
Beyond
Beyond is a PlayStation-focused podcast hosted by IGN and Geek Media. The show features passionate PlayStation experts discussing the latest news, must-play games, and everything coming to PlayStation 5. It offers witty and insightful analysis for both die-hard fans and newcomers. The podcast is part of the Geek Media Podcast Network, an IGN Entertainment Brand.
Episodes

9 Games We’re Dying to See More of at gamescom 2026 - Beyond 957
Gamescom is rapidly approaching and this week, we run down a handful of games we’re looking forward to seeing more of there: returning faves like The Witcher 3: Songs of the Past DLC, Alien Isolation 2, Castlevania: Belmont’s Curse, and Mega Man Dual Override, plus No Law, the new FPS from The Ascent’s developers, and of course, some weird or ambitious-looking indies caught our eye including Bad M

Between Wolverine & Tokon, Marvel Fans With PS5s Are Eatin' Good This Fall - Beyond 956
This week, we’re joined our old pal Mitchell Saltzman, who’s the best there is at what he does - and what he does… is play video games with Wolverine in them, apparently. Mitchell breaks down what he learned from several hours of hands-on time with Insomniac’s Wolverine, giving us some details on how the combat feels, stealth sequences, and what we’ll be doing when we’re not fighting, plus whether

Sony Doubles Down on No Discs, God of War Show Recast Rumors & August’s Weirdest Indies - Beyond 955
Look, it’s a hectic time of year for us, and we’re a little scattered, so this week we’re taking the show on the road and off the beaten path in Big Walk, the new co-op indie puzzle game from House House, the studio behind Untitled Goose Game. It’s an obtuse, meditative social experience that feels somewhere between The Witness, Journey and those “friend slop” games, but a bit less chaotic.
Anyw

Marvel’s Wolverine, God of War Laufey & The Resident Evil Movie Made Our Comic-Con - Beyond 954
That’s a wrap on San Diego Comic-Con for us! Joined by our old pal, ex-IGN and current comedian Mike Drucker, we break down our highlights (and uh, other moments) from the dozens of segments IGN produced, as well as some of the gaming-related news out of the show. Zack Cregger’s Resident Evil movie, Insomniac’s Wolverine and God of War Laufey, plus Jada’s time with Marvel Tokon: Fighting Souls’ re

What is PlayStation Actually Doing Right This Generation? - Beyond 953
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Is Sony losing its way? This week on Beyond, we try to look at the bright side of the current state of PlayStation, which isn’t exactly easy in light of past few years. From the recently announced plans to kill physical discs to the live-service initiative and the Bungie acquisition to the constantly rising price of hardware amidst a drought of f

Sony Killing Physical Games is Killing Our PS6 Hype - Beyond 952
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It’s been another rough week for the games industry. Most recently, Xbox’s ruthless “restructuring” has left thousands jobless, and shortly before that, Sony announced plans to discontinue the manufacturing of physical PlayStation games starting in 2028, which will likely eliminate more jobs in the long-term, and doesn’t exactly give us hope for

GTA 6 Is Already Outselling Everything Else - Beyond 951
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This week on Beyond! Jada Griffin is hosting again and like GTA 6 she is getting away with whatever she wants! She’s joined by Brian Altano and Nick Maillet to discuss all the most recent GTA 6 news concerning whether Playstation is the best place to play it, the potential shortage of consoles ahead of GTA 6’s launch and how GTA 6 is outselling b

Everyone’s Celebrating Big Anniversaries Except Sony, What Gives? - Beyond 950
It feels like everyone’s celebrating milestone anniversaries… except Sony. The original PlayStation turned 30 two years ago, the PS2 hit 25, and the PS3 is now 20, and all of these brought with them some iconic game franchises. Aside from limited edition consoles and themes, Sony seems to be sitting on the sidelines. Meanwhile, the rest of the industry is going all-in: Resident Evil and Tomb Raide

Who's The Best PlayStation Character (NOT Owned By Sony?) | IGN Live 2026 - Beyond 949
In a very special IGN Live edition of Beyond, we're deciding which video game character from a non-Sony franchise deserves to be made an honorary PlayStation mascot. Some of the most beloved game characters ever debuted (or found success) on Sony hardware, from Lara Croft and Cloud Stryfe to Leon S. Kennedy and Solid Snake to Pyramid Head and Rayman. And, decades later, many of their respective ga

God of War Laