
Kid Stories
An exciting collection of original stories crafted for a younger audience.
Episodes
Calla and the Rat City - Part 4
Calla returns to the witch with difficult news: Sable is alive, but something is very wrong with her. The witch heals Calla's wounds — which had been turning black at the edges in a dangerous way — and then starts packing her bag. The witch is coming down into the tunnels herself. She also hands Calla a light rod: a dark wooden stick with a crystal tip that produces a blinding flash and stops
Calla and the Rat City Part 3 - The Deep Tunnels
Calla and a small team of rats venture into the ancient tunnels beneath Rat City to find the witch's missing cat. The ghost ferrets are waiting for them. The creatures attack from every direction at once, silent, fast, impossible to track in the dark. Calla fights back with a pocket knife and a lamp and it is not nearly enough. She gets badly scratched before the rats pull her out, the wounds
Calla and the Rat City Part 2 - The Witch
Calla has a plan to steal the bell back from the witch. It is not a great plan. She sneaks into the witch's shack in Ashwood Forest, finds the bell on a shelf — and gets caught immediately. The witch is not angry exactly, but she is not the forgiving type either. Calla plays the one card she has: she knows where the witch's missing cat has been disappearing to. The witch goes very still. A
Calla and the Rat City - Part 1 - The Girl Who Listens
Twelve-year-old Calla has been keeping a strange secret for two years, she can understand rats. When a very formal rat in a tiny buttoned coat arrives at her dock one evening with six others, Calla is taken underground to discover an entire hidden civilization beneath the hill at the edge of her town. Rat City is real, ancient, and in serious trouble. Ghost ferrets attack every night, and the one
The Drill House Part 5 - Monster Drill Versus the Gloop Bot Army
The Power Diamond transforms the Drill House into something enormous, and General Splat-9's army is about to find out what that means. Avery and Quinn burst out of the ground in the middle of occupied Valleytown with a diamond-powered machine, a triceratops, and a pocket panda — and the battle for the valley begins. The Monster Drill pushes gloop bots toward the Academy, where a werewolf headm
The Drill House Part 4 - The Volcano at the Bottom of Everything
At the bottom of the cave system, three ancient lava beasts guard the Power Diamond — and they are not interested in negotiating. Avery and Quinn reach the volcanic chamber and find the diamond sitting on a rock column above rivers of active lava, protected by armored creatures that have been guarding it for centuries. Avery's sword works on ice mode. Fire mode does not work at all. Quinn'
The Drill House Part 3 - The Price of Passage
A row of gem-covered cave trolls is blocking the only path forward — and they want something shiny before they'll move. Avery and Quinn reach the Troll Crossing, where the enormous, gemstone-hoarding Grumstone and his crew demand payment for passage. The boys have tools, weapons, a pocket panda, and one thing Quinn really doesn't want to give up. Past the trolls, a strange sound echoes fro
The Drill House Part 2 - Mushroom Beasts
A broken drill horn, a cavern full of enormous mushroom monsters, and one very small panda who might just save the day. Deep underground, the Drill House takes damage and forces Avery and Quinn to stop for repairs in the dark. While Quinn welds the machine back together on the roof, Avery wanders too far into the tunnels — and finds something tiny, black and white, and extremely alarmed wedged in
The Drill House Part 1 - The Day the Gloops Learned to Robot
Two brothers unveil their greatest invention the same morning an army of robot gloops drops from hot air balloons onto Valleytown. Avery and Quinn have spent six months building the Drill House in a Power-Up garage — part home, part tank, part aircraft, with triceratops-style horns that can bore through solid rock. When gloop bots with reinforced metal plating pour into the valley and conventional
The Knight Part 6 - The Map to The Dragon Shield
