
Roguelike Radio
Roguelike Radio is a podcast dedicated to roguelikes. We'll be discussing old favourites like NetHack, Angband, Dungeon Crawl and Adom as well as newer releases and less well known gems.
Episodes

Episode 173: Generative AI
We discuss the rise of Generative AI in game development, with Darren Grey, Jeremiah Reid and Tommy Thompson.
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Episode 172: Seven Day Roguelikes 2026
We discuss the 2026 crop of Seven Day Roguelikes, including highlight games, recent trends and experiences of taking part.
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Episode 171: Omega Labyrinth Life
Darren Grey and John Harris discuss the Japanese roguelike Omega Labyrinth Life.
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Episode 170: Critical Play
Darren Grey, Andrew Doull and Rob Parker discuss design analysis of games during play.
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Roguelike Radio episode 169: Innovation
Darren Grey and Mark Johnson discuss design of innovative mechanics in roguelikes.
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Roguelike Radio episode 168: Jank
Darren Grey, Andrew Doull and Rob Parker discuss the role of "jank" in games.
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Roguelike Radio ep 167: Designing for Mastery, with Josh Ge
Darren with Josh Ge (aka Kyzrati) about Designing for Mastery and the latest in Cogmind development.
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Roguelike Radio ep 166: Jupiter Hell Classic, with Kornel Kisielewicz
Darren interviews Kornel Kisielewicz about his upcoming game Jupiter Hell Classic.
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Episode 165: Tabletop RPGs
We discuss table top roleplaying games and how they have moved on from the inspiration for the original Rogue, with Marc Majcher, Sam Dunnewold and Andrew Doull.
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Episode 164: Roguelikes for classic home computers
We discuss modern development for older home computers such as the Commodore-64, with Mark Johnson, Andrew Doull and Ricki Sickenger of Badgerpunch Games.
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Episode 163: Interview with Tanya X Short
Darren Grey interviews Tanya X Short, head of Kitfox Games.
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Episode 162: Balatro
We discussed the kinda poker-themed and vaguely roguelike-ish game Balatro, with Darren Grey and Mark Johnson.
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Episode 161: Caves of Qud 1.0
Andrew Doull and Rob Parker interview Jason Grinblat and Brian Bucklew, creators of Caves of Qud, about the milestone 1.0 release of their game.
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Episode 160: Science Fiction
We discuss the how science fiction intersects with the roguelike genre, with Darren Grey and Andrew Doull.
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Episode 159: Shiren 6
We discuss the recently released Shiren the Wanderer: The Mystery Dungeon of Serpentcoil (aka Shiren 6), with John Harris and Rob Parker.
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Episode 158: 10 Years of Dungeonmans
We discuss the 10th "Mansiversary" of Dungeonmans, with Darren Grey and Jim Shepard.
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Episode 157: 868-BACK
We discuss the new development of 868-BACK, with Darren Grey, Andrew Doull and Michael Brough.
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Episode 156: Roguelike Celebration event
We discuss the annual Roguelike Celebration event, with Noah Swartz, Em Lazer-Walker, Kawa and Darren Grey.
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Episode 155: Magic Systems
We discuss designing magic systems for roguelikes, with Owen (aka Scatha), co-developer of Sil, Alexei Pepers and Darren Grey.
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Episode 154: Jupiter Hell - Early Access
We discuss the kitchen sink school of game design, with Kornel Kisielewicz and Darren Grey.
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Episode 153: 7DRLs 2019
Discussion of the results of the 2019 Seven Day Roguelike Challenge, with Darren Grey, Tone, Andre Odendaal, Patrick Davison and Lachlan Kingsford (www.nerdygentleman.com).
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Episode 152: The Kitchen Sink
We discuss the kitchen sink school of game design, with Alexei Pepers and Darren Grey.
