Home Podcasts IndieSider - indie video game developers interviews
IndieSider - indie video game developers interviews

IndieSider - indie video game developers interviews

Ken Gagne of Gamebits 66 episodes Latest Mar 28, 2024

IndieSider features insider interviews with indie video game developers, exploring their creative processes, challenges, and successes in the gaming industry. Hosted by Ken Gagne of Gamebits, the podcast offers a behind-the-scenes look at the world of independent game development.

Episodes

Demakes Decoded at PAX East 2024 Mar 28, 2024 1:02:14 This past Sunday, for the first time since before the pandemic, I had the opportunity to share a panel with attendees of PAX East! Demakes Decoded: From HD to 8-Bit In an age of HD remasters, demakes buck the trend by reimagining a modern game for a more primitive console. Ever wanted to play Silent Hill 2 on the NES, Disco Elysium on Game Boy, or Portal on N64? Now you can! But how much of a
The Return of Couch Play at PAX East 2019 Apr 10, 2019 1:02:23 The tenth annual PAX East was held last month, and I was honored to host two panels of brilliant speakers. One, “The Art of Craft: Inspiring Game Creations”, can be seen and heard on the Polygamer podcast. The other was “The Return of Couch Play”, looking at offline multiplayer as an alternative to online games such as Fortnite, PUBG, and Tetris 99. Steam, PS+, and Xbox
IndieSider #61: CRYPTARK by Alientrap Jul 5, 2017 25:37 CRYPTARK is a 2D sci-fi roguelike twin-stick shooter in which players pilot mechs charged with salvaging alien technology from derelict spaceships. Technological defenses remain active on these procedurally generated abandoned hulks, and players must shut them down and shoot the core if they hope to escape with enough artifacts to sell and fund their continuing expeditions. CRYPTARK is available f
IndieSider #60: Old Man's Journey by Broken Rules Jun 21, 2017 29:57 Old Man’s Journey is a 90-minute puzzle through the hero’s memories. After receiving a letter, he sets out on a journey across rolling landscapes that the player can reshape, allowing the old man to leap from foreground to background, making his way across obstacles. At the end of each level, he reminiscences about his past, unraveling a tale of love, hope, and regret. Old Man’s
IndieSider #59: Kona by Parabole Apr 19, 2017 29:37 Kona from Parabole is a first-person exploration game set in the cold northern reaches of Canada in the 1970s. A private investigator has been hired to investigate some petty crimes but soon stumbles into a larger mystery hidden in the supernatural cold. What secrets lie within in this chilly interactive tale? In this week’s IndieSider, I speak with Jean-François Fiset, community manager fo
IndieSider #58: Future Unfolding by Spaces of Play Apr 5, 2017 34:20 Future Unfolding is a top-down exploration game set in a pastoral world. Without direction or tutorial and with very little written text, the game invites players to go whichever direction they wish as they discover secrets in the woods, make friends and foes of the fauna, and solve puzzles. A rustic palette, rich mythology, and soothing soundtrack complete the ensemble. In this week’s Indi
IndieSider #57: Open Sorcery by Abigail Corfman Mar 22, 2017 46:46 Open Sorcery is a cyberpunk hypertext adventure. You play as BEL/S, a fire elemental who has been bound by C++ code to serve as a firewall. Your job is to scan the local environment and detect any other elementals or poltergeists who could be interfering with your creators or neighbors. As you identify their material and motive, you will learn more about the world around you and gain sentience — p
IndieSider #56: Circles by Jeroen Wimmers Mar 8, 2017 23:41 Circles is an abstract puzzle game for Mac and PC that uses only mouse control. Each level consists of circles that behave in different ways but all of which must be avoided to reach the level’s end. As the game uses no written or spoken language and offers no tutorial, it is up to the player to decipher each level’s mechanics to manipulate and navigate the shapes. In this podcast, I
IndieSider #55: Warlock's Tower by Whippering Feb 22, 2017 37:28 Warlock’s Tower is a 2D puzzle game with a retro Game Boy aesthetic. Tim the mailman must scale the wizard’s tower, but each step he takes costs him a hit point. Players must carefully plot their course through each room to overcome such obstacles as zombies, slimes, barriers, conveyor belts, and more. Warlock’s Tower is developed by Midipixel, a Brazilian studio consisting of Yg
IndieSider #54: Induction by Bryan Gale Feb 8, 2017 26:50 Induction is a time-bending puzzle game from Bryan Gale. A veteran of such AAA studios as Electronic Arts, Gale’s first indie game employs temporal mechanics to create time loops. The only way to pull levers and cross bridges is if a player can be in two places at once — as long as they don’t cause temporal anomalies. The geometric art style is complemented by a soundtrack from Tim Shi
IndieSider #53: Owlboy with Jonathan Geer Dec 21, 2016 35:00 Owlboy is a 2D adventure-platformer — a Metroidvania — developed by D-Pad Studio and recently released for Windows. Otus, the main character, is the titular hero with the power of flight, but without the power of speech. Can he and his friends come together to save his besieged floating hometown? And can an indie game that’s been in development for nine years achieve success? This week, I s
IndieSider #52: Beholder by Warm Lamp Games Nov 2, 2016 42:28 Beholder puts you in charge of an apartment building in a totalitarian state. As a public servant, you are tasked to spy on your tenants and report any suspicious activities or ideological subversions to the authorities… whatever the consequences. Will you do what’s best for your family? Or will you risk your life to save others? Beholder is developed by Warm Lamp Games and published b

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