Back in Treadway, the knight delivers the memory jar to Old Prentiss and watches the old merchant breathe in the pale smoke of the Doom Labyrinth — seeing it all for himself. Old Prentiss holds up his end of the deal: the Dragon Scale Shield is real, and it's marked on a very old map — deep in an abandoned fortress in the Farlands, far past roads and towns and everything familiar. The knight r
The Knight Part 5 - The Memory Merchant
The knight and Leeko tumble out of the teleportation potion into the cheerful, sunlit village of Home — battered but alive. The mission is clear: find the Memory Merchant at the edge of the forest, get the Doom Labyrinth extracted from the knight's memory, and trade it to Old Prentiss. It should be the easy part. But when Leeko realizes the extraction means the knight will forget everything —
The Knight Part 4 - Marma
In the deepest chamber they've found yet, the knight and Leeko come face-to-face with Marma — a tall masked warrior with twin daggers, a metal hand, and moves faster than anything the knight has ever fought. She's attempted to reach the mysterious door at the center of this room fourteen times, and she's not sharing it with a knight and a small wet gremlin. The fight that follows is th
The Knight Part 3 - The Room That Wanted Them Dead
Deep in the Doom Labyrinth, the knight and Leeko walk into a room with no exit — and then the door behind them seals shut. Then water begins pouring through the walls. Fast. The knight's plan is to hit the stone door with his lightning mace until it opens. This plan does not work. Leeko jams on his little reading glasses, squints at a riddle carved near the ceiling, and figures out which of fi
The Knight Part 2 - Mushrooms Aren't Supposed to Bite
Armed with a brand-new lightning mace and a teleportation potion just in case, the knight steps through the entrance of the Doom Labyrinth — and straight into a room packed wall-to-wall with crushrooms. They look like regular mushrooms. They are not. They have teeth, and they leap, and they are extremely unhappy about being stepped on. The knight's mace gets a serious workout. Then, from a cha
The Knight Part 1 - The Deal
A wandering knight haunted by dragon nightmares makes a desperate deal with Old Prentiss, a mysterious information broker tucked in a shadowy back alley: survive the Doom Labyrinth and bring back the memory of it — in exchange for the location of the legendary Dragon Scale Shield. The knight knows the stories. Almost no one who enters the Labyrinth comes back out. But the dragon won't stop hau
Gloops Fighting Gloops Part 6: The Dragons Ultimatum
Eugene the Gray Dragon arrives at the castle and offers Archer a deal: return to the desert peacefully or face dragon fire. When Archer refuses and uses the transformation scepter to become a gloop-dragon, an epic aerial battle erupts above the castle. Eugene realizes the quickest way to end this fight is to destroy what the gloops care about most—their magical artifacts. He threatens to melt ever
Gloops Fighting Gloops Part 5: Leon Tells on Archer
After losing his castle to Archer's Desert Gloop army, King Leon Fartsalot makes a desperate journey across the ocean to seek help from legendary heroes. He travels to The Valley where ninjas, wizards, and a grumpy gray dragon protect the land from evil. When Leon tells them about Archer's magical artifacts and plans for world domination, the heroes play "not it" to decide who has
Gloops Fighting Gloops Part 4: King Leon is a Tattle Tale
After losing his castle to Archer's Desert Gloop army, King Leon Fartsalot makes a desperate journey across the ocean to seek help from legendary heroes. This humorous adventure for kids ages 6-11 features ninjas, dragon magic, and an unlikely alliance between a farting gloop king and a legendary dragon. Perfect for screen-free entertainment during car rides and bedtime.Series: Gloops Fighting
Gloops Fighting Gloops Part 3: The Scepters Power
Archer leads his Desert Gloop army in a three-pronged assault on King Leon's castle to rescue Lucy the falcon. The battle erupts with gloops attacking the main gate, scaling the east wall, and infiltrating through the servant's entrance.Archer fights his way to Leon's tower bedroom and discovers a silver scepter with a red crystal - an artifact that can merge gloops with other creature
Gloops Fighting Gloops Part 2: The Falcon of the Desert