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Episode 151: Haque
Episode 151 of Roguelike Radio features Rob Parker and Eben Howard, with guests Hadley St. Clair and Kevin Cole, developers of Haque (steam and itch.io) This episode contains spoilers for story and gameplay elements in Haque
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Episode 150: Rot.js with Ondrej Zara
We discuss Rot.js, a roguelike toolkit and display library using JavaScript, with Darren Grey and rot.js creator Ondrej Zara.
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Episode 149: Chaos Theory
We discuss the interaction of chaos theory and procedural generation, with Alexei Pepers and Darren Grey.
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Episode 148: The Morgue Experience
We discuss the how roguelikes deal with the after death experience, with Kawa and Darren Grey.
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Episode 147: Difficulty
We discuss the role of difficulty in roguelikes, with Mark Johnson, Darren Grey and Andrew Doull.
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Episode 146: Cinco Paus
We're back with an episode dedicated to Michael Brough's latest roguelike Cinco Paus. Please note that this is a spoiler filled episode and you're strongly encouraged to play the game for at least a couple of hours first to get the full experience of learning the game.
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Episode 145: 7DRLs 2018
A discussion of the outputs from the Seven Day Roguelike Challenge 2018, with Darren Grey, Steve Johnson (aka irskep), Rob Howard (aka AquaTsar) and Jeremiah Reid.
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Episode 144: AI
We discuss the role of AI in PCG games, with Mark Johnson, Brian Bucklew and Tommy Thompson.
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Episode 143: End of 2017
We look back on the roguelike events of 2017, with Darren Grey, Mark Johnson, Rob Parker and Eben Howard.
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Episode 142: Roguelike Development Conference 2017
A recording from the International Roguelike Development Conference 2017, held in Novi Sad Serbia.
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Episode 141: MUDs
Mark Johnson hosts a discussion panel about Multi-User Dungeons alongside original MUD creator Richard Bartle; MUME developer and manager Pier Donini; and Cat Rambo, developer of Armageddon and president of the Science Fiction and Fantasy Writers of America.
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Episode 140: Horror
Episode 140 of Roguelike Radio, where we discuss Horror in Roguelikes, with Darren 'Gruesome' Grey, Rob 'Neoliberalism' Parker, Eben 'Phantom' Howard and Mark 'Medusa' Johnson.
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Episode 139: Unexplored
Episode 139 of Roguelike Radio, where we discuss Unexplored with Rob Parker and Eben Howard interviewing the game's creator, Joris Dormans.
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Episode 138: Golden Krone Hotel
Episode 138 of Roguelike Radio, where we interview Jeremiah Reid, creator of the vampiric Golden Krone Hotel.
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Episode 137: Book on Procedural Generation in Game Design
Episode 137 of Roguelike Radio, where talk about a new book on Procedural Generation in Game Design, with Darren Grey, Mark Johnson, Tarn Adams and Tanya X Short.
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Episode 136: MidBoss
This is episode 136 of Roguelike Radio, where we interview Eniko, creator of possession-based roguelike MidBoss.
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Episode 135: 7DRLs 2017
This is episode 135 of Roguelike Radio, talking about the results of the 2017 Seven Day Roguelike Challenge. Talking this episode are Darren Grey, Ian Bowes (of ASCII Curious and the LaserBeards podcast) and Chris Haner (aka Rogueliker).
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Episode 134: Randomness
This is episode 134 of Roguelike Radio, where Darren Grey and Mark Johnson discuss the role of Randomness in roguelikes.
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Episode 133: How to Make a Traditional 7DRL
This is episode 133 of Roguelike Radio, where Darren Grey and Jeff Lait talk about how to make a traditional Seven Day Roguelike
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Episode 132: End of 2016
This is episode 132 of Roguelike Radio, where Darren and Mark talk about the End of 2016!
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Episode 131: International Roguelike Developers Conference - Europe 2016
This is episode 131 of Roguelike Radio, where we report from the International Roguelike Developers Conference (Europe 2016).
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Episode 130: Jupiter Hell, successor to DoomRL
This is episode 130 of Roguelike Radio, where we talk about Jupiter Hell, the successor to Doom the Roguelike. Talking are Kornel Kisielewicz, Darren Grey and Mark Johnson.
