
Aftermath Hours
The flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson break down video game news, Remember Some Games, and learn about Chris' special interests. Sometimes they bring on guests from both inside and outside the video game industry.
Episodes
Farewell Physical Media, We Hardly Knew Ye
On this week’s episode, Nathan and Riley are joined by Wes Fenlon of PC Gamer to discuss his new project: Warp Point, a web 1.0-style webring of video game blogs for the modern era. We discuss how the current internet is dying while a new one struggles to be born and whether or not newer generations will take to a format with which most millennials are intimately acquainted. Does that eve
Full Steam (Machine) Ahead
On this week’s episode, Chris, Gita and Luke discuss the recent price announcement for Valve's console-competitor, the Steam Machine - it's $1,049 USD, but unfortunately that's kind of just what computers cost now. All that said, Chris does make it sound like a pretty cool little PC. Then we'll turn our attention to the grand monolith casting a dark shadow across the gaming release calend
GOTY Season Came Early
On this week’s episode, Nathan and Chris are joined by a second Chris, this one of the Plante variety, to discuss the latter’s Earliest Game Of The Year awards. Why now? Because games that release near the beginning of the year often get ignored or forgotten by the time GOTY season rolls around. Also, as of now, nearly 11,000 games have already come out this year. We ask Chris why, despit
Bummer Game Fest
On this week’s episode, Nathan and Luke are joined by Ethan Gach of noted Aftermath origin story Kotaku dot com to discuss… well, originally we were gonna talk about Summer Game Fest, but then—moments before we began recording—news broke that Xbox is on the verge of yet another devastating round of layoffs. We find ourselves once again lamenting the irreparable damage Microsoft has done t
Lost In The Backrooms
On this week’s episode, Nathan and Chris are joined by musician, writer, and game developer Liz Ryerson hot on the heels of counterprogramming Summer Game Fest with the second annual Unearthed Treasure Room showcase. The basic idea? SGF is made up of nearly 20 showcases of games yet to come—too many, frankly!—but there are countless already-released games that deserve another shot. We dis
Zero Steam Decks: For People Who Aren’t Rich
On this week’s episode, Nathan, Chris, and Gita bid farewell to the Aftermath Twitch channel—at least, in terms of using it to record the podcast—and turn their sights toward a pre-recorded, more-thoroughly-edited future (coming soon!). We also discuss Valve’s decision to massively increase the Steam Deck’s price thanks to “global logistical challenges” (read: AI and an incredibly stupid
A New (Forza) Horizon
On this week’s episode, Nathan and Luke are joined by Jordan Hoffstetter of the incredibly-named Tran Girlismo podcast, a show about car culture and living during the decline of empire. We use Forza Horizon 6, the latest in Microsoft’s long-running open-world racing series, as a jumping off point to discuss Forza, Gran Turismo, Japan, irritating story elements in racing games, and the F1
Remembering Being A Teenager
On this week's pod, Luke, Gita and Chris got together to talk about the game that people inexplicably cannot stop talking about: Mixtape. We talk about the way that it's portrayal of teen nostalgia hits, and more frequently, doesn't hit, as well as the bizarre series of conversations that are occurring about this game on social media. Then, Chris and Gita chat about the orb-tastic Saros,
Fantastic Mr Star Fox (With Alanah Pearce)
On this week’s episode, Nathan is outnumbered by Australians when Alanah Pearce—games writer, voice actor, YouTuber, and filmmaker extraordinaire—joins the show (and also Luke is there). We discuss Alanah’s new production company, Charred Pictures, and its goal of involving indie developers in the process of adapting games into movies and TV shows. We also talk about the overall state of
Suddenly, Saudi (Investment Money Is Drying Up)
On this week’s episode, Nathan, Chris, and Luke have a merry old time discussing cheery news from a normal week. For example: A video game CEO casually said the quiet part out loud by opining during a routine interview that “We've been a little bit too romantic about the idea that we should have employees and give people long-term job security,” suggesting that it’s time to instead rely h
Pragmata Is Uncle-Core (With Rebekah Valentine)
On this week’s episode, Nathan, Chris, and Riley are joined by games reporter extraordinaire Rebekah Valentine, formerly of IGN and now (very) newly of Kotaku—which of course none of us have ever heard of. We ask her about the whys and hows of her big move to a site that—fingers crossed—seems to be in the midst of a renaissance, as well as little things like The State Of Games Journalism.