Desert Gloop leader Archer meets Lucy, a peregrine falcon who fled to the desert mountains to escape King Leon's terrible fart smell. When Lucy offers to spy on the castle from above in exchange for a fart-free tower someday, an unlikely friendship is born. For six months, Lucy scouts the castle while Archer leads precision raids against Leon's guards. But when Leon realizes a falcon is fe
Gloops Fighting Gloops Part 1: The Origin of the Farting King
When a rebel gloop named Archer attempts to steal magical artifacts from King Leon's castle, everything goes wrong. The castle guards catch him mid-heist, and Archer barely escapes with a mysterious wooden crown. Now banished to the deadly desert where gloops normally dry out and die, Archer discovers the crown's magic has transformed him and his followers into something new. This action-p
Skeleton and Cat Part 6 - The Soothsayer
Skeleton's quest for life reaches a dark crossroads when a creepy sorcerer offers him exactly what he wants - but at a terrible price someone else must pay. In this thoughtful fantasy adventure for kids ages 6-11, the magical compass leads our heroes up ominous Whisper Hill to meet the Soothsayer, a black-robed figure with antlers, blackened teeth, and eyes like empty voids. Perfect for car ri
Skeleton and Cat Part 5 - The Tortoise Shell House
Skeleton and Cat follow their magical compass through rain-soaked forests, encounter a merchant selling bottled memories, and discover a man cursed to wake up in a giant tortoise shell every morning. In this imaginative fantasy podcast for kids ages 6-11, our heroes meet a mysterious traveling merchant who offers to bottle and sell experiences—everything from first snowfall to the taste of warm ap
Skeleton and Cat Part 4: Cat Gets Hungry
A starving cat and a friendly skeleton brave a dangerous dungeon filled with attacking skeletons—and rescue a desperate adventurer surviving on gremlin meat. In this darkly humorous fantasy adventure for kids ages 6-11, Skeleton and Cat need money for food and supplies, so the mysterious librarian sends them back underground to salvage old chairs. Deep in the dungeon's shadowy halls, they disc
A New World Announcement
A New World - Help Us Build It!Hey friends!I recently held a virtual meeting where listeners and I started building a brand NEW WORLD for future podcast stories. This world will be completely different from The Valley or any other place I've created before. And YOU get to help design it!At our first meeting, we came up with some amazing ideas.This time we're focusing on LOCATIONS: cities,
Skeleton and Cat Part 3: Books From a Dungeon
Skeleton and Cat battle hostile skeletons in a monster-filled dungeon in this thrilling kids fantasy adventure for ages 6-11. Armed with only his rusty sword, Skeleton must fight through undead guards and navigate ancient corridors to retrieve hundreds of dusty books for the mysterious librarian who promised a powerful reward. With Cat too small to carry heavy loads but clever enough to find old c
Skeleton and Cat Part 2
Skeleton and Cat meet a mysterious librarian who offers them a magic compass in this fantasy adventure for kids ages 6-11. In a village where no one blinks at walking skeletons, our heroes encounter a strange woman whose shadow reads books while she sits perfectly still. She wants them to retrieve books from a dangerous dungeon filled with hostile skeletons and goblins. The reward? A black compass
Skeleton and Cat Part 1
A talking skeleton and a clever cat escape giant dungeon rats in this action-packed fantasy adventure for kids ages 6-11. When a panicked cat hides behind a long-dead skeleton in the barrows, he discovers this particular skeleton can talk, and fight. Together they battle massive rats, help a wizard contain dangerous starlight, and face off against giant moths with horse-sized wingspans. With a rus
The Golden Seed Part 8 - The Giant Cats
Giant cats defeat a kraken and recover the Golden Seed in the epic finale of this eight-episode kids adventure story for ages 6-11. When horse-sized Whiskers, Mittens, Shadow, Ranger, and Spark battle the massive sea monster through dangerous swamps, three young heroes chase the fleeing Red Cloak wizard on cat-back. Nina and Miles execute a perfect aerial tackle, capturing the enemy and finally se
The Golden Seed Part 7 - Old Witch Toobs
An ancient witch holds the key to defeating the Red Cloaks in this strategic kids adventure story for ages 6-11. When Avaya and the ninjas visit Old Witch Toobs in the mysterious Rock Fields, the tiny but powerful sorceress immediately senses forest magic on Nina and Miles. After hearing about the stolen Golden Seed and the failed raid on the Red Cloak hideout, Toobs insists on joining the mission
The Golden Seed Part 6 - The Ninjas of Valleytown
Exhausted heroes discover legendary goofballs and meet elite ninjas in this delicious kids adventure story for ages 6-11. When Avaya, Nina, and Miles stumble into Hooper's magical candy shop, they're treated to the valley's most famous confection while sharing their tale of the stolen Golden Seed. The friendly shopkeeper directs them to the Ninjas of Valleytown—defenders who've bee
The Golden Seed Part 5 - The Red Cloak
A wizard riding a kraken attacks a pirate ship at dawn in this spectacular kids adventure story for ages 6-11. After sailing all night to catch the vessel carrying the Golden Seed, Avaya, Nina, and Miles watch in shock as a figure in a red cloak commands a massive sea monster to destroy the pirates. Tentacles crush the ship's cabin and carefully extract the seed while the mysterious wizard smi
The Golden Seed Part 4 - Saltmere Harbor
Dragon rage unleashes chaos on Saltmere Harbor when Barnabus spots the pirates who destroyed his collection in this explosive adventure story for kids ages 6-11. Three young heroes race down the ridge on a rescue mission, but the enraged moss dragon attacks before they can form a plan—breathing fire, smashing docks, and battling an entire pirate crew. When flames consume ships and harbor guards jo
The Golden Seed Part 3 - The Bog Mermaid
Lost in endless fog and deadly swamps, three young heroes face carnivorous trees and discover a unique bog mermaid in this thrilling adventure story for kids ages 6-11. When Avaya, Nina, and Miles finally reach dragon collector Barnabus's cave, they find disaster. Pirates have ransacked everything and stolen the Golden Seed. The heartbroken moss dragon agrees to join their quest for revenge, b
The Golden Seed Part 2 - The Potion Vendor
Armed bandits crash into a potion shop demanding the Golden Seed in this fast-paced adventure story for kids ages 6-11. Avaya, Nina, and Miles track the stolen seed to merchant Felix Hambury, only to discover he's already sold it to a mysterious moss dragon named Barnabus. When the original thieves attack Felix's shop seeking revenge, the kids and their combat-trained cats must battle thre
The Golden Seed Part 1 - The Forest Wizards
Three cats vanish into the deadly Thornwick Forest, forcing young Cat Witch Avaya into a desperate rescue mission against a massive moss bear in this action-packed kids adventure story for ages 6-11. When Forest Wizards Nina and Miles save Avaya and her cats from the blind predator, they reveal a devastating theft—the magical Golden Seed that grows entire forests has been stolen by bandits. Withou
The Orphan Rebels Trivia
Think back to The Orphan Rebels series as you listen through this trivia episode.Advertising Inquiries: https://redcircle.com/brandsPrivacy & Opt-Out: https://redcircle.com/privacy
The Orphan Rebels Part 10 - The Vault Heist
The rebels steal millions in stellarite and lose everything fighting their way out in this explosive series finale for kids ages 6-11. While Gamma Station descends into chaos, Goldstrike leads the kids to the facility's secure vault containing enough stellarite to fund their rebellion forever. The heist succeeds but corporate forces destroy their ship the Merchant's Purse during the escape
The Orphan Rebels Part 9 - Command Ship Assault
The rebels and their new ally attack the corporations' most powerful facility in this explosive kids space story for ages 6-11. Goldstrike leads Brock, Leesa, and Griff to Gamma Station, a massive orbital refinery where corporations process stolen stellarite and control their entire mining network. The combined team infiltrates the command ship using Goldstrike's tactical expertise, fighti
The Orphan Rebels Part 8 - Showdown with Goldstrike
The rebels face the legendary bounty hunter in a massive mech battle above a dying star in this epic kids action story for ages 6-11. Goldstrike corners the crew at a dangerous stellar refueling station where one wrong move could send everyone into the sun's gravitational pull. Brock, Leesa, and Griff deploy their new mech suits for the first time, engaging in a three-on-one battle against the
