Home Podcasts Sacred Symbols: A PlayStation Podcast
Sacred Symbols: A PlayStation Podcast

Sacred Symbols: A PlayStation Podcast

Last Stand Media & Studio71 413 episodes Nov 9, 2026

Sacred Symbols: A PlayStation Podcast is a weekly show covering PS5, PS4, PSVR2, and Sony's gaming legacy. Hosted by industry veteran Colin Moriarty, along with comedian Chris Ray Gun and producer Dustin Furman, the podcast discusses news, highlights recent games, and interacts with the audience. New episodes are released every Monday.

Episodes

#436 | Your Gravity Is Strong, It's Now or Never
#436 | Your Gravity Is Strong, It's Now or Never Nov 9, 2026 3:48:40  We're in November, and thus getting exceptionally close to the release of Grand Theft Auto VI, the first new GTA game in more than 13 years. Its launch couldn't be better-timed with the continued rise of PlayStation 5, which has now sold some 98 million units, and will easily reach and surpass 100 million sold by Christmas. Indeed, Sony's Q2 '26 financials are extremely strong, illustrating
#435 | Why'd It Turn From Sweet to Bitter?
#435 | Why'd It Turn From Sweet to Bitter? Nov 2, 2026 3:55:58 In its first month on the market last fall, PlayStation 5's Ghost of Yotei sold more than three million copies. Now that we're a year out from that date, it wouldn't be surprising if that number was at least double. Yet, first party developer Sucker Punch, the team that gave us not only Ghost, but also Sly Cooper and Infamous, has laid off a couple dozen people. How can a modest-sized AAA team tha
#434 | Prove Yourself, You Are the Move You Make
#434 | Prove Yourself, You Are the Move You Make Oct 26, 2026 4:02:59 The first bomb has dropped following the Saudi Wealth Fund's purchase of American publisher Electronic Arts, and it's a Canadian studio that suffers the consequences. As predicted, EA has decided to shutter long-running RPG-centric studio BioWare, cancel its forever-percolating Mass Effect title, and instead double-down on sports franchises and shooters. None of this is surprising, of course -- th
#433 | Wanna Resolve Things In A Bloodier Way?
#433 | Wanna Resolve Things In A Bloodier Way? Oct 19, 2026 4:01:17 Recent data analysis indicates what was already fairly obvious: The online pushback to Sony's discless announcement this past summer was at least partially astroturfed. It's not to say that no one had authentic grievances, or that real people didn't try their hardest to make their voices heard. Rather, it's that a tangible amount of the seemingly-earnest feedback that was plastered underneath ever
#432 | The Future Is But A Question Mark
#432 | The Future Is But A Question Mark Oct 12, 2026 4:10:50  A common complaint during the PlayStation 5 generation has been that the core fanbase has is being ignored. There's obvious truth to this statement, as Sony pivots more and more towards the free-to-play and games-as-a-service audiences that now sustain the brand. But perhaps they're still listening, after all. Recent rumors indicate a new Ape Escape is in development at an external second pa
#431 | Tastes Like Luck, But Feels Clear
#431 | Tastes Like Luck, But Feels Clear Oct 5, 2026 4:33:04 There's simply no denying that Naughty Dog's absence this generation is deeply felt. Apart from a couple of ports and a defunct, half-made multiplayer project, Sony's crown jewel studio hasn't contributed much of anything to PS5. Thankfully, that's on the verge of changing, not only as we get late in this cycle, but ever-closer to PlayStation 6. Three important pieces of news emerged: Intergalacti
#430 | Inside My Shell, I Wait and Bleed
#430 | Inside My Shell, I Wait and Bleed Sep 28, 2026 4:34:21 When it comes to Bungie, Sony's long been at a crossroads. Either PlayStation needs to invest heavily into keeping the studio afloat so it can support existing products and spin-up new ones, or it needs to pull the plug before more good money went after bad. Well, Sony's made a decision, and it's seemingly very much the former choice. With a new wind at its back, can Bungie turn Marathon around, r
#429 | Your Crystal Ball Ain't So Crystal Clear
#429 | Your Crystal Ball Ain't So Crystal Clear Sep 21, 2026 4:00:17 A player-organized "PlayStation Blackout" recently asked Sony's hardcore customers to stay off of PSN for a mere week. It was a no doubt modest ask -- one that wasn't going to break the brand -- and it's always nice to see people try and do something when they deem it necessary. But if data from reliable US industry tracking firm Circana is any indication, the PlayStation Blackout had no discernab
#428 | Fetch the Anesthetist
#428 | Fetch the Anesthetist Sep 14, 2026 4:34:01 So much bad mojo currently surrounds the PlayStation brand, that the negativity is starting to feel more like a trend than a temporary happenstance. The most recent news -- that Sony cancelled Kojima's Physint project, allowing him to take it to rival Xbox -- is the freshest addition to an increasing line of gut punches. Worse yet, such a move reveals something seemingly deeper: A sick PlayStation
#427 | You Remain Selfless, Cold, and Composed
#427 | You Remain Selfless, Cold, and Composed Sep 7, 2026 3:30:13 PlayStation's dueling State of Play presentations -- one for western audiences and the other for its native Japanese territory -- hasn't quelled the ever-increasing animus for the brand in some corners. Though widely considered a weak showing (we rank it somewhere between a C and F, depending on which one of us you ask), there were still some great games worth discussing, and we'll do just that. N
#426 | It's Interesting When People Die
#426 | It's Interesting When People Die Aug 31, 2026 4:33:47 It's finally time! Rockstar has revealed an in-depth look at Grand Theft Auto VI for the first time, with tons of gameplay, details, and more that so many tens of millions of fans have been hungry for. We discuss all we saw and what we loved and didn't, along with in-depth coverage of the hullabaloo surrounding the game's preview cycle and price. Colin even takes some time to educate the masses th
#425 | Am I More Than You Bargained For Yet?
#425 | Am I More Than You Bargained For Yet? Aug 24, 2026 4:57:11 Sony's mishandling of its games-as-a-service initiative is well-worn territory here on Sacred Symbols, but that doesn't mean the fallout doesn't persist. This time around, Guerrilla's new multiplayer title Horizon: Hunters Gathering is the focal point. Based on recent reporting, it appears Sony is having the dev team rework the game to remove live service and other persistent elements, and its fat

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