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The So Many Games Podcast

The So Many Games Podcast

So Many Games 18 episodes Latest Jun 2, 2026

A monthly podcast where the So Many Games writers discuss indie gaming through deep discussions, developer interviews, and crew catch-ups. Each episode explores different formats to provide varied perspectives on the indie gaming scene.

Episodes

#18 | Adorable Adventures with Steven ter Heide Jun 2, 2026 3519 Adorable Adventures is a recently released indie game where you take control of a boar called Boris. The aim of the game is to run around to find your sibling and free your mom by following scents.Steven ter Heide is the creative director for the game, and we had a great conversation on the game's development from its initial concept to its scent mechanic through to why the narration was added
#17 | Mina the Hollower with Yacht Club Games May 22, 2026 4034 In a major pinch-me moment, we welcomed Sean Velasco and Alec Faulkner to the podcast to discuss their newest game, which isn't Shovel Knight.Their Zelda-like, Game Boy Colour-styled game, Mina the Hollower, is due to be released next week, and we get the lowdown on its development from the idea behind it, the limitations of making such a game, the reasons behind its heavy delay and much, much
#16 | London Games Festival with John Rogers & James Bruce May 1, 2026 5445 The London Games Festival was held between the 13th and 19th of April 2026, and New Game Plus, the festival's indie game showcase event was held on the 16th and 17th of April.We managed to attend New Game Plus on the 17th, and it was a fun, full day of talking with developers, trying out new games, and meeting familiar faces for the first time.One of those faces was John Rogers from Gaming in
#15 | Concept Art in Video Games with Shaun Mooney Apr 1, 2026 4670 Concept art has been used in video game development for years and years, and yet we don't really know much about the role it plays in game development.It may seem like a question that answers itself, but I asked veteran game developer and concept artist Shaun Mooney to dive more into its role.While Shaun was here, I took the opportunity to discuss some of his past projects, including his time
#14 | Planet of Lana I & II With Wishfully Studios Mar 5, 2026 4583 This month we had the opportunity to talk to Adam Stjärnljus & Klas Eriksson, the creative director and main writer of Planet of Lana and the sequel Planet of Lana II: Children of the Leaf.The conversation was delightful, full of interesting factoids on the development of both games and their many features, including how the idea came to be, the struggles of getting the game noticed, the amazi
#13 | Battle Suit Aces with Tom Eastman Feb 2, 2026 4111 Tom Eastman from Trinket Studios joins us for this month's episode to discuss their recently released deck-builder, narrative adventure Battle Suit Aces.Tom shared some fascinating insights into the game's development, and I was thrilled to learn of all the different elements, ideas, and time that went into creating such a well-thought-out game.If you would like to keep up with Tom and Tri
#12 | Scrabdackle with Jakefriend Jan 2, 2026 3842 Jakefriend is a solo developer from Canada. The first act from his debut game, Scrabdackle, has recently been released, and Jake was very kind in spending some of his rare spare time to talk to us about the game.Jake shared some really interesting details about the development of the game, from the concept to how he landed on the locations to how he ended up with the episodic release idea.If you w
#11 | Old Skies at AdventureX Dec 17, 2025 5465 We are back with part 2 of our AdventureX coverage.This episode is very much an Old Skies special, as we talked with the composer of the game, Thomas Regin, and the writer, Dave Gilbert, while at AdventureX.We round off this episode with part 2 of our Sally Beaumont interview (who voiced Fia, the main protagonist in the game), where we delve into her recent BAFTA breakthrough achievement and what
#10 | AdventureX with Special Guests Dec 3, 2025 5223 AdventureX is a narrative adventure gaming event held annually in London, and we took ourselves along for this year's offering.Find out how we found the event and how we found the game selection, and we report on the panels that were held throughout the weekend.We also took the opportunity to interview some of the attendees and for part one of our coverage, you can find interviews with The Dar
#9 | 1000xRESIST with Remy Siu Nov 2, 2025 3853 Episode 9 of The So Many Games Podcast finally brings not only one of the best video games created to the podcast but also its Creator Director, Remy Siu.We have an insightful conversation on the game, from Remy's goals at the start of development to its incredible narrative, visuals and soundtrack.We finish up with some wonderful questions from the community, with much thanks to Matt, Dave an
#8 | Hollow Knight: Silksong Oct 1, 2025 5988 We break from the usual format to bring you a deep discussion on one of this year's biggest games, Hollow Knight: Silksong.Jason is joined by fellow So Many Games writers Matt and Erik to share their experiences of their playthroughs of the game. We delve into most aspects of the game in our discussion, from our expectations. coming into the game to our favourite locations, mechanics, its diff
#7 | Promise Mascot Agency with Kaizen Game Works Sep 1, 2025 3962 This month we sat down with Game Director and Co-Founder Oli Clarke Smith, Technical Director and Co-Founder Phil Crabtree and Art Director Rachel Noy from Kaizen Game Works to discuss their latest video game, Promise Mascot Agency.We go into the game's origins, how the team found designing an open-world game, the struggle to not overbear a player, the collectables, how the van was implemented

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