
Field & Foley
Field & Foley is a podcast dedicated to the art and craft of audio production, focusing on field recording, foley artistry, and sound design. Host Ben Reichstein interviews professional sound designers, field recordists, foley artists, musicians, and other audio professionals from various artistic backgrounds. The show shares personal stories, studio tips, and practical advice to help beginners get started in the world of sound. Listeners can expect insights into the creative and technical sides of capturing and crafting sound.
Episodes

Starting HARMONIC CONTENT a zine about sound with Dante Fumo
Our guest today is Dante Fumo, a post production engineer for film, animation and podcast who you might know from the wonderful audio zine "Harmonic Content". If not, what are you waiting for? Seriously. Pick it up!Support this PodcastIf you've enjoyed this episode please consider buying merch or supporting directly via Patreon or Ko-fi where you gain early access to episodes in lossless format an

The Sounds of PLANETENVERTEIDIGUNGSKANONENKOMMANDANT with Torbjørn Svendsen
My guest this time is Torbjørn Svendsen, a freelance sound designer from Norway. You might have already seen him on Youtube as I briefly held an interview at Gamescom last year:https://www.youtube.com/watch?v=5QdXOQYjrKUSo today we catch up about his work on the wonderfully named video game Planetenverteidigungskanonenkommandant and whatever else I come up with!Support this PodcastIf you've enjoye

Sci-fi and Animation sound in TEEN TITANS GO!, JURASSIC WORLD and more with Grace Stensland
Our guest today is Grace Stensland. Grace is a sound designer, sound editor, and field recordist. She has won an Emmy for her work on Orion and the dark and been nominated for an Emmy with Jurassic World: Chaos Theory. Grace has also worked on projects like Teen Titans Go!, Bad guys: breaking in, The Sisters Grimm, and more. Grace brings fantastical things to life through sound and has a special e

Bonus #5 The incredible process of recording LORD OF THE FLIES, MONKEY MAN and more with Ande Schurr
Hello all! This is ANOTHER bonus episode this month!Faith got the chance to speak with the production sound mixer Ande Schurr yesterday about all of the incredibly complex sonic challenges faced when filming on a tropical island for Lord of the Flies.Ande Schurr is a Singapore-based Production Sound Mixer with over 20 years of international experience in feature films, high-end series, and documen

Bonus #4 LIFE UNEARTHED with Ariel Waldman, Edith Mudge, Nathan Moody
Welcome to the 3 Year anniversery episode of Field & Foley!Today we have a rare treat for you, as I get to speak to three lovely people that made something truly wonderful! We're speaking about Life Unearthed with Ariel Waldman, Edith Mudge and Nathan Moody.Ariel Waldman is an explorer and filmmaker. Her expeditions take her from tallgrass prairies and deep-sea canyons to the icy realms of Ant

How TWENTY THOUSAND HERTZ opened a door to behind the scenes of DISNEY, SNL and more with Dallas Taylor
I'm super exited, because my guest today is Dallas Taylor, a sonic strategist and storyteller. Dallas is not only the host of Twenty Thousand Hertz - the wonderful podcast about the world's most iconic and fascinating sounds but also has been leading a sound design agency and making amazing documentaries on Youtube, showing us an inside look behind the scenes of Disney Park audio, mixing for live

The rich soundscape of FRANKENSTEIN with Scott Hitchon
Today’s guest is Scott Hitchon, a freelance DGC sound editor and re-recording mixer working out of Toronto, Canada. Scott has won awards such as a DGC Award for the show Fellow Travelers and a CSA for Best Sound, Non-Fiction for the documentary Once Were Brothers. Most recently working on the BAFTA, MPSE, and Oscar nominated film: Frankenstein. Scott brings stories to life and adds depth and bread