The Orphan Rebels Part 7 - Merchants and Mustaches
The rebels make a risky deal with ridiculous space merchants to upgrade their ship and weapons in this humorous kids adventure story for ages 6-11. Desperate for better equipment to fight Goldstrike, Brock leads the crew to a notorious trading station where twin merchants named Pip and Pop offer incredible deals—if the kids can survive their absurd negotiation tactics and dangerous product demonst
The Orphan Rebels Part 6 - The Bounty Hunter
A legendary bounty hunter tracks the rebels across space after corporations place massive prices on their heads in this tense kids adventure story for ages 6-11. Brock, Leesa, and Griff try establishing a hidden base for freed robots, but keep detecting a mysterious ship following them through multiple star systems. When the hunter called Goldstrike finally reveals himself, the kids face their dea
The Orphan Rebels Part 5 - The Great Escape
Hundreds of freed robots fight their way off the mining asteroid before corporate forces recapture them in this explosive kids space story for ages 6-11. Brock leads a desperate evacuation as Leesa coordinates robot defenders against waves of security drones, while Griff hot-wires every ship in the docking bay. Alice and the freed bots battle through corridors filled with reinforcements, racing ag
The Orphan Rebels Part 4 - Freedoms Price
The rebels shut down every control collar but face a deadly choice when corporate reinforcements arrive in this emotional kids adventure story for ages 6-11. Griff hacks the Central Command Core and frees hundreds of enslaved robots including Alice, finally reuniting with their beloved NannyBot caretaker. But celebration turns to crisis when massive corporate warships surround the asteroid, demand
Vote For The Next Orphan Rebels Series
YOU get to decide where Brock, Leesa, and Griff go next on their dangerous mission to liberate enslaved robots across the galaxy! Will they brave the tunneling BURROWS bots with plasma cutters on the jungle planet Deep Vine, face flying Zero-G guard bots in the deadly vacuum of space at Gamma Station, or risk walking into a trap at the mysterious Open Port trading station? This special interactive
The Orphan Rebels Part 3 - The Tank Heist
A massive tank-bot attacks the rebels before they can hack the control system in this thrilling kids action story for ages 6-11. Brock, Leesa, and Griff barely survive the Guardian tank's devastating laser cannons, but Griff spots a weakness in the heavily-armored war machine. After destroying the tank's upper weapons section, the tech-genius teenager hot-wires the tank base and turns it i
The Orphan Rebels Part 2 - Assault on the Mines
Three teenage rebels crash their spaceship straight into a robot prison to free hundreds of enslaved bots in this explosive kids sci-fi story for ages 6-11. When Brock, Leesa, and Griff discover a massive graveyard of discarded robots outside the mining facility, they abandon their stealth plan and ram the Rust Bucket through the asteroid's defenses. Fighting past armed security drones and dod
The Orphan Rebels Part 1 - The Discovery
Three teenage orphans discover their robot caretaker has been sold to deadly stellarite mines in this action-packed kids adventure story for ages 6-11. Brock, Leesa, and Griff spot Alice—the NannyBot who raised them—boarding a mining ship on the news, her signature heart gesture revealing she knows they're watching. With mining corporations forcing sentient robots into explosive asteroid mines
Embers Flame Trivia
If you listened to the Embers Flame series then you're ready for this trivia episode. Lock in and think back to see if you can get all the answers correct. Good luck! And let me know how many you got right in the comments!Advertising Inquiries: https://redcircle.com/brandsPrivacy & Opt-Out: https://redcircle.com/privacy
Embers Flame Part 7 - The Final Battle
Riding dragonback through starlit skies, the kids approach Elena's fortress alongside a massive dragon army led by golden Pyraxis in this epic kids adventure story.The coordinated assault begins with thunder—golden fire raining from above, lightning striking guards, freezing mist turning the courtyard to ice. The kids dive underground with three young dragons racing to egg chambers where worke