Dosa Divas: Nightreign
On this week’s episode, Nathan and Gita are joined by Chandana Ekanayake, director of Dosa Divas, a new turn-based RPG about cooking, culture, and reconciling with loved ones. Also, mechs. We discuss the game’s inspirations, as well as the way food and other elements of culture are often stripped of their original context and commodified—which allows for the dehumanization of the very peo
Who’s Afraid Of The Big Bad Leftist Twitch Streamer (With Kat Abughazaleh)
On a this week’s episode, Nathan and Gita are joined by journalist-turned-politician Kat Abughazaleh, who recently managed to nearly win the Democratic congressional primary in Illinois despite odds being stacked against her. We discuss what she learned from her narrow defeat, both in terms of politics and an unexpected tool in her fundraising arsenal: livestreaming on Twitch. We also tal
The Woke Week Special (With Michael Hobbes)
On a this week’s (very special) episode, Nathan and Gita are joined by podcasting royalty, Michael Hobbes of If Books Could Kill and Maintenance Phase, to discuss Aftermath’s latest, greatest, possibly dumbest event, Woke Week, as well as Michael’s true passion: video game speedruns. What was Woke 1? What were its true ills versus those centrist pundits have wrongly tried to diagnose? And
WipeJoust
On this week’s episode, Nathan and Luke are joined by Samantha Kalman, a game developer who’s worked on everything from experimental indies to Apex Legends, to discuss her very cool-looking new game, Verses: Hyper-Kinetic Aerial Joust, and the fraught industry climate surrounding it. What does it mean that even somebody with such a proven track record has been unable to secure funding via
Pokopia Is A Viva Piñatalike
Today Gita and Chris are joined by our good friend Stella to talk about job precarity in the Game Dev world and her own recent troubles getting screwed over. Then we discuss Pokopia, the best game on the Nintendo Switch 2, which manages to fuse what we enjoyed about both Viva Piñata, NieR, and Dragon Quest Builders? We then answer your reader questions!Credits- Hosts: Gita Jackson, Chris
The Sordid Saga Of Clickout
On this week’s episode, Nathan and Luke are joined by Jack Ryan – the investigative journalist, as opposed to the Tom Clancy character – to discuss his months-in-the-making report on Clickout, a secretive company that has taken to buying up once-revered video game websites like The Escapist and filling them with AI and gambling. Why is Clickout so secretive? How is it getting away with th
Leon Kennedy Is Italian American
On this week’s episode, Nathan is joined by two media luminaries, Polygon editor-at-large Giovanni Colantonio and freelancer/Aftermath columnist Joshua Rivera, to discuss all things Resident Evil: where it’s coming from, where it’s going, and of course, the newly released Resident Evil Requiem. The series has spent its past few installments promising a fresh start; does Requiem actually d
Open AI-owa
On this week’s episode, Nathan, Chris, and Riley find themselves tangled in a rat king of interrelated AI stories: leftists apparently hate technology because they’re rejecting AI (and the mass exploitation that comes with it), the computer – a theoretically magical device hijacked by tech industry perverts – has become massively more expensive as a result of AI, and a former indie games
The Top Of The Jank Pile
On this week’s episode, Gita and Luke welcome special guest Brendan Caldwell of the newly-launched website jank.cool, which is all about PC gaming. Brendan is quickly learning how owning a website can be both exciting (you’re your own boss, no one else can tell you what to do or what to write about) and very scary (how even do websites work?). But if it gives you a place to publish y
No Ethical Consumption Under Jetpack Cat-pitalism
On this week’s episode, Nathan is joined by two very special guests – former (until, you guessed it, layoffs) Verge reporter Ash Parrish and prolific freelancer Joshua Rivera – for a special announcement: both will soon be regularly contributing to Aftermath! Ash will be blogging a day per week, and Joshua is the monthly columnist prophesied in our subscriber goals. We discuss our shared
