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Version History

Version History

The Verge 21 episodes Latest Apr 12, 2026

Version History is a show about the best gadgets ever. And the worst ones. And the ones that might have changed the world, if they ever actually shipped. Every week, your favorite people from The Verge and beyond hang out to tell and debate the story of a gadget, app, website, or any other tech product, and try to determine the item’s true legacy. Because not every product is a hit, but every product has a story. And the ones that really matter aren’t always the ones you think.

Episodes

Western Electric 500: Monopoly phone Apr 12, 2026 4580 For years, even decades, virtually everyone in the United States had the same telephone. You didn't even think about it — it was just The Phone. Well, The Phone was called the Western Electric 500, and it was the result of nearly a century of AT&T's monopoly over the US phone system. It was also a really great phone. In this episode of Version History, David Pierce, Nilay Patel, and author and pro
Amazon Echo: Always listening Apr 5, 2026 4373 For years, Amazon CEO Jeff Bezos knew the computer he wanted to build. He wanted it to be cheap, accessible everywhere, and controlled entirely by voice. It took Amazon a number of years, a lot of false starts, and some deeply strange focus groups, but the company eventually turned the Amazon Echo into something like the voice computer Bezos wanted, powered by an assistant called Alexa. (Even thou
Macintosh: All in one Mar 29, 2026 4782 The Macintosh wasn't a hit, at least not in its first incarnation. But it was still unquestionably one of the most iconic computers ever made — and it came with one of the most iconic ads ever made, too. In this episode, David Pierce, Nilay Patel, and Daring Fireball's John Gruber tell the story of the Macintosh, from its beginnings as a lark inside Apple to its dramatic unveiling to its somewhat
Vocoder: Magic mic Mar 22, 2026 4852 The vocoder was never meant to change the music business – it wasn’t meant for music at all. But the research that started a century ago as a way to cheaply move voices over telephone wires took on a life of its own: It turned into a crucial bit of secret military technology, and then inspired generations of musicians to play their own voices like an instrument. On this episode, with the help of S
Clubhouse: Pivot to audio Mar 15, 2026 3731 If you were launching a new app in 2020, it was either the worst timing (see: Quibi) or the best timing (see: Clubhouse). Clubhouse was an initially invite-only, audio-based social network that worked like an old-timey party line or radio call-in show… and it was exactly what people needed who suddenly found themselves stuck at home. Casey Newton (Hard Fork, Platformer) and Ashley Carman (Bloomber
Furby: Talk Furbish to me Mar 8, 2026 4474 In 1997, David Hampton and Caleb Chung took one look at a Tamagotchi and decided they could bring the virtual pet craze into the real world. Their robotic companion, Furby, packed a bunch of advanced technology into a small, adorable, often annoying package. But for all the irritation it caused (Furby famously had no on-off switch) there was a surprising amount of thoughtful philosophy in its desi
TiVo: Press pause Jan 11, 2026 3978 Best remote ever? Best remote ever. When TiVo first debuted, it felt like magic: You could pause live TV! You could rewind it! The concept immediately became a phenomenon — even though TiVo itself was never as big a hit as you might think. On this episode of Version History, David Pierce, Nilay Patel, and author and journalist Emily Nussbaum tell the story of TiVo’s technological and cultural revo
Flappy Bird: Game over Jan 4, 2026 4680 Flappy Bird was a mean game. It was extremely simple and yet punishingly difficult; if you could get 10 points, that meant you were pretty good! For a few weeks, the game became an absolute global phenomenon — and in the process, both made its creator a ton of money and kind of ruined his life. On this episode of Version History, David Pierce, Jake Kastrenakes, and Game File’s Stephen Totilo expla
Nintendo Power Glove: I love it. It's so bad. Dec 28, 2025 4530 In the mid-1980s, Nintendo pretty much ruled the video game industry. And somehow, a few toymakers and inventors convinced Nintendo that the controller of the future was… this big, clunky thing you wore on your right arm. (Sorry, lefties.) It wasn’t very good, but people loved it anyway. And while the Power Glove wasn’t exactly the future of anything, you could argue it helped start a revolution i
AIM: Away message Dec 21, 2025 3779 AOL Instant Messenger was, for years, one of the very best things on the internet. Before iMessage and WhatsApp, before Twitter and Facebook, AIM was simply how people talked to each other online. Maybe it was how you casually chatted up your crush; maybe it was how you and your banking coworkers got deals done. On this episode of Version History, David Pierce, Victoria Song, and author and journa
iPhone 4: You're holding it wrong Dec 14, 2025 4301 The iPhone 4 was one of the best iPhones ever — and definitely the most dramatic iPhone ever. It was lost in a bar in California, sold to Gizmodo, and published for the world to see months before its launch. The phone itself had a bunch of important new features, and one that spawned Antennagate. In this episode, David Pierce, Nilay Patel, and longtime tech columnist Walt Mossberg tell the whole s
Google Glass: In your face Dec 7, 2025 5041 Google didn't invent the concept of smart glasses, but it was one of the first companies to actually put them on people's faces. It was a revolution, and also a problem: Google made face computers extremely uncool, and its early user base was so off-putting they became collectively known as “Glassholes.” The Verge’s Victoria Song and Waveform’s David Imel break down why Glass failed — despite bein

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