Embers Flame Part 6 - The Dragon Treasury
After riding stolen horses through the entire night, the exhausted kids reach the Dragon Highlands and find Ember barely alive—scales gray, unconscious, with only healing mist keeping him from dying.The kids report everything: Elena's underground facility holds forty stolen eggs, sophisticated equipment, processing workshops grinding shells into powder, and Rex—a Copper Red enslaved since birt
Embers Flame Part 5 - Narrow Escape
Trapped underground with Elena interrogating them, Pip hurls smoke bombs and Dizzy Dust at the floor—creating instant chaos in the criminal base.The magical explosions fill chambers with blinding smoke as the kids stumble through confusion trying to reach the surface while Elena screams orders to seal tunnels and capture them. Nora shoots crossbow bolts to stop guards from blocking their escape wh
Embers Flame Part 4 - The Criminal Underground
Armed with crossbow and potions, the kids follow their escort Brutus through dark paths to an abandoned farm hiding a massive underground criminal base.Elena, the operation's boss, shows them the horrifying truth: dozens of dragon eggs on glowing shelves, sophisticated incubation equipment, processing workshops, and Rex—an enslaved adult dragon raised from birth to obey without question. Elena
Embers Flame Part 3 - The Black Market
The magical compass leads the kids to Millhaven—a notorious town where criminals sell anything and questions aren't asked in this thrilling kids adventure story.Desperate to find stolen dragon eggs before Ember dies, Nora, Pip, and Finn infiltrate the black market posing as buyers from Magic Fix. They meet Matthias, a shifty merchant dealing in powdered dragon shell—proof someone is hatching s
Embers Flame Part 2 - Into the Dragon Highlands
Three massive wild dragons surround the kids at the Dragon Highlands entrance—accusing them of stealing dragon eggs and threatening to eat them alive.The enormous dragons nearly bite Finn in half before noticing sick Ember producing black smoke instead of flames. The brown dragon leader reveals shocking news: someone has been systematically stealing dragon eggs from Highland nests for months. She
Embers Flame Part 1 - A Little Dragon Fever
Ember's uncontrolled dragon fire destroys Nora's workbench—revealing he has deadly Dragon Flame Fever with only one week to live.Master Cordelia delivers devastating news: the only cure is Heartfire Root from the forbidden Dragon Highlands where ancient wild dragons kill human intruders on sight. With zero gold to buy the 100-gold cure and Ember's bright red scales fading to dull gray,
Magic Fix Part 3 - The Spectral Guard
Three young wizards fight their way out of a bandit fortress using stink bombs and dragon fire in this action-packed kids adventure podcast for ages 6-11. Trapped inside Shadowmere Ruins with Captain Thorne, Nora, Pip, and Finn must use every trick they know—smoke bombs that smell like "a fart's fart," dizzy dust that scrambles coordination, and their small dragon Ember breathing flame
Magic Fix Part 2 - Into Shadowmere
Three young wizards infiltrate a bandit fortress armed with chaos powder and magical gadgets in this thrilling kids adventure podcast for ages 6-11. Nora, Pip, and Finn have tracked Captain Thorne's stolen badge to Shadowmere Ruins, but they discover way more bandits than expected—at least twenty armed fighters with organized patrols and posted sentries. Using Pip's experimental Chaos Powd
Magic Fix Part 1 - The Captains Badge
Three young magic shop owners must track down stolen dragon eggs to save their sick dragon friend in this action-packed kids adventure podcast for ages 6-11. When Captain Thorne's ancient badge is stolen by bandits, the town loses its only defense—the powerful Spectral Guard. Nora, Pip, and Finn from Magic Fix offer to help recover the badge using their Universal Tracking Compass, but they'
Mind Crystal Mystery Part 6
Mind Crystal Mystery Part 6: The Final BattleWhen Professor Pilson returns to find The Academy trapped under a magical red dome, he reveals a shocking secret that could save everyone—but at a terrible cost. As Pirie and Henry infiltrate the controlled school to face Professor Kate in her tower stronghold, their friends must protect Pilson while he endures painful magical backlash to break the crys