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Episode 129: Imbroglio
This is episode 129 of Roguelike Radio, where we talk about Michael Brough's Imbroglio with Rob Parker, Alex Cheng aka vivafringe, Apple and Andrew Doull.
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Episode 128: How To Be Good At Roguelikes
This is episode 128 of Roguelike Radio, where a panel of experts discuss How to be Good at Roguelikes! Our group of roguelike seers include Darren Grey, Mark Johnson, Brandon (aka Demise), David (aka zxc) and Mikko Juola (aka Adeon).
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Episode 127: IRDC 2016 - New York
This is episode 127 of Roguelike Radio, recorded at the New York International Roguelike Developers Conference held 6-7 August. Kawa hosts, and is joined by Mark Johnson, Jeremiah Reid, Brian Bucklew, Jason Grinblat, Patrick Kenney and Brett Gildersleeve.
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Episode 126: IVAN
This is episode 126 of Roguelike Radio, where we talk about IVAN, with Darren Grey, Mark Johnson, Zeno Rogue, Serin Delaunay and Ryan van Herel.
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Episode 125: Road Not Taken
This is episode 125 of Roguelike Radio, where Andrew Doull is joined by Daniel Cook, Ste Curran and co-host Mark Johnson to talk about the roguelike puzzle game Road Not Taken (available on Windows, Mac, PS4 and just been released on iOS).
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Episode 124: Shoot Em Ups
This is episode 124 of Roguelike Radio, where Mark Johnson is joined by James Whitehead, Ben Hendel-Doying and Chris Park to talk about roguelike elements in Shoot Em Ups ("Shmups").
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Episode 123: Geometry in Roguelikes
This is episode 123 of Roguelike Radio, where Darren Grey, Mark Johnson, Paul Jeffries, Zeno and Marek/Fulgur14 talk about Geometry in Roguelikes.
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Episode 122: Nethack Tool-Assisted Speedruns
This is episode 122 of Roguelike Radio, where Mark Johnson interviews the Nethack Tool-Assisted Speedrun Team.
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Episode 121: Simulation
This is episode 121 of Roguelike Radio, where Mark Johnson, Darren Grey, Tarn Adams and Sami Maaranen discuss Simulation in Roguelikes.
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Episode 120: KeeperRL
This is episode 120 of Roguelike Radio, where Mark Johnson and Nicolas Casalini (DarkGod) speak to Michał Brzozowski about KeeperRL.
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Episode 119: Coding Practices
This is episode 119 of Roguelike Radio, where Mark Johnson, Josh Ge (Kyzrati) and Nicolas Casalini (DarkGod) discuss Coding Practices.
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Episode 118: Interview with John Harris
This is episode 118 of Roguelike Radio, where we interview John Harris about his new book: @Play: Exploring Roguelike Dungeons.
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Episode 117: Strategy and Tactics
This is episode 117 of Roguelike Radio, where Mark Johnson, Darren Grey, Rob Parker and Twinge discuss tactical and strategic gameplay in roguelikes.
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Episode 116: How to Design a 7DRL
This is episode 116 of Roguelike Radio, where Darren Grey, Jeff Lait, Diego Cathalifaud, Doug Cowley and Santiago Zapata talk about How to Design a Seven Day Roguelike.
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Episode 115: The Curious Expedition
This is episode 115 of Roguelike Radio, where Darren Grey and Mark Johnson speak to Johannes Kristmann and Riad Djemili, developers of The Curious Expedition.
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Episode 114: Gameplay-Orientated Procedural Generation
This is episode 114 of Roguelike Radio, where Darren Grey, Mark Johnson, Jim Shepard and Brett Gildersleeve talk about fitting procedural generation techniques around the intended gameplay. Apologies for the low audio quality.
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Episode 113: End of 2015
This is episode 113 of Roguelike Radio, where Darren Grey, Andrew Doull, Mark Johnson, Aaron Steed and Paul Jeffries. Apologies for the low audio quality.