ICE OUT (With Ben Hanson)
On this week’s episode, Nathan and Riley are joined by Ben Hanson of worker-owned media outlet MinnMax to talk about what it’s been like covering games – and just generally existing – amid ICE’s violent occupation of Minnesota. Ben tells us about the strange juxtaposition of tragedy (abandoned cars, large portions of the population terrified to leave their homes) and triumph (ordinary peo
The Queen’s Golden Wii (With Keza MacDonald)
On this week’s episode, Nathan and Chris are joined by Keza MacDonald – currently of The Guardian and formerly of Kotaku UK way back in the day – to talk about her new book, Super Nintendo: The Game-Changing Company That Unlocked the Power of Play. We discuss Nintendo’s vast history, dating all the way back to 1889, as well as how its innovative past gave way to the Switch 2 era, perhaps
Board The Mothership (With Maddy Myers and Zoë Hannah)
On this week’s episode, Nathan and Gita are joined by Maddy Myers and Zoë Hannah, both formerly of Polygon – you know, before all the bad stuff happened – and now of the newly announced Mothership, a site at the intersection of gender and games. Maddy and Zoë tell us about their plans for the site and what it means to launch a publication like this in an era when feminist media has been g
Grand Theft Auto 2026
On our first episode of 2026, Nathan, Chris, and Riley start the year off with a bang, or at least the next best thing: a discussion about video games. We begin by reflecting on Nathan’s time attending Awesome Games Done Quick, the annual speedrunning marathon that raises money for charity and just generally rules. Gaming communities can be forces for good – at least, when they don’t allo
Can’t Spell Larian Without A And I
On this week’s episode, Nathan, Chris, and Riley convene one last time to close out 2025, a notably horrible year for the world but a pretty solid one for Aftermath. We begin by talking about a controversy that was unexpected, to say the least: Larian, riding a wave of goodwill by making perhaps the ultimate example of a big game for people and by people in Baldur’s Gate 3, ran right
A Lot Of Great Games Will Never Win Game Awards
This week, Gita, Riley, and Chris talk about many games that came out recently that will never win a Game Award, and what our attitudes about the event are. First, the enigmatic Ys-alike Angeline Era, a beautiful game with thoughtful design. Second, the toe tapping Rhythm Doctor which feels like it takes cues from Rhythm Tengoku and iNIS games like Ouendan. Then we discuss Skate Story, Fa
No More Horses Around (With Eyepatch Wolf)
On this week’s episode, Nathan, Gita, and Chris are joined by the one and only John “Super Eyepatch Wolf” Walsh, YouTuber extraordinaire and, now, author of The Bizarre World Of Fake Games, a book about exactly what it says it’s about: meticulously crafted settings and rule sets for games that don’t actually exist. Walsh explains his fixation with fake games and how, as he sees it, they b
MrBeast Dreams Of Elon (With Kat Tenbarge And Steven Asarch)
On this week’s episode, we’re joined by two of the finest internet culture reporters to ever lace up their boots and wade into the muck, Kat Tenbarge and Steven Asarch, to discuss why MrBeast’s new theme park, Beast Land, is so bad – and why quality was never the point in the first place. Spoiler alert: It’s a giant ad, as many so-called theme parks, activations, and experiences are these
It Came From Outer Space
This week, Chris, Riley, and Gita raise our heads above the water of Aftermath’s relaunched website to talk, excitingly, about things that aren’t relaunching a website. To start, Chris and Gita talk about the movie Bugonia, a remake of 2003’s Save the Green Planet. We talk about how it’s different from the original, for better and worse, and what it says about class, society, and whether
Aftermath’s Two-Year Anniversary Spectacular
On this week’s episode, the WHOLE gang – Nathan, Gita, Chris, Riley, Luke, Isaiah, and Nicole – gather to celebrate Aftermath’s two-year anniversary. We begin by announcing that we’re relaunching the site next week, but not with all the bullshit bells and whistles you’d typically expect from this sort of thing. Instead, it’ll still be the simple, streamlined Aftermath you’ve come to know
