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The Game Business Show

The Game Business Show

Hosted by Christopher Dring 132 Episodes Sep 17, 2026

Christopher Dring hosts interviews, in-depth analysis and special features on what's truly going on in the video games industry.

Episodes

Five things we’ve learned about Japan’s games industry, plus how GTA 6 influenced Valor Mortis’ $40 price point
Five things we’ve learned about Japan’s games industry, plus how GTA 6 influenced Valor Mortis’ $40 price point Sep 17, 2026 3281 This week, we're joined by Japanese video game industry expert Dr Serkan Toto, and we talk about the state of the Japanese video game industry, the dominance of Nintendo, impact of China, the rise of PC and lots more.We then welcome Lyrical Games' Blake Rochkind to discuss the $40 price point of Valor Mortis, and why the publisher felt they had to go low during a hyper competitive moment for the v
Beyond Balatro and taking risks: Why Playstack doesn’t want a 100% hit rate
Beyond Balatro and taking risks: Why Playstack doesn’t want a 100% hit rate Sep 16, 2026 2627 In this bonus edition of The Game Business Show, Chris talks to Balatro publisher PlayStack about how the hit poker game has transformed the company, why it's not looking for a 100% hit rate, and what it expects from its new owners. This is a public episode. If you'd like to discuss this with other subscribers or get access to bonus episodes, visit www.thegamebusiness.com/subscribe
The shooter that Tencent abandoned: Wardogs hits 2m sales in one weekend
The shooter that Tencent abandoned: Wardogs hits 2m sales in one weekend Sep 15, 2026 2428 We speak to Joe Brammer, CEO of Bulkhead, which has just launched the smash hit 100-player first person tactical shooter Wardogs.Just nine months ago, the studio was under threat from going under after Tencent no-longer wanted the team. Now, it’s had one of the surprise hits of the year, with two million games sold in Early Access after just one weekend.In this interview, Brammer discusses the sho
The Legend of Zelda: Ocarina of Time and GTA 6: The video game industry’s Barbenheimer moment
The Legend of Zelda: Ocarina of Time and GTA 6: The video game industry’s Barbenheimer moment Sep 10, 2026 2565 This week, Chris looks at the potential of The Legend of Zelda: Ocarina of Time in the month GTA 6 launches, Ubisoft talks about its Player Council, Geoff launches a foundation, and Kojima gets closer to Xbox. This is a public episode. If you'd like to discuss this with other subscribers or get access to bonus episodes, visit www.thegamebusiness.com/subscribe
“Some of the offers were actually offensive” – How Clutch found its publisher
“Some of the offers were actually offensive” – How Clutch found its publisher Sep 8, 2026 3257 We speak with Maverick Games bosses Harinder Sangha and Mike Brown about being dropped by Amazon, the "offensive" offers it received from other publishers, the state of the racing genre, taking on Forza, and its dream of becoming the greatest game developer in the world. It’s a good one! This is a public episode. If you'd like to discuss this with other subscribers or get access to bonus episodes,
GTA 6 reveal causes Xbox and PlayStation sales to jump by a third
GTA 6 reveal causes Xbox and PlayStation sales to jump by a third Sep 3, 2026 3218 In today's edition, Chris shares the latest data from the GTA 6 Netflix reveal, including its impact on PS5 and Xbox Series S and X.Transcription by ESO. Translation byMeanwhile, Newzoo consultant Ronan Patrick comes on to discuss GTA 6, the fate of consoles, the rise of sequels, friendslop and more.Plus the latest stats from Gamescom! This is a public episode. If you'd like to discuss this with o
CD Projekt Red: If you want a cost-driven development, you cannot make The Witcher 4
CD Projekt Red: If you want a cost-driven development, you cannot make The Witcher 4 Sep 1, 2026 2313 We speak to CD Projekt Red joint CEO Michal Nowakowski about the switch to making multiple games, returning to The Witcher 3, why it released Cyberpunk 2077 too early, the fate of video game consoles, TV adaptations, The Witcher 4 and a whole lot more. This is a public episode. If you'd like to discuss this with other subscribers or get access to bonus episodes, visit www.thegamebusiness.com/subsc
Assassin’s Creed creator Patrice Désilets: “I have two or three games left”
Assassin’s Creed creator Patrice Désilets: “I have two or three games left” Aug 28, 2026 2403 It’s our bumper Gamescom edition of The Game Business Show.In this edition, Patrice Désilets, the creator of Assassin’s Creed, speaks to us from Gamescom about the newly launched 1666: Amsterdam. He talks returning to Ancestors, and the reality that he may only have a few games left to make.We also chat with Raccoon Logic, specifically game veterans Alex Hutchinson (also a former Assassin’s Creed
Unity CEO: “The cost of building a game is coming down markedly”
Unity CEO: “The cost of building a game is coming down markedly” Aug 25, 2026 2663 In today’s bumper edition of The Game Business Show, we chat to Unity CEO Matthew Bromberg about his '100% optimistic' view on the future of the video game industry.He also chats about the tech firm's turnaround, his approach to leadership, the AI ‘threat’, the future of consoles, Netflix, Unity’s friendship with Epic, the rise of China and Korea, and a whole lot more. This is a public episode. If
The video games most at risk from PlayStation’s physical switch-off
The video games most at risk from PlayStation’s physical switch-off Aug 20, 2026 3224 In today's edition of The Game Business Show, Chris is joined by Piers Harding-Rolls. The two discuss the potential impact of $1,000 game consoles (should they happen). The two also dive into the publishers that need to prepare fans for the moment PlayStation stops disc production in January 2028.(Check out our newsletter at TheGameBusiness.com that shows the types of games and companies most like
Arkane veterans Harvey Smith and Ben Horne reunite: “We’re back to the games we love”
Arkane veterans Harvey Smith and Ben Horne reunite: “We’re back to the games we love” Aug 19, 2026 2247 The Game Business' Christopher Dring chats with legendary immersive sim game maker Harvey Smith (Dishonored/Deus Ex) and executive producer Ben Horne (NBA/Redfall) to discuss their new studio Black Pony Immersive.The three discuss whether the 'immersive sim' is dead, lessons from Redfall, building a new studio in 2026, being positive in the face of a continued misery and a whole lot more This is a
Is the Stop Killing Games campaign destined to fail?
Is the Stop Killing Games campaign destined to fail? Aug 13, 2026 3431 In this week's The Game Business Show, Chris is joined by policy expert Dr Celia Pontin to discuss Stop Killing Games, the consumer movement that wants to stop online video games being discontinued. Why does the campaign keep losing? Why is the industry so intent on fighting back against it? Chris and Celia dive into the complications around this growing issue. This is a public episode. If you'd

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