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Episode 112: Interview with Kornel Kisielewicz
This is episode 112 of Roguelike Radio, where Darren Grey interviews Kornel Kisielewicz, maker of Doom the Roguelike.
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Episode 111: Invisible Inc
This is episode 111 of Roguelike Radio, where Darren Grey and Mark Johnson interview Jason Dreger and James Lantz, designers of Invisible Inc.
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Bonus Content: The Red Rooster At Dawn
Bonus content! Following from last week's episode on Obsession, and in celebration of ADOM's release on Steam, here's a recording of Darren narrating his 440-line poem based on ADOM - The Red Rooster at Dawn.
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Episode 110: Obsession
This is episode 110 of Roguelike Radio, where Andrew Doull, Darren Grey and Mark Johnson talk about the depths of their Obsession.
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Episode 109: Cogmind
This is episode 109 of Roguelike Radio, where Darren Grey and Mark Johnson interview Josh Ge (aka Kyzrati) about Cogmind.
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Episode 108: Information
This is episode 108 of Roguelike Radio, where Darren Grey and Mark Johnson chat about Information in roguelikes.
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Episode 107: Listeners Q&As
This is episode 107 of Roguelike Radio, where Darren Grey, Mark Johnson and Alan Charlesworth answer some listener questions.
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Episode 106: 30 Minutes of UMoria
This is episode 106 of Roguelike Radio, where we discuss the 30 Minutes of UMoria video series by Ben Horst.
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Episode 105: Dungeon Hacks, a book about roguelikes
This is episode 105 of Roguelike Radio, where we discuss Dungeon Hacks, a book on the history of roguelikes by David Craddock.
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Episode 104: Procedural Narrative Design
This is episode 104 of Roguelike Radio, where we discuss Procedural Narrative Design with Darren Grey, Mark Johnson, Tanya Short and David Dunham.
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Episode 103: IRDC 2015 UK
This is episode 103 of Roguelike Radio, recorded at the International Roguelike Development Conference 2015 in the UK.
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Episode 102: Interview with Frank Lantz
This is episode 102 of Roguelike Radio, with Darren Grey and Mark Johnson interviewing Frank Lantz of the NYC Game Centre.
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Episode 101: IRDC 2015 USA
This is episode 101 of Roguelike Radio, recorded live at the USA International Roguelike Developers Conference 2015. Kawa hosts a mob of roguelike developers and players reporting from the event!
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Episode 100: YASDs
This is episode 100 of Roguelike Radio! Yes, 100! Woohoo!! :D For this fabulous milestone we cover something very close to the heart to roguelike players - YASDs (Yet Another Stupid Deaths), with Darren Grey and Andrew Doull.
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Episode 99: 7DRLs 2015
This is episode 99 of Roguelike Radio, where we have a look at some of the highlights from the Seven Day Roguelike Challenge 2015. Talking this episode are Darren Grey, Paul Jeffries and Alan Charlesworth.
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Episode 98: What Players Want from 7DRLs
This is episode 98 of Roguelike Radio, where we have a look at what players want from 7DRLs. Talking this episode are Darren Grey, Kawaii Dragoness, Alan Charlesworth and CrazedNaly.
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Episode 97: Getting More Roguelikes on Steam
This is episode 97 of Roguelike Radio, where we talk about a new quest to get more traditional roguelikes onto Steam! Talking this episode are Darren Grey, Nicolas Casalini (aka DarkGod), Mario Donick, Brian Bucklew, Jason Grinblat and Patrick Casey.
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Episode 96: Ultima Ratio Regum
This is episode 96 of Roguelike Radio, where we interview Mark Johnson about Ultima Ratio Regum.
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Episode 95: End of 2014
This is episode 95 of Roguelike Radio, where we talk about the end of 2014 and look ahead to the new year. Talking this episode are Darren Grey, DarkGod and Jim Shepard.
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