Master Commander-In-Chief
On this week’s episode, Nathan, Gita, and Chris bathe in the afterglow of Aftermath’s first-ever in-person party before hinting at big changes to come (the good kind) as a result of the site’s upcoming second anniversary. Then we discuss the United States government’s sudden gaming fixation, following a week of Halo memes from White House and Department Of Homeland Security accounts, as w
(Profit) Margin For Error
On this week’s episode, Nathan, Chris, and Riley discuss the recent revelation (via Bloomberg) that Microsoft has been seeking a 30 percent profit margin from its gaming division since 2023. This borders on ludicrous compared to what the rest of the industry typically achieves and fully clears that bar in the case of Xbox, which managed a 12 percent profit margin in 2022. Now here we are
A History Of Histories
On this week’s episode, Gita and Luke are joined by Matt Leone, formerly of Polygon and now of Design Room, a site dedicated to sharing the oral histories behind some of the biggest and most important video games of all time. We chat about Matt’s work detailing the stories behind the creation of games like Street Fighter II and Shadow Of The Colossus, how he managed to find the time and s
Just Creed Things
On this week’s episode, Nathan and Luke are joined by Cameron Kunzelman of the Ranged Touch podcast network who has a book about Assassin’s Creed, Everything Is Permitted, coming out next month. We discuss how the series has evolved over the years, with each sequel and spinoff essentially functioning as an argument in favor of the series’ continued existence. Highlights include: why Broth
SaudEA Arabia
On this week’s episode, Nathan, Chris, and Gita talk about the two latest signs that the video game industry is being chopped up and sold for parts: EA’s $55 billion sale to a consortium that includes Saudi Arabia and Microsoft’s decision to up Game Pass’ price by 50 percent – the latter of which follows multiple rounds of layoffs and studio closures almost certainly intended to help pay
Remasters of the Universe
On this week’s episode, Chris and Riley are joined by Aftermath contributor Isaiah. First, Chris can’t resist talking more Silksong, and then he tells us a bit about Silent Hill f. Then we move on to Sony’s State of Play presentation this week: Does Insomniac’s Wolverine need all that blood? Do we need a Deus Ex remaster when it basically makes a game from 2000 look like a game from
Of Shootings And Shitposts (With Morgan Sung)
On this week’s episode, Nathan and Chris are joined by Morgan Sung of KQED’s Close All Tabs podcast to discuss shootings as shitposts and media censorship following the death of Charlie Kirk. While we still don’t know the killer’s precise motive, bullet engravings that reference video game memes and largely nonpolitical Discord activity seem to suggest that he was just a guy, possessed wi
Rest In Piss, Charlie Kirk (With Denims And MikeFromPA)
On this week’s episode, Nathan and Riley are joined by two popular political streamers, MikeFromPA and Denims, to discuss how the far-right social media landscape created and ultimately destroyed Charlie Kirk. How do content creation ecosystems on the right and left differ, and why does the political right uplift – and fund – extreme voices like Kirk while the political left distances its
Rogue Squadron (With Ryan Gilliam and Cass Marshall)
On this week’s episode, Nathan and Chris are joined by former Polygon writers Ryan Gilliam and Cass Marshall, who just launched a new worker-owned video game website, Rogue. It’s like Aftermath, but Polygonier. We ask them how the project came together, how things are going so far, and what their pie-in-the-sky goals are for the future. Then, after extolling the virtues of structures that
Back To Demonschool (With Brandon Sheffield)
On this week’s episode, Nathan and Luke – remember him? – are joined by Brandon Sheffield of Necrosoft to discuss the decision to delay Demonschool, a very promising-looking indie tactics RPG, from September to November in light of Silksong’s surprise release announcement. While Demonschool’s publisher, rather than development team, ultimately made the call, they’re far from alone in roll
Smooth As Silksong
On this week’s episode, Nathan, Chris, and Riley discuss Hollow Knight: Silksong, a game that is finally, actually, really real after years of anticipation (and Geoff Keighley showcase disappointments). It looks like… more Hollow Knight. Cool! Also, the developers have said they will not be sending out pre-release review code, citing concern that it would be “unfair” to Kickstarter backer
Everyone’s A Critic (With Harper Jay)
On this week’s episode, Nathan and Gita are joined by their former Kotaku colleague Harper Jay for a discussion of criticism’s role in a world that seems determined to reject it – or at least cast it out of mainstream publications like Vanity Fair, The New York Times, The Washington Post, and the Associated Press, as well as many video game publications. What does it mean for institutions
Once Boating, Twice Shy
On this week’s episode, Nathan and Riley – the former of whom has spent the past several days near a beach and the latter of whom just returned from a boating excursion – are joined by Chris “Peg Leg” Person to discuss boats, boating, and a flotilla of related matters. First we talk about Riley’s recent voyage, which involved reading Moby Dick as quickly as possible while on a boat. Why?
It’s Always Sunny In Philabieldia (With Chris Plante)
On this week’s episode, Nathan and Chris are joined by an additional Chris (Plante) – and also, to complete the bit, Nathan has legally changed his name to Chris. We begin by discussing Plante’s life following his tenure as editor-in-chief at Polygon, which came to an abrupt halt earlier this year for reasons with which Aftermath readers and listeners are depressingly familiar. On the ups
All’s Fair In Love And Warframe (With Isla Hinck)
On this week’s episode, Nathan and Chris are joined by Isla Hinck of Easy Allies, aka the Aftermath of YouTube. Nathan and Isla met just one week ago, at this year’s TennoCon, the official Warframe convention (yes, Warframe has an official convention), so they regale Chris with tales of their time at a refreshingly positive show attended by fans who just seem to… love a thing? In 2025? I’
Hay Is For Horse Girls
On this week’s episode, Nathan and Chris are joined by award-winning disability reporter Grant Stoner to discuss Disability Pride Month, as well as his own growing body of investigative work in the accessibility space. Not entirely in order, we draw a line from the early days of companies largely ignoring accessibility-related concerns to the moment they realized such options could serve
Kotaku Is So Back, Microsoft Not So Much
On this week’s episode, Nathan and Riley are joined by Ethan Gach of Kotaku dot com and Garrett Martin of the newly rechristened Endless Mode, two beneficiaries of the only good week for games media in the past century. The former finally managed to wriggle out from under G/O Media’s suffocating boot via a sale to the same seemingly benign company that bought Gizmodo, and the latter repre
Zohran Mamdani, Gamer Mayor
On this week’s episode, Nathan and Chris celebrate the NYC democratic mayoral primary victory of Zohran Mamdani by bringing on a whopping TWO guests: First, Max Rivlin-Nadler joins us to talk about how Hell Gate – a fellow worker-owned publication – punched well above its weight during this election, organizing a town hall that every candidate except Andrew Cuomo showed up for and hosting
Live From New York, It’s Stream Big
We’re off this week because of Juneteenth, but back in February, Nathan released a book! About Twitch! As part of that, he hosted a launch event at Wonderville in Brooklyn, NY with a panel featuring Chris and Gita, as well Polygon’s Simone de Rochefort. It was basically a live episode of Aftermafh Hours, so here it is now, as an episode of Aftermath Hours. Enjoy!Credits- Hosts: Nathan Gra
Summer Game Mess