Mind Crystal Mystery Part 5
A nighttime stakeout turns into an all-out magical battle when Pirie, Henry, Lucy, and Holly catch Professor Kate placing mind-controlling crystals around The Academy. As cave trolls with glowing red eyes emerge from the Dark Forest, students rush to defend their school with spells, illusions, and magical teamwork. But when Hamish the dragon wizard joins the fight, Kate's shocking betrayal cha
Mind Crystal Mystery Part 4
When transfer students Pirie and Henry discover mysterious red crystals buried around The Academy, they realize their teacher's strange behavior might be part of a sinister magical plot. With their new friends Lucy and Holly, they uncover an ancient form of mind control magic that threatens everyone at the school. As Professor Kate's true intentions become clear, the young wizards must gat
Mind Crystal Mystery Part 3
When Pirie and Henry discover that the cave trolls' glowing red eyes might be connected to ancient banned magic, they recruit their friends Lucy and Holly to help investigate. The children learn that Professor Kate's midnight trips to the Dark Mountain may be part of a larger plot involving The Academy itself. With help from their goblin allies and the purple dragon Hamish, they race to un
Mind Crystal Mystery Part 2
When Professor Kate sneaks away to the Dark Mountain in the middle of the night, siblings Pirie and Henry can't resist following their mysterious teacher. Using Pirie's shapeshifting abilities and Henry's invisibility powers, they venture into the mountain's dangerous cave system where they encounter a group of unusual goblins who warn them about the cave trolls. But something stra
Mind Crystal Mystery
When new transfer students Pirie and Henry arrive at The Academy with their teacher Professor Kate, they bring impressive magical abilities—shapeshifting, invisibility, and super speed. But something mysterious is happening at this school for young magic users. After spotting Professor Kate sneaking toward the dangerous Dark Mountain at night, Pirie and Henry decide to follow her, unaware they'
They're Baaaack Part 8
The epic conclusion to the 'They're Baaaack' adventure is here! The ninjas and their new wizard friend face off against the massive Gloop Captain in a crystal-powered showdown that will determine the fate of both the Celestial Drift and their home in the Valley. With Tim and Ray's creative 'ninja slingshot,' Benben's perfect timing, and Goose and Rocket risking everythi
They're Baaaack Part 7
The battle against the monstrous Gloop Captain intensifies as the island's mystical moon crystals begin to destabilize! With the ninjas knocked out of commission, wizards Goose and Rocket take a desperate gamble by consuming moon crystal dust, gaining incredible powers at a dangerous cost. As the Captain grows to terrifying proportions and the entire chamber threatens to collapse, our heroes f
They're Baaaack Part 6
The adventure reaches its boiling point as our heroes converge on the Gloops' secret chamber housing the powerful moon crystal device! Tim's pet beetle Sir Glowington accidentally triggers a chain reaction that throws the entire operation into chaos. When the massive Gloop Captain reveals his true form and the island itself begins to destabilize, the ninjas and their wizard friends must th
They're Baaaack Part 5
Freedom doesn't last long as Goose, Rocket, and their new fairy friend Petal race through the Gloop fortress to find the mysterious device threatening the Valley! Benben discovers the Gloop Captain's sinister journal while Tim and Ray unleash even more chaos with magical plants and exploding mushrooms. When fairy prisoners reveal the truth about the moon crystals, our heroes realize they&#
They're Baaaack Part 4
The ninjas' daring rescue mission kicks into high gear as Benben infiltrates the Gloop fortress while Tim and Ray create explosive distractions outside! Meanwhile, imprisoned Goose meets a fairy named Petal who might hold the key to their escape. When the Gloops accelerate their mysterious device's timeline, our heroes must act fast before it's too late! This thrilling installment comb
They're Baaaack Part 3
The ninjas' mission to collect magical ingredients from the mysterious moving island takes a dangerous turn! As they follow Gloop tracks through a shifting forest in search of their captured friend Goose, Tim and Ray get separated from Benben. Meanwhile, Goose meets a fellow prisoner named Rocket who may hold the key to their escape. But there's an even bigger surprise in store when they d
They're Baaack Part 2
The adventure on the mysterious Celestial Drift continues! As our ninja heroes explore this strange moving island with its glowing beaches and ghost-like trees, they discover they're not alone. When Tim and Ray's mischievous sand-throwing expedition leads them into a shape-shifting forest, and Goose gets captured by some familiar gelatinous foes, the team must navigate through an ever-chan
They're Baaack Part 1
Join the Valleytown Ninjas on an exciting adventure as they sail across mysterious waters in search of magical ingredients! When Old Witch Toobs and Hamish the dragon wizard need help collecting rare items from the mysterious Celestial Drift - a magical island that follows the moon - three brave ninjas and a young wizard must embark on a seafaring quest. But with Tim and Ray's wild ideas about
Campground Powers: Fart Carnival
When their hard-won carnival prizes start disappearing from their picnic table, Eli, Hallie, and the Sandwich brothers discover Jake and his friends are behind the thefts. But stealing from kids with magical campground powers was a big mistake. Between Marty's sandwich transformation, Hallie's squirrel army, and Steven's devastating fart attacks, these carnival thieves are about to hav
The Battle for Unicorn Kingdom Part 5
In the thrilling conclusion to the Unicorn Kingdom saga, June and her friends lead a magical army in a final battle against the Night Wizard! With unicorns shooting light beams and Rye the super-cat leading the charge, our heroes must fight their way through an army of shadow creatures. June will need to combine her dimensional powers with Old Witch Toobs' magic to banish the Night Wizard to T
The Battle for Unicorn Kingdom Part 4
The final battle for Unicorn Kingdom begins! June and her friends finally confront the Night Wizard in his dark fortress, but walking into his lair might be exactly what he wanted. With an army of shadow monsters at his command and a sinister plan to spread darkness across all dimensions, the Night Wizard proves to be their most dangerous enemy yet. Will June's magical powers be enough to save
The Battle for Unicorn Kingdom Part 3
After climbing Middle Mountain, June and her friends finally confront the Night Wizard in this thrilling chapter of their adventure. Armed with magical potions, a mushroom necklace that amplifies June's dimensional powers, and her now-giant cat Rye, the team battles shadow creatures and corrupted crystals as they venture deeper into the mountain. But when they discover the Night Wizard's m
The Battle for Unicorn Kingdom Part 2
Join June and her friends on a magical adventure as they investigate the mysterious disappearance of powerful crystals from the Unicorn Kingdom! When the heroes discover that magical creatures are losing their powers and strange shadows are creeping across the land, all signs point to the mysterious Night Wizard who lives on Middle Mountain. As June, her ninja cat Rye, and their companions explore
The Battle for Unicorn Kingdom Part 1
When June receives an unexpected message through her mirror from Old Witch Toobs, she knows another magical adventure is about to begin. This time, a mysterious realm called the Unicorn Kingdom needs her help – their magical power crystals are vanishing, and their entire world is dying. Along with her trusty cat Rye and her ninja friends, June must journey to this new dimension where three suns sh
Invisible Invasion Part 6 - The Magical Rebellion
The epic finale erupts as imprisoned creatures fight back against their captor in this explosive action adventure for kids ages 6-11. When BBQ Bees shatter the fairy's crystal prison, magical power floods through Vale's facility—cage doors burst open and hundreds of captured animals escape at once. But Vale makes a final desperate move: he transforms himself into a hideous monster using st
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