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Kiwi Talkz

Kiwi Talkz

Kiwi 209 episodes Nov 2, 2026

Podcast with various Video Game developers as well as other people involved in entertainment such as TV/Film.

Episodes

#222 - Ryan Trowbridge Speaks On Uncharted, Neil Druckmann, Naughty Dog, Perfect Dark Cancellation
#222 - Ryan Trowbridge Speaks On Uncharted, Neil Druckmann, Naughty Dog, Perfect Dark Cancellation Nov 2, 2026 1:10:59 In this episode Ryan Trowbridge shares his journey in game development, focusing on facial animation technology, leadership at Naughty Dog, and pushing creative boundaries in AAA titles. #naughtydog #uncharted4 #unchartedTIMESTAMPS - 00:00 - Intro00:28 - How Seeing Gollum In LOTR Impacted Ryan As An Artist02:08 - Upgrading The Facial System For Uncharted 407:00 - Naughty Dogs Engine08:53 - Moving
Metroid Prime 4 Review With Ex Retro Studios Developer (Jack Mathews)
Metroid Prime 4 Review With Ex Retro Studios Developer (Jack Mathews) Oct 26, 2026 1:22:21 It took a long while to get here! Finally after much delay here is the review of Metroid Prime 4 with my good friend Jack Mathews (Lead Technical Engineer On Metroid Prime Trilogy) In this episode, Jack Mathews and I analyze the development, design, and production challenges of Metroid Prime 4. #metroidprime4 #metroid #nintendo iF YOU WANT TO BUY JACKS WIFES COOK BOOK YOU CAN GET IT HERE https:
#220 - Jérémy Hartvick Speaks On GTA 6, RDR2, Rockstar, Mission Design Leadership
#220 - Jérémy Hartvick Speaks On GTA 6, RDR2, Rockstar, Mission Design Leadership Oct 19, 2026 1:13:14 Jérémy Hartvick is a former designer at Rockstar, best known for his work on RDR2 (he left Rockstar early in 2020). In this episode, Jérémy shares insights from his experience at Rockstar, discussing leadership, mission design, technical challenges, and the future of game development.CONSULTING WEBSITE - https://jeremyhartvick.com/TIMESTAMPS00:00 - Intro01:03 - Having A Good Leader At Rockstar03:
#219 - Matt Radford Speaks On Uncharted 4, Amy Hennig, Naughty Dog, Volumetric Rendering, 5th-Corner
#219 - Matt Radford Speaks On Uncharted 4, Amy Hennig, Naughty Dog, Volumetric Rendering, 5th-Corner Oct 5, 2026 1:08:13 Matt Radford was a VFX Artist on TLOU and Uncharted 4, he began research into volumetric rendering during the development of Uncharted 4 and that led to it being used in TLOU Part 2. He has now founded his own studio 5th-Corner which is also the name of his studio's upcoming game. #uncharted #uncharted4 #unrealengine WEBSITE - https://www.5th-corner.com/ X - @mradfo21 TIMESTAMPS00:00 - Intro00
#218 - Emanuel Palalic Speaks On ID Software, DOOM 2016, Mick Gordon, Emptyvessel, DEFECT
#218 - Emanuel Palalic Speaks On ID Software, DOOM 2016, Mick Gordon, Emptyvessel, DEFECT Sep 21, 2026 1:10:00 Emanuel Palalic was a former character artist on DOOM 2016 & DOOM Eternal he has now founded the studio emptyvessel and is working on their indie game DEFECT (which looks sick). https://www.emptyvessel.io/ TWITTER/INSTAGRAM - @epalalic ARTSTATION - https://www.artstation.com/drheadpop @emptyvesselplay #doom #doometernal #idsoftwareTIMESTAMPS00:00 - Intro00:30 - Working With Teams On Diffe
#217 - Andrew Willis Speaks On ID Software Layoffs, DOOM TDA, Gamepass, Xbox, ID Tech Engine etc..
#217 - Andrew Willis Speaks On ID Software Layoffs, DOOM TDA, Gamepass, Xbox, ID Tech Engine etc.. Sep 14, 2026 1:09:04 Andrew Willis was a producer on DOOM TDA & Revelations and planned on staying at ID Software till retirement, till the dreaded Microsoft layoffs. In this episode he covers his time at ID Software and the terrible layoffs. #doom #doomthedarkages #idsoftwareTIMESTAMPS00:00 - Intro00:35 - Going From Manager At A Pizza Place To ID Software Producer 06:38 - Why ID Software Culture Was So Great09:
#216 - Shawn Layden  On Physical Discs, PS6 Handheld, Asha Sharma, Spreadsheets etc.
#216 - Shawn Layden On Physical Discs, PS6 Handheld, Asha Sharma, Spreadsheets etc. Sep 7, 2026 1:06:57 The legendary Shawn Layden returns to provide wisdom on things surrounding the video game industry. As was the case last time, I tried to ask him a lot of stuff he hasn't been asked before. Enjoy!!TIMESTAMPS00:00 - Intro/Shawn Layden Made Kiwi Smarter01:49 - Differences Between Working At Sony’s Offices In Japan,UK & US05:45 - How The Japanese Felt When Sony HQ Moved From Tokyo To California0
#215 - Rico Flores On Uncharted 4, Naughty Dog's Engine, Crunch, Animation, Bruce Straley, DEFECT..
#215 - Rico Flores On Uncharted 4, Naughty Dog's Engine, Crunch, Animation, Bruce Straley, DEFECT.. Aug 24, 2026 1:05:07 Rico Flores is an animator who is best known for his tenure on Uncharted 3 & 4, he is currently at emptyvessel working on their game DEFECT#uncharted4 #uncharted #uncharted3 TWITTER - @r1c00 WEBSITE - https://www.emptyvessel.io/TIMESTAMPS00:00 - Intro00:34 - Animating Doors Is Tedious/Naughty Dog Has A Door System03:12 - Being Chucked In The Deep End On Uncharted 3/How Rico Got Hired08:10 -
#214 - Kris Roberts On Midnight Club 5, RDR1, GTA 6, Rockstar, RAGE Engine, Houser Brothers etc.
#214 - Kris Roberts On Midnight Club 5, RDR1, GTA 6, Rockstar, RAGE Engine, Houser Brothers etc. Aug 17, 2026 1:08:04 Kris Roberts was a former designer on Midnight Club 3, Los Angeles and Red Dead Redemption, in this episode he talks about his work at R*. WEBSITE - https://www.robertsmania.com/ TWITCH - https://www.twitch.tv/robertsmania YOUTUBE - @Robertsmania TWITTER - @Robertsmania #rockstargames #midnightclub #reddeadredemption TIMESTAMPS00:00 - Intro00:30 - How Kris Got Into Cars01:58 - Working On
#213 - Unleash The Avatar - India's First AAA Game | Developer Interview With Varun Mayya
#213 - Unleash The Avatar - India's First AAA Game | Developer Interview With Varun Mayya Jul 25, 2026 1:21:24 Varun Mayya is an entrepreneur, content creator, author and now he is venturing into game development and working on India's most ambitious game ever. Unleash The Avatar #unleashtheavatar #indiangaming See the latest trailer gameplay footage here. https://www.youtube.com/watch?v=Y_zBp21BWI0 WEBSITE - https://www.unleashtheavatargame.com/TIMESTAMPS00:00 - Intro01:28 - Varun Loves The Mechanics
#212 - John Ricchio On GTA 5, GTA 6, Rockstar, RDR1, Leadership, AI, Crunch, Cut Content etc.
#212 - John Ricchio On GTA 5, GTA 6, Rockstar, RDR1, Leadership, AI, Crunch, Cut Content etc. Jul 11, 2026 1:15:16 John Ricchio was a former producer at Rockstar on games such as GTA 5, RDR1 & Max Payne 3. In this interview he covers his time training people on QA, being a producer and a leader to teams at Rockstar, working on GTA, RDR, MP and more.. #gta #gta5 #rockstargamesTIMESTAMPS00:00 - Intro01:27 - The Importance Of QA/Training QA People04:30 - QA People At Rockstar/Advancing Your Career From QA08:
#211 - Andrew Kim On Naughty Dog, Uncharted, Marvel, Film, Concept Art, Sony Santa Monica
#211 - Andrew Kim On Naughty Dog, Uncharted, Marvel, Film, Concept Art, Sony Santa Monica Jun 20, 2026 1:03:19 Andrew Kim is a freelance concept artist who has worked on video games, tv and film. Hes done numerous concepts for games in the MCU and he did concept art for Uncharted 2-4 #uncharted #uncharted4 #uncharted3 ANDREWS WEBSITE IS HERE https://www.andrewkimart.com/TIMESTAMPS00:00 - Intro00:34 - Differences Between Working In Video Games & Film/TV04:41 - Getting A Job at Naughty Dog07:20 - Work

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