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Dev Game Club

Dev Game Club

Brett Douville and Tim Longo 501 Episodes Aug 19, 2026

Join hosts and industry veterans Brett Douville and Tim Longo as they discuss older titles and the impact they had on the games industry, as well as any lessons that could be taken away even today. Play along!

Episodes

DGC Ep 482: Plants vs Zombies/Casual Games (part two)
DGC Ep 482: Plants vs Zombies/Casual Games (part two) Aug 19, 2026 01:12:15 Welcome to Dev Game Club, where this week we continue our series on casual games with our continuing discussion of Plants vs Zombies. We talk about the mechanics some more, a bit about the economy, and our favorite elements. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Thru 5-4 (T) or 5-8ish (B) Issues covered: than
Discord Game Club Ep. 18
Discord Game Club Ep. 18 Aug 12, 2026 57:02 It's summertime and that means scheduling challenges. Therefore, this week we are reaching into the Discord Game Club interview archive. This time around, fan Discord members Artimage and Mors chat with Nick T, of The Race Against Time. We expect to return next week. Links: The Race Against Time - August 15th & 16th, 11AM - 1PM EDT http://raceagainsttime.io http://raceagainsttime.io/donate htt
DGC Ep 481: Plants vs Zombies/Casual Games (part one)
DGC Ep 481: Plants vs Zombies/Casual Games (part one) Aug 5, 2026 01:07:02 Welcome to Dev Game Club, where this week we begin a short mini-series on casual games, beginning with PopCap's Plants vs Zombies. We spend a lot of time setting these lower-challenge games both in their time and against other genres before talking a bit about the game itself. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections pl
DGC Ep 480: Psychonauts (part four)
DGC Ep 480: Psychonauts (part four) Jul 30, 2026 01:25:05 Welcome to Dev Game Club, where this week we conclude our series on Psychonauts. We talk about how the game gates certain things on the basis of what seems optional and Brett monologues a bit about some later levels before we talk takeaways. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Finished (B) or to Gloria (T)
DGC Ep 479: Splinter Cell CT Bonus Interview with Clint Hocking
DGC Ep 479: Splinter Cell CT Bonus Interview with Clint Hocking Jul 22, 2026 01:14:57 Welcome to Dev Game Club, where this week we revisit our Splinter Cell conversation with a return interview with Clint Hocking. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Podcast breakdown: 1:08 Interview 1:04:47 Break 1:05:11 Outro Issues covered: who is responsible for the MDA framework, moving to Montreal and working with New Y
Discord Game Club Ep. 17
Discord Game Club Ep. 17 Jul 15, 2026 01:50:26 It's summertime and that means scheduling challenges. Therefore, this week we are reaching into the Discord Game Club interview archive. This time around, BioStats and Calamity Nolan interview David Mauro of DIE SOFT, talking about the development of Little Nemo and the Guardians of Slumberland. We expect to return next week. Twitch: timlongojr and twinsunscorp  Discord  DevGameClub@gmail.com
DGC Ep 478: Psychonauts (part three)
DGC Ep 478: Psychonauts (part three) Jul 8, 2026 01:23:20 Welcome to Dev Game Club, where this week we continue our series on Psychonauts. We dive into (ha) the lungfish levels and the Milkman Conspiracy and talk about the tension between systems and individually scripted experiences, before turning to user questions. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: To Milkman
DGC Ep 477: Psychonauts (part two)
DGC Ep 477: Psychonauts (part two) Jul 1, 2026 01:13:43 Welcome to Dev Game Club, where this week we continue our series on Psychonauts. We unravel more about what this game even *is*, while at the same time looking at things like level design, abilities and powers, and other topics, before turning to listener mail. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Past Milla
DGC Ep 476: Psychonauts (part one)
DGC Ep 476: Psychonauts (part one) Jun 24, 2026 01:18:51 Welcome to Dev Game Club, where this week we start a new series on 2005's Psychonauts. We stay in the same year as our last game, and dive into a little of the prehistory of the game before diving into the game proper. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Coach Oleander's Brain Issues covered: making somethi
DGC Ep 475: Splinter Cell: Chaos Theory (part four)
DGC Ep 475: Splinter Cell: Chaos Theory (part four) Jun 17, 2026 01:30:23 Welcome to Dev Game Club, where this week we complete our series on Tom Clancy's Splinter Cell: Chaos Theory. We talk about some of the late levels before turning to our takeaways. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Through Battery (B) and Seoul (T) Issues covered: whether Tim is North Korea, Steam Deck su
Discord Game Club Ep. 16
Discord Game Club Ep. 16 Jun 10, 2026 01:40:24 Tim is traveling this week, so we are reaching into the Discord Game Club interview archive. This time around, BioStats and Calamity Nolan interview Michael Patton, Nathan Hiemenz, and Ian Clark, who talk primarily about the development of Clockwork Ambrosia, but hit on lots of other stuff. We expect to return next week. Twitch: timlongojr and twinsunscorp  Discord  DevGameClub@gmail.com
DGC Ep 474: Splinter Cell Chaos Theory (part three)
DGC Ep 474: Splinter Cell Chaos Theory (part three) Jun 3, 2026 01:23:05 Welcome to Dev Game Club, where this week we continue our series on Tom Clancy's Splinter Cell: Chaos Theory. We talk about the game's tone, the depth of mechanics and their uses, the spaces, and the use of fidelity. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Up through Displace Issues covered: a wry tone, avoidin

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