On this week’s episode, Nathan, Chris, and Riley reflect on the latest installment of Geoff Keighley’s mid-year video game advertisement carnival, Summer Game Fest. It was a weird one! High-profile announcements were few and far between, leaving relative no-names shaped kinda like the industry’s heaviest hitters to fill in the gaps. But at least Stranger Than Heaven, which is basically no
The Satisfying Snap Of A Switch 2
On this week’s episode, we are joined by Xalavier Nelson Jr. of Strange Scaffold to talk about the Switch 2 (because neither of us bought one at launch.) We discuss the satisfying click of the magnetic controllers, the strange emptiness of Mario Kart World, and the idea of trying to return to a yesteryear that can never be recaptured.Then, we discuss the State of Play, Luke’s piece about
Parrying Is Either The Best Or Worst Thing In Video Games
On this week’s episode, Riley, Luke, and Isaiah intend to talk about a lot of topics, but mostly can’t keep themselves from talking about Clair Obscur. We start by talking about two stories Aftermath ran this week: one in favor of parrying in video games, and one against. Those stories kicked off a flurry of discourse on social media, which we found mostly to be in good fun, and we talk a
Polygone, But Not Forgotten (With Nicole Carpenter)
On this week’s episode, Nathan and Luke are joined by Aftermath’s newest regular contributor, former Polygon senior reporter Nicole Carpenter to discuss her tenure at the freshly gutted games media institution, as well as how she got into journalism in the first place. She also tells us about the time she got to speak to the voice of Barbie for a story, and she started speaking in charact
Gianter Bomb (With Jeff Grubb)
On this week’s episode, Nathan and Chris are joined by Jeff Grubb of the newly independent Giant Bomb, an incredible turnaround from just a few weeks ago when it seemed like corporate meddling had blown the whole operation sky high. We discuss how Jeff and the rest of the Giant Bomb crew managed to buy their freedom and what the future holds now that the shackles are off (a lot more, as J
JoJo’s AI Adventure (With Ed Zitron)
On this week’s episode, Nathan and Gita engage in a savvy act of brand synergy by bringing on extremely vocal AI critic and friend of the show Ed Zitron to celebrate the release of Aftermath’s new “Destroy AI” shirt, which we made in conjunction with Kim Hu, an incredible (human) artist, and are very proud of. We eventually get around to talking about the extra-shimmery AI bubble, but fir
RIP Polygon and Giant Bomb
On a very special (for bad reasons) episode of Aftermath Hours, Nathan, Riley, Chris, and Luke convene to mourn the apparent – and horrifyingly sudden – passing of two games media institutions: Polygon and Giant Bomb. None of this was, strictly speaking, necessary, with the former an unqualified success in terms of traffic and regard while the latter boasted a dedicated audience drawn to
BDS Vs TES (With Autumn Wright)
Weeb Been Watching Some Anime (With Isaiah Colbert)
This week Nathan and Chris are joined by Aftermath’s first-ever regular contributor, Isaiah Colbert, to talk about the latter’s speciality: anime. It does not take long for this to spiral into a fittingly multi-part conversation about JoJo’s Bizarre Adventure, but we also manage to at least briefly tackle issues pertaining to labor in the anime and manga industries and fans’ reaction (or
Inside Baseball Week II (With Defector, 404 Media, And Hell Gate)
To celebrate the return of Inside Baseball Week – during which we publish a barrage of stories about the lesser-known parts of game dev, the ins and outs of games journalism, and other topics so specific no other website would ever touch them – we put together a roundtable about worker-owned media featuring Aftermath’s Nathan Grayson and Riley MacLeod, Defector’s David Roth, 404 Media’s E
Donkey Kong Rap 2 (With Mike Drucker)
This week Nathan and Chris are joined by special guest Mike Drucker, comedian and writer on shows like Adam Ruins Everything, The Tonight Show Starring Jimmy Fallon, and Full Frontal with Samantha Bee, to talk about his new book, Good Game, No Rematch: A Life Made of Video Games. We discuss how games and people’s relationship to them have changed over the years – and also the time M
Big Boy Size Nathan (This Title Was Gita’s Idea)