Bringing animation to life on ADVENTURE TIME, ADULT SWIMS THE ELEPHANT through Sound Editing with Scott Manke
My guest today is Scott Manke, a audio post-production professional specializing in sound effects. With over a decade of experience in sound editing, sound design, and video and audio production Scott’s work spans award-winning animated shows, features, and audio dramas for studios like Adult Swim, Cartoon Network, HBO Max, and Disney. He’s also collaborated with artists such as Halsey and Fall Ou

The art of capturing hyperrealistic animal sounds with Mattia Cellotto
Today I’m excited to welcome Mattia Cellotto, a passionate field recordist and sound designer whose love for audio starts at the source: recording. With over 10 years of experience creating highly respected sound libraries, Mattia has built a reputation for deeply understanding the raw materials of sound and transforming them into powerful creative tools. His latest release, Animal Hyperrealism Vo

Building a Dolby ATMOS Studio from scratch with Franck Reisner
Franck Reisner is a producer, cultural entrepreneur and studio founder. He built Studio89, Estonia’s first Dolby Atmos Music studio, from scratch – starting with straw panels and a DIY spirit – into a hub for immersive sound, mixing, and international collaboration. Today, Studio89 unites engineers, musicians, and composers across recording, post-production, and game audio.Franck’s vision reaches

The sound of STEVE, ANEMONE, BERBERIAN SOUND STUDIO with Stevie Haywood
My guest today is Stevie Haywood, a UK-based Production Sound Mixer with extensive experience across narrative film, television, and documentary. He has contributed to a diverse range of productions, from intimate, character-driven dramas to ambitious large-scale period pieces.And recently he has worked on the stellar dramas STEVE on Netflix and ANEMONE in cinemas, both released early october.Supp

Conjuring dark audio on BLOOD WEST with Piotr Stachera & Kacper Kajzderski
My guests today are Piotr Stachera, the Audio Lead at Hyperstrange and Ivory Tower Soundworks and Kacper Kajzderski with the coolest title I've ever heard - the Game Audio Necromancer, also from Ivory Tower Soundworks.Support this PodcastIf you've enjoyed this episode please consider buying merch or supporting directly via Patreon or Ko-fi where you gain early access to episodes in lossless format

Running a professional audio production studio with Gina Zdanowicz
Today my guest is Gina Zdanowicz — Emmy-nominated composer, sound designer, and founder of Serial Labs Sound, a bespoke audio production studio delivering high-quality sound for games, film, TV, and interactive media. With 20 years in the industry, Gina and her teams work spans from indie gems to AAA giants like BioShock 2 and Just Cause 3. She's also a passionate educator and mentor, and co-autho

Terrifying ears in RESIDENT EVIL 7 BIOHAZARD, RESIDENT EVIL VILLAGE with Ken Usami
My next guest is Ken Usami, Senior Manager of the Capcom Sound Team consisting of over 90 people, Audio Director, Sound Designer, Music Composer, Educator, guitarist - just so many things!Since joining Capcom in 2012 after graduating from Berklee College of Music, Ken has played a key role in shaping the audio experience of major titles like Resident Evil 7. From Foley recordings to immersive soun

Crafting signature sounds for THOR, DR STRANGE and more with Nia Hansen
Nia Hansen is a sound designer with none other than Skywalker Sound. She has experience in foley supervising, editing, mixing, and field recording and works primarily on science fiction and fantasy feature films. Over her impressive career, her work has brought life to the sonic worlds of Marvel, Disney, and Pixar—crafting the signature sounds of vibranium, Thor’s axe, and other iconic elements. N

Calming Field Recording adventures in the UK with Oliver Menadue
Oliver Menadue is a UK based sound artist, and creater of the youtube channel Rare Finds Sound Design. Ollie takes his viewers along on his field recording adventures capturing the world one sound at a time through advanced recording techniques and self made microphones. He also crafts those sounds into sound effect packets, sharing his passion for sonic exploration with the broader creative commu

Mixing Live Experiences for BJÖRK, AMY WHINEHOUSE and more with FOH John Gale
John Gale is the head of audio at Creative Technology Island and the front of house engineer for the iconic artist Björk. John has enjoyed two decades of an audio career that spans across live, studio, and post production sound. He has worked with highlighted artists like Brit Award winner Björk, the five time Grammy Award winner Amy Winehouse, and double Mercury winner PJ Harvey. J

Bonus #3 - Two Year Anniversary
Happy two year anniversary and thank you for listening!Merch out now and discounted for the next 24 hours!https://field-and-foley-shop.fourthwall.com/Support this PodcastIf you've enjoyed this episode please consider buying merch or supporting directly via Patreon or Ko-fi where you gain early access to episodes in lossless format and can submit questions for guests:https://field-and-foley-shop.fo

Composing for HELLDIVERS 2, CYBERPUNK 2077 & DEATHLOOP with Ross Tregenza
On this episode of Field and Foley my guest is Ross Tregenza, a BAFTA nominated video game composer and sound designer. With an incredible portfolio that includes Helldivers 2, Cyberpunk 2077, DEATHLOOP, and the Texas Chainsaw Massacre, Ross' work has helped to shape the sound of countless iconic games! Support this PodcastIf you've enjoyed this episode please consider buying merch or supporting d

Emotional Vocal impact in HOLLOW KNIGHT, ALAN WAKE 2 and SLAY THE PRINCESS with Amelia Jones
Amelia Jones is an award winning vocalist, known for her crystal clear tone and emotionally rich performances. Her voice has been featured in award winning video games and productions like Hollow Knight, Alan Wake 2, Visions, Eden, and one of my personal favorites, Slay the Princess. Based in Bristol, she continues to captivate audiences worldwide with her passion for contemporary music and her st

Experiencing Media without sight with Adrian Ide
I’m excited to introduce my next guest Adrian Ide!I had the pleasure of meeting him at GamesCom where we dove deep into conversations about audio, games and other media. Adrian is currently studying film and television production where he is honing his craft in storytelling and production. As Adrian is legally blind, it gives him a unique perspective in his work in the world of audio. Support

Being a emotional guide through music with Anna B Savage
Our guest on Field and Foley today is Anna B Savage, a London based singer and songwriter known for her stark and reflective compositions that blend vulnerability and strength. With a striking voice and minimalist approach, she creates deeply emotional soundscapes that linger long after listening. Following a critically acclaimed debut album A Common Term and album In|Flux Anna has cemented hersel

Molly Heady-Carroll | The Design of Creatures and Monsters - In The Keep
Molly Heady-Carroll is a 'Creature Consultant' and co-founder of Arcane Circus, a Netherlands-based game studio. She tours the world lecturing on the art of designing creatures and consulting for a wide variety of clients including the likes of BBC, Netflix, and Universal. | Molly HC on: X | LinkedIn | Zenibeasts | Cora Cacao - Use Promo Code ‘INTHEKEEP’ for 10% Off! | In The Keep | Support In The

Käy Vriend | Serious Games, VR, Military Service, Remote Viewing - In The Keep
Käy Vriend is a Dutch texture artist, military veteran, and founder of Icebreaker Creative Mentoring, a company that helps people get the advice and guidance needed to break into the games industry. Here we discuss Käy's military career, his work with Meta, his experience and thoughts on remote viewing, and lots more. | https://www.linkedin.com/in/kay-vriend/ | https://x.com/KayVriend | Cora Cacao

Preserving the quiet places with Matt Mikkelsen
Today, I'm thrilled to introduce our guest, Matt Mikkelsen, a sound recordist, sound designer, and documentary filmmaker based in Duluth, Minnesota. With a career dedicated to recording, researching, and preserving natural soundscapes, Matt has collaborated with many big names like Skywalker Sound, Microsoft or Apple.As the Executive Director of Wilderness Quiet Parks for Quiet Parks International

