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The Game Design Round Table

The Game Design Round Table

Dirk Knemeyer & David V. Heron 391 Episodes Jun 30, 2026

The Game Design Round Table covers the full breadth of digital, tabletop, and role playing games, inspiring and educating aspiring and experienced game designers.

Episodes

Revisiting Civ 7 Jun 30, 2026 57:55 In this episode, host Dirk Knemeyer, a long-time game designer and industry veteran, sits down with co-host David Heron, known for his deep technical and design experience in digital games. They dive into the "crisis" surrounding Civilization 7, exploring how a legendary franchise took a "big swing that missed hard". The discussion centers on the "Test of Time" update, which attempted to address p
Season: RPG - Exploring the Success Behind Neon Odyssey with Mikey Gilder Jun 16, 2026 01:00:56 In this episode, hosts Dirk Knemeyer and David Heron sit down with Mikey Gilder, the Chief Creative Officer of Avantress Entertainment, known for their hit actual play show Legends of Avantress and the massively successful $9 million+ Kickstarter campaign for Neon Odyssey. The discussion explores the intersection of actual play performance and "crunchy" game design, examining how the rise of shows
Listener Questions, AI and the Future of Game Design Jun 3, 2026 56:11 Host Dirk Knemeyer, a veteran in user experience (UX) design, is joined by co-host David Heron, a long-time game industry professional known for his work across major console evolutions and mobile free-to-play titles. In this episode, they dive deep into the rapidly evolving landscape of AI in game development, sparked by listener questions from their Discord community. The discussion explores the
Listener Questions May 2026 May 19, 2026 01:04:54 In this episode, host Dirk Knemeyer is joined by co-host David Heron to answer a series of deep dives from their community. The discussion explores the technical and philosophical underpinnings of game creation, ranging from the "Wild West" of QA processes to the evolving landscape of global publishing. The duo discusses why mimicking video games might actually be making your tabletop combat feel
Design Talk - Exploring Claude with Dirk & David May 5, 2026 56:45 Join host Dirk Knemeyer and Co-Host David Heron as they discuss Dirk's transformative first month using Claude. Dirk, who previously avoided technical tools like the terminal, shares how he was "pill-popped" into AI-assisted programming to build a massively multiplayer online turn-based game from scratch. The conversation explores the sheer speed of AI development—achieving nine months of human wo
Design Talk - Buried Giant with Cole Werhle Apr 21, 2026 51:42 Join hosts Dirk Knemeyer and David Heron as they welcome back Cole Werhle, the designer of hits like Root and Oath. In this episode, Cole details his major career move from Leder Games to founding Buried Giant Studios. He explains his unique business philosophy of making "fewer games more slowly" to focus on dense games and sustainable creative infrastructure. The conversation explores how digital
Design Talk - Exploring Nevaros with Raven Zachary Apr 7, 2026 58:51 Hosts Dirk Knemeyer and David Heron are joined by Raven Zachary, a veteran tech executive and product leader known for his work in spatial computing, AI, and the internet industry. This episode explores the intersection of traditional game design and modern technology, focusing on Raven's new project, Navaros, a persistent browser-based game (PBBG). Raven shares how he utilized AI-assisted "vibe c
Design Talk - NYT Games with Rohit Crasta Mar 24, 2026 01:08:34 Join hosts Dirk Knemeyer and David Heron as they welcome Rohit Crasta, a longtime game designer and former lead designer of Wordscapes who now serves as a lead designer for the New York Times. This episode dives into the design philosophy behind the New York Times' latest social word game, Crossplay, and how it seeks to fill a gap in the market by offering a "pure," high-quality experience free fr
Civ Series 13 - Rogue Hex with Reed Erlandson Feb 24, 2026 56:17 In this episode of the Civ Series, hosts Dirk Knemeyer and David Heron sit down with Reed Erlandson, designer of Rogue Hex. Reed shares the inspiration behind the game and how its hex-based system creates strategic depth and emergent gameplay. The discussion explores balancing complexity with accessibility, building meaningful player choices, and designing within the civ-style framework while stil
Design Talk - Designing large group games with Rikki Tahta Feb 10, 2026 49:39 In this Design Talk episode, hosts Dirk Knemeyer and David Heron are joined by Rikki Tahta, designer of the hit bluffing game Coup. Rikki shares the origins of Coup, how competition and hidden information shape its tension, and the technical challenges behind making the game work smoothly. The conversation expands into the unique design problems of large-group games—from pacing and engagement to p
Season: RPG - Interlude: The Final Round Table Jan 28, 2026 53:59 Today, hosts Dirk Knemeyer and David Heron sit down today to have a discussion about RPGs stemming from a comment left by a user from the Discord channel. They dive into the importance of cards in combat mechanics, as well as David's connection to DnD.  
Season: RPG - Exploring RPGs with Rob Daviau Jan 20, 2026 56:40 Today, Rob Daviau joins us again after a year to contribute to a conversation about RPGs. Dirk, David, and Rob talk about some of the practicalities of RPG's and GMing, as well as some of the problems that have arisen through both the tariffs and the lack of face to face gaming. A meaningful conversation that opens up some deeper ideas in the RPG and GM world.   

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