This week Nathan, Gita, and Riley briefly talk about their true passion, shirts, before elegantly segueing into a conversation about Ubisoft’s extremely eventful week: The embattled publisher announced that it’s spinning off its most successful series, including Assassin’s Creed, Far Cry, and Rainbow Six, into a separate subsidiary thanks to a $1.25 billion investment from Chinese conglom
The Hills Are Alive With The Sound Of Stabbing (With Yussef Cole)
This week Chris is holding down the fort with Luke and is joined by writer Yussef Cole (@youmeyou.bsky.social) who reviewed Assassin’s Creed Shadows for The New York Times. We get into Assassin’s Creed generally and Shadows specifically, what we like and dislike about the game and if it makes good its narrative promise. Is it simply enough for a game to be the ultimate Japan simulator, pa
108 Out Of 10 (With Aidan Moher)
This week Nathan and Chris are joined by freelance writer Aidan Moher to discuss his upcoming book about Suikoden I and II, a pair of sneakily influential JRPGs from the PS1 era that, yes, are very much worth writing an entire book about. Then we discuss news from the eye of the pre-GDC storm: Next week thousands of game developers will convene in San Francisco to network and exchange kno
Dry January For Waifus
This week Nathan, Chris, and Riley overcome a slew of technical issues to bring you the latest news about guys who suck. First we discuss two Twitch dramas that broke containment and produced consequences that reverberated into the wider world: Several female streamers, Valkyrae, Cinna, Emiru, and Amouranth, found themselves in severe mortal peril during the same night and Hasan “HasanA
RIP Monolith
This week Nathan and Gita accidentally burst the dam on another wellspring of Riley Lore – perhaps the wildest yet – before we all move on to a discussion of more sobering matters: WB recently closed three video game studios, including Monolith, the makers of quietly revolutionary games like No One Lives Forever, F.E.A.R., and Shadow of Mordor, as well as the upcoming (now-canceled) Won
Exchanging (Opinions About) Avowed
This week Nathan, Chris, and Luke find themselves champing at the bit to talk about Avowed, which they can’t stop playing, but first, The News: NetEase shocked the game-playing public by laying off members of the team behind Marvel Rivals, the biggest breakout success story to come out of the live service sector in years. What happened? Well, decaying relations between the United States
Exchanging (Opinions About) Avowed
This week Nathan, Chris, and Luke find themselves champing at the bit to talk about Avowed, which they can’t stop playing, but first, The News: NetEase shocked the game-playing public by laying off members of the team behind Marvel Rivals, the biggest breakout success story to come out of the live service sector in years. What happened? Well, decaying relations between the United States a
The Downfall Of Civilization
This week Nathan, Chris, and Luke convene on the eve – if we’re measuring in podcast time – of Nathan’s book release (Stream Big, available wherever books are sold) to talk mostly about other stuff. First up, Activision and former Activision CEO Bobby Kotick both got into dustups with CWA, the union that represents over 1,000 workers across Microsoft and Activision, with Kotick claiming
Lovable Rascals (With Rowan Zeoli)
This week Nathan and Riley are joined by special guest Rowan Zeoli of Rascal, an independent, reader-supported, worker-owned outlet for journalism about tabletop roleplaying games not unlike Aftermath. The site is celebrating one year of life on the increasingly tumultuous planet Earth with a subscription drive, so we ask Rowan how things are going (pretty well!) and then dig into a har
BioWare-fore Art Thou (With Kat Bailey)
This week Nathan and Riley are joined by special guest Kat Bailey, former news director at IGN and current host of the Axe of the Blood God podcast, to discuss a news week that’s certainly been… interesting. First we talk about the entire staff of long-running video game site God Is A Geek quitting after its now-ex-priest owner threw up a Nazi salute at a pro-life conference. Guess you
Da Movies Baby!
This week Gita and Chris talk about the most exciting entertainment news of the day: the announcement of a new Ninja Gaiden game! Oh yeah, and the Oscars. For some reason, Emilia Perez has been nominated for a ton of awards and Chris and Gita fear that this dogshit movie may indeed sweep the Academy Awards. As they go through the nominations, they discuss the issues with the Oscars in
Woke 2: Good, Switch 2: ???
This week Nathan, Chris, and Luke break down Nintendo’s long-awaited reveal of the Switch 2 – although we use the term “reveal” loosely. After months of speculation, we now know… what it will look like. And it looks like a Nintendo Switch! Some people, Chris included, are disappointed by this. Nintendo used to swing for the fences with its hardware ideas, but now it’s navigating a world
The Gaming Angle (With Chris Bratt)
This week Nathan and Gita are joined by Chris Bratt of People Make Games – one of the best investigative outlets in all of video games – to discuss his new video about workplace abuse at outsourcing studios in southeast Asia. We try to get to the bottom of why big video game companies turn a blind eye to these sorts of incidents, which in this case include a manager convincing a subordi
Deck The Halls With Balatros Of Holly
This week Nathan, Chris, and Riley convene just before the holidays for the final show of the year. We discuss a little of everything: Our favorite Game Awards reveals (Onimusha, an orb game exemplar, is back, and so is Okami!) as well as some that have us less thrilled (more Neil Druckmann nihilism in Intergalactic: The Heretic, Borderlands 4’s continuation of the series’ quiet identit
Is Indiana Jones Good Or Not?
This week it’s just Chris and Riley as Nathan has flown off to LA for The Game Awards. We discuss the continued state of the Ziff Davis empire, the United Healthcare shooting suspect's gaming history and what that says about him (mainly nothing) and the mostly positive but sometimes polarizing reaction to Indiana Jones and The Great Circle. We also briefly talk about other news, answer
Video Game History Hour(s) (With Frank Cifaldi)
This week, Nathan, Chris, and Luke are joined by Frank Cifaldi of the Video Game History Foundation, but not until near the end of the episode, because Frank had multiple other podcasts to be on that day (he’s very important). We discuss the unique needs of a video game archive – for example, remote access to games, something the US Copyright Office recently refused to grant after a thr
The Sky Is Bluer On The Other Side (With Ryan Broderick)
This week, Nathan and Gita are joined by Ryan Broderick of the fantastic Garbage Day newsletter to discuss all the latest trends in the world of Online. We begin by talking about Bluesky and the potentially fatal blow Twitter has sustained at its hands. Or, well, more accurately, at Elon Musk’s hands, but Bluesky has far and away been the main beneficiary of Trump’s wannabe baby boy’s b
One Year Down, One Million More To Go
This week, Nathan, Luke, and Chris are, despite the state of the world, in a celebratory mood, because Aftermath just turned one! When we launched this site a year ago, we had no idea how it’d go – we thought it’d either crash and burn or succeed beyond our wildest dreams, neither of which have happened – but we’re exceedingly pleased with where we’ve ended up. We discuss lessons we’ve
The Horse Is Back In The Hospital (With Mel Buer)
This week, Nathan and Riley are joined by special guest Mel Buer of The Real News Network, a very good nonprofit newsroom, to discuss what we, as normal people, can do in the wake of Trump’s reelection and the rise of fascism in the United States. The short version? Organize! Not just your workplace, but also your local community. Meet your neighbors. Start a community garden. Put toget
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