Capturing impactful gun sounds with Aaron Brown & Mac Owens
Our guest is Aaron Brown, a seasoned audio professional specializing in game audio, music composition, and field recording. Aaron has worked with industry giants like Electronic Arts, Lucasarts and Naughty Dog, contributing to award-winning games such as Call of Duty Vanguard and Uncharted 3. Currently based in Austin, TX, Aaron is an active supporter of the local game audio community and continue

The sound of JIM HENSON: IDEA MAN with Jeremy Bloom & Daniel Timmons & Tony Volante
Today, we are welcoming three guests, Jeremy S. Bloom, Daniel Timmons and Tony Volante, who all worked on the wonderful documentary "Jim Henson: Idea Man"Support this PodcastIf you've enjoyed this episode please consider buying merch or supporting directly via Patreon or Ko-fi where you gain early access to episodes in lossless format and can submit questions for guests:https://field-and-foley-sho

Bringing an Ancient Reptilian Brain to life in DISCO ELYSIUM with Mikee Goodman
Today I'm excited to have Mikee Goodman as my guest. He is the powerhouse vocalist from SikTh & Primal Rock Rebellion and a versatile voice over talent in the entertainment industry. As a singer, voice artist, casting director, and audio producer, Mikee's creative prowess knows no bounds. From his electrifying performances with bands to his work as the director of voiceover and many of the voi

Traveling to the farthest corners of our planet with Thomas Rex Beverly
My guest today is one I have been looking forward to for a while! Thomas Rex Beverly is not just a field recordist and composer – he's a sound explorer on a mission to capture the essence of our changing planet through sound. In a world saturated with noise, Thomas's work celebrates the beauty of pristine natural soundscapes, urging us to reconnect with nature and preserve its wonders for future g

Crafting the intense Soundscape of ALAN WAKE 2 with Pauli Ondruska & Henry Scott
About this EpisodeToday, I'm thrilled to have Pauli Ondruska and Henry Scott from Remedy Entertainment joining us. With their extensive expertise in game audio, they've played pivotal roles in crafting the intense soundscape of Alan Wake 2.In this episode, we'll delve into their unique experiences working on such an esteemed franchise, exploring everything from the meticulous recording of foley to

Editing SFX libraries and FIELD & FOLEY with Faith Abi-Haydar
Today, I'm super excited to welcome Faith Abi-Haydar to the show! Faith is a freelance sound designer, mixer, foley artist, and editor with a wealth of experience. She's worked on a massive 2000+ SFX library for Shutterstock at Vaudeville Sound in Vancouver and had her short films shown at the Brooklyn Film Festival. Not only is she proficient in Dolby Atmos mixing, but she's also the one editing

The musical magic of CALL OF SAREGNAR with Tony Manfredonia
Introducing Tony Manfredonia, a Michigan-based composer and singer-songwriter known for his emotive and captivating music. From epic symphonic rock to tender pop-piano ballads, Tony's genre-defying sound takes listeners on extraordinary journeys.Performing worldwide with esteemed ensembles like the Pittsburgh Symphony Orchestra and collaborating with artists such as The Accidentals and Bob James,

Mastering audio in THE QUARRY and AS DUSK FALLS with Lewis Thompson
Meet Lewis Thompson: music composer, sound designer, and master of all things audio! From strumming his first guitar at the age of 11 to crafting immersive soundscapes for indie games and cinematic titles like The Quarry and As Dusk Falls, Lewis is a prominent figure in the UK game dev community, organizing meet-ups and events. And on top of all that he founded a social platform for audio people c

Bonus #2 - Guest Recording Compilation
About this EpisodeThank you for a year of listening to Field & Foley! As a special treat, here is a compilation of a recording from each of our guests this past year (Thanks to Katharina for the idea!).And the first three people that send us a message with the episode number of the last recording in this compilation will win a special prize!Sit back, relax, and enjoy this auditory journey thro

