Home Podcasts The Valentyne Heresy: A Warhammer 40K RPG
The Valentyne Heresy: A Warhammer 40K RPG

The Valentyne Heresy: A Warhammer 40K RPG

Dumb-Dumbs & Dice 303 Episodes Jul 2, 2026

The Valentyne Heresy: A Warhammer 40K RPG is a live-play podcast by Dumb-Dumbs & Dice, featuring professional voice actors and improvisers. Set in the grim darkness of the 41st millennium, the series uses the Genesys adaptation of Warhammer 40K's Dark Heresy TTRPG. Players include Inquisitor Lucius Valentyne and hive-bred siblings Lyric and Alto, who attempt to save the Emperor from a mysterious cabal. The podcast has been downloaded over 2.5 million times.

Episodes

Agents of the Inquisition - 2.25 - The Gue'vesa Rebellion Jul 2, 2026 2669 Brother Solomon informed the Vespid of Aun’o Artemis’s betrayal of the Tauva and of his illegitimate claim to his position. The Vespid said they would determine the truth of his corruption, and would kill Solomon and his people if it was in fact deception. Excella Rhodes, Spartacus, and the Agents decided on their plan of attack and Solomon informed the Vespid through the helmet they had given him
Agents of the Inquisition - 2.24 - Test the Stinger Jun 25, 2026 2997 As the agents made plans to challenge the Ethereal, Spartacus heard how Morgan spoke of xenos and he no longer trusted her to help the Kroot find a way off the planet. Solomon, however, considered his alliance with the Kroot to be sincere, and promised to help them. Spartacus took Solomon to treat with the Vespid, but as they approached the Hive, it seemed to be emitting harmful radiation. Damien,
Agents of the Inquisition - 2.23 - The Hive of Silent Death Jun 18, 2026 2970 The agents returned to the Kroot dome, Spartacus summoned Tau that might be sympathetic, and Stevius left to round up Gue’vesa leaders to discuss the current situation. Morgan showed the Tau Romeo’s recordings of the battle and the bodies they had found in the woods. The Tau were hesitant to accept duplicity within their ranks, but accepted that unintentional mistakes may have been made. The agent
Agents of the Inquisition - 2.22 - Unintentional Mistakes Jun 11, 2026 3074 The agents fought off the last of their Tau ambushers. Solomon had a troubling sense of a desecration within the cave, and upon investigating, they discovered the bodies of Gue’vesa, Kroot, and a few Tau, all of which had been there since around the establishment of Fontus. Spartacus then arrived, and after explaining what had happened, all evidence pointed to the theory that the people who had go
Agents of the Inquisition - 2.21 - A Troubling Desecration Jun 4, 2026 3119 The agents found themselves isolated in the woods, ambushed by Tau in stealth battle suits. Solomon quickly discovered that the weapons that had been provided to them by the Tau had been sabotaged, Morgan tried to drag Stevius to safety but couldn’t entirely avoid him being hit, and Damien drew on the warp to alter the flow of time around some of their enemies to delay their attack. They focused t
Agents of the Inquisition - 2.20 - Ambushed May 28, 2026 2919 The agents selected their weapons and boarded transport to the site of the Great Hunt, accompanied by Stevius, Romeo, and Whistler. They set down in a forest at some distance from the other teams and fanned out to search the area. As they approached a cave mouth in search of wargs in the area, they were suddenly set upon by gatling gun fire emanating from a stealth battle suit. Featuring players
Agents of the Inquisition - 2.19 - The Great Hunt May 21, 2026 3748 In the final rounds of the contests for the right to join the Great Hunt, Stevius miraculously beat Excella Rhodes at regicide and cleared his debt with her, and Damien handily won his contest of warp manipulation. Back at the Kroot camp, the agents were welcomed more fully into the clan. Solomon shared the teachings from his bible with the Kroot and had Damien transcribe additions from the Kroot
Agents of the Inquisition - 2.18 - The Chapter of the Kroot May 14, 2026 3336 Having created their own Gue’vesa gang with the Kroot and Stevius Funkhauser, the agents prepared for a contest to prove their worth and join the Great Hunt. Having dressed in the style of the Kroot, they met with the other gangs, and were instructed to choose their individual contests. Morgan won her sharpshooting contest handily, but Solomon’s unarmed combat went awry when his opponent was mista
Agents of the Inquisition - 2.17 - The SFU of the Kroot May 7, 2026 2987 After their meeting with Aun’O Artemis, Damien was reeling, but Morgan managed to bring him back to himself by invoking the unwavering cheerfulness of Valentyne. Outside the dome, Solomon was approached by a Tau, who informed him that he could ask any drone about the fall of mankind and the Emperor, but Solomon found the idea laughable and the others didn’t correct him. After failing to get access
Agents of the Inquisition - 2.16 - On the Fall of Humanity Apr 30, 2026 2852 Morgan and Damien received electoos to access to the entire hamlet of Fontus and recited the Tau Oath Allegiance, renouncing allegiance to the Emperor, while Solomon refused. After getting a primer on how to behave, Morgan and Damien gained an audience with the Ethereal, Aun’o Artemis, and came away with more information than they expected: the Tau appear to be capable of faster-than-light travel
Agents of the Inquisition - 2.15 - An Audience with the Ethereal Apr 23, 2026 2941 Though the agents panicked at the approaching red eyes, the Kroot child who came in with Morgan identified the animals not as wargs, but as Kroot hounds. She shooed them away, but the runt, “Whistler,” stayed behind and Solomon befriended it by feeding it scraps. They decided to get electoos in order to gain an audience with the Tau Ethereal, but Solomon declined when he realized he would have to
Agents of the Inquisition - 2.14 - Friends of the Kroot Apr 15, 2026 3208 The Inquisitorial band were led by Stevius to meet the Kroot. Solomon agreed to their leader, Spartacus’s, offer to share a meal with him. When the meal turned out to be a human torso, the band hesitated, but realized they had little choice in the matter, so they all ate and Spartacus agreed to sponsor their stay on the planet Vorix. Only when Morgan returned to meet Damien and Solomon as they tur

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