Bonus #1 - Hosting the podcast with Ben Reichstein
One year anniversary episode!Join us for a special bonus episode as we celebrate our one-year anniversary with a twist! Host Ben Reichstein takes the guest seat to reflect on the journey, share insights, and answer questions. Don't miss this unique opportunity to hear from the voice behind the mic!About Field & FoleyWelcome to Field & Foley, the podcast that explores the world of field rec

Mixing intense Foley moments in OPPENHEIMER & DUNE: PART TWO with Mikel Parraga-Wills
About this EpisodeToday, I'm excited to introduce Mikel Parraga-Wills, a highly esteemed Foley Mixer based in Los Angeles, California. With an impressive resume featuring projects like Fast X, Dungeons & Dragons: Honor Among Thieves and two of my favourite movies of the last years, Oppenheimer and Dune: Part Two.Join us as we explore Mikel's journey, his insights into Foley mixing, and his con

Creating the sounds of ionic SERIOUS SAM, THE TALOS PRINCIPLE as a musical octopus with Damjan Mravunac
About this EpisodeOur guest today is Damjan Mravunac, whose name has never been pronounced correctly in english!With 25 years of experience working in the video game industry, he is the mastermind behind the music of the "Serious Sam" and "The Talos principle" franchises. As a multi-instrumentalist, Damjan could easily play all parts in the Rock Band game simultaneously - if he was born as an octo

Monstrous vocal machines for BALDUR'S GATE 3 with Glenn Gullskjegg Goa
About this EpisodeI'm thrilled to welcome Glenn Goa, a seasoned sound designer with over a decade of experience in the audio industry. Their expertise spans across various mediums, from video games to film, and encompasses a wide range of audio-related fields. As a Senior Sound Designer at Larian Studios in Belgium, Glenn's contributions to projects like Baldur’s Gate 3 have been invaluable. As a

Mastering sonic storytelling systems in FMOD with Sergio Ronchetti
About this EpisodeMy guest today is Sergio Ronchetti, a maestro in the art of sonic storytelling within the gaming universe. As a composer and sound designer, he infuses games with soulful narratives. His expertise lies in crafting adaptive music, synchronizing with gameplay and immersive sound design.He also shares valuable insights into FMOD through concise and useful tutorials on his YouTube ch

Capturing production sound in FILM and TV with Eran Ben-Isaac
About this EpisodeOur guest today is Eran Ben-Isaac. With over 12 years of experience as a professional production sound mixer, Eran's expertise has graced numerous film and TV productions, documentaries, and commercials. Now based in Brussels, Belgium, his influence spans both local and international projects.Eran's natural environment is the film set, where he captures the sonic essence of every

Connecting people and Air Force weather forecasting with Tyler Brannan
About this EpisodeToday, it's an absolute pleasure to have Tyler Brannan as my guest.His multifaceted skills span game production, marketing, writing, on-screen and voiceover performances, and even an interesting stint as an amateur-pro wrestler. As the CEO of 'In the Keep LLC,' an indie game development & publishing venture, Tyler's dedication extends beyond personal achievements to uplifting

Immersing listeners in SPATIAL AUDIO with Shirly Spikes
About this EpisodeToday, I'm thrilled to have Shirly Spikes join us. Shirly is a musician, sound designer, and audio engineer, specializing in spatial audio and immersive soundscapes. From winning MIT's Reality Virtually Hackathon to founding Virtuo Studios, her journey from Jerusalem to Boston has been defined by a passion for VR, technology, and immersive experiences. Join us as we delve into Sh

The sonic craftsmanship in EVIL DEAD RISE, THE TERRETORY & THE KILLING OF TWO LOVERS with Peter Albrechtsen
About this EpisodeJoining me on the podcast today is the multi-award-winning Danish sound designer and re-recording mixer, Peter Albrechtsen. With a versatile career spanning across Scandinavian and international cinema, Peter's sonic craftsmanship has graced renowned films such as "Evil Dead Rise," "The Territory," and "The Killing of Two Lovers." His artistry extends beyond borders, earning him

Capturing nature's symphonies for EARTH.FM with Melissa Pons
About this EpisodeToday, I'm honored to welcome Melissa Pons, a dedicated field recordist and sound designer from Portugal on a mission to capture nature's symphonies. At the non-profit earth.fm, she helps to curate submission to the now over 700 immersive natural soundscapes from all over the world. Melissa's own field recording adventures took her to the Rainforest and into a Wolf Rehabilitation

Recording original weapon handling sounds for CULTIC with Jason Smith
About this EpisodeJoining us today is Jason Smith, the mastermind behind the retro shooter 'CULTIC.' His passion for game development ignited in his early teens and persisted, leading to him working on games even while pursuing studies in graphic design and working in full-time jobs. As of March 2021, Jason embarked on a thrilling journey, signing with 3D Realms to work full-time on his labour of

Teaching Foley for Feature Films with Bastian Gerner
About this EpisodeJoining us today is Bastian Gerner, a renowned freelance Foley Artist and Dolby Atmos Studio Owner from Düsseldorf, Germany. With well over 70 film credits to his name, Bastian is a master at bringing sound to life through Foley work. His expertise extends to studio organization, inventory management, field recording. And he loves to share his expertise through his fantastic vide

The delightful retro sound of STRAY with Yann van der Cruyssen & Raphaël Monnin
About this EpisodeFor the first time, we bring together two distinguished professionals who have made their mark in the realm of sound. First, we have Yann van der Cruyssen, a composer and sound designer celebrated for his work on the video game "Stray," which garnered accolades including Best Sound Design for an Indie Game, Playstation Game of the Year and Best Debut Inide Game. Yann's creative p

The Elven voice of HORIZON FORBIDDEN WEST, GRAN TURISMO, WOW LEGION with Julie Elven
About this EpisodeToday, I have the honor of welcoming an extraordinary talent to the show – Julie Elven, a renowned soundtrack vocalist, concert soloist and musician based in Munich, Germany.Julie's career has seen her collaborate with Hollywood's finest composers. Her captivating voice has graced a multitude of iconic projects, including the GRAMMY longlisted and BAFTA-winning video game 'Horizo

Field Recording in Zimbabwe with Chris Bolte
About this EpisodeI'm excited to introduce you to Christopher Bolte, a talented sound designer, mixing & mastering engineer and field recordist. Hailing from Germany and now based in Boston, he's shaping music, creating innovative tools and crafting captivating soundscapes for games and film. To add to the excitement, he's just returned from an exhilarating field recording expedition in Zimbab

Exploring the world through acoustical heritage with Mariana Lopez
About this EpisodeToday our guest is Mariana Lopez, a Latin American researcher and sound designer based in the UK. With a focus on sound design and accessibility, Mariana's expertise extends to acoustical heritage, historical soundscapes, and gender equality in audio. Her contributions to the field of sound design, including VR experiences, installations, and films, showcase her artistic and tech

Inventive sound design in CONTROL, WOLFENSTEIN: THE NEW COLOSSUS & BACK4BLOOD with Katrine Amsler
About this EpisodeOur guest today is Katrine Amsler, a Danish musician, composer, producer, and sound artist. With an impressive background in interactive audio, sound design, and composition for films, commercials, video games and more, Katrine's talent and versatility shine through in her work. She has contributed to renowned projects like "Control" and "Wolfenstein: The New Colossus" and is cur

Field recording and studio work on SOMERVILLE & CYBERPUNK 2077 with Arron Amo-Travers
About this EpisodeI am excited to welcome to the show the multi-talented Arron Amo-Travers, who has made a name for himself in the world of audio across various fields. From interactive audio and implementation to specialized field recording and foley, Arron has an impressive set of skills that extend beyond traditional sound design. He works on films, commercials, video games, animations, documen

A legend of the industry! From DUNE, MAD MAX: FURY ROAD, BLADE RUNNER 2049 and more with Mark Mangini
About this EpisodeToday, we have an incredible guest with us, Mark Mangini, a legendary sound designer who has left his mark on some of the most iconic films in Hollywood history. With two Oscars under his belt for his work on Dune and Mad Max Fury Road, and more nominations to his name, Mark's career spans over four decades of creating amazing sonic realities for motion pictures.His passion for s

Foley for board game FROSTHAVEN with Katharina Bär
About this EpisodeOn today's episode, we will get to know Katharina Bär, a sound designer based in Düsseldorf, Germany. With a strong musical background, she combines her passion for music and recordings in her work on game audio, film projects, and audio books. She has also worked on audio narration with curated music and foley for the board game Frosthaven. Katharina also has experience in live

Crafting evocative sonic landscapes at SKYWALKER SOUND with Nathan Moody
About this EpisodeToday we're joined by Nathan Moody, a multi-talented composer, musician, and sound designer who specializes in creating immersive worlds through sound. Whether he's crafting soundtracks for games, or his own albums, Nathan is a master of using a variety of instruments and sound sources to build rich, evocative sonic landscapes. He's released over twenty solo albums, showcasing hi

Making Monsters out of mouth noises with Amanda Niles
About this EpisodeToday we have the pleasure of chatting with Amanda Niles, a sound designer who has previously worked on the open world action game "Days Gone". They are currently bringing audio to life in "Don't Starve Together" (especially creature vocals) and enjoy going out for field recording as a hobby!Things we talked about on this EpisodeAmanda Niles on Twitter: https://twitter.com/babush

Daily recording and working at ARKANE STUDIOS AUSTIN with Emily E. Meo
About this EpisodeJoin us for a conversation with Emily E. Meo, a skilled musician, sound designer and composer currently lending her talents to the team at Arkane Studios Austin. Her portfolio includes working on video games such as Transformers: Rise of the Dark Spark and the upcoming open-world immersive vampire shooter Redfall. Emily's dedication to her craft is truly remarkable, having docume

Capturing the overlooked details of life with Jez riley French
About this EpisodeJez riley French is a sound artist from Yorkshire who runs workshops and lectures on his art practices. He has a passion for capturing the overlooked details of life through his recorded work and creative output, which focuses on themes of audible silence, active listening, and stillness. For exploring these themes he develops and builds specialized microphones which have been wi

Exploring Ambisonic Spaces with David Woje
About this EpisodeDavid Woje is a Sound Designer and Field Recordist with over 20 years of experience. He currently works as Head Audio Engineer at Audily, a podcast and audiobook production company. And he produces the outstanding "Ambisonic Spaces" podcast, traveling to the farthest reaches of the world, discovering different audio artists to tell their stories.Things we talked about on this Epi

Game Audio Learning and crafting sounds for THE QUARRY with Greg Lester
About this EpisodeGreg Lester is a Sound Designer for video games at Soundcuts who worked on The Quarry.He is also one of the creators of gameaudiolearning.com, a central learning space for everything about game audio. And just recently he and Lewis Thompson launched Airwiggles, a brand new community for all things audio!Things we talked about in this episodeGreg Lester - Sound Designer & Crea

What is Field & Foley?
About Field & FoleyWelcome to Field & Foley, the podcast that explores the world of field recording and foley art. I am your host, Ben Reichstein, and every two weeks I'm joined by a new guest from the wonderful world of sound. Whether you're a beginner or a seasoned professional, we'll answer your questions, share tips and tricks and tell stories about the people behind the sound.But our
Recommended

English with Olivia | Slow Conversations & Vocabulary

Conspiracy Files with Paige Carter

Learn English A2 with Daily News | Simple English Listening Practice

Bible Tea

Bad Friends

Fantasy Flex

Solved Murders - True Crime Stories

紐約鳥|New York Aperture

The Swerve Podcast: Obscure Topics | Conspiracy Theories

The Bread and Banter Podcast

The Church of What's Happening Now: The New Testament

Crime Stories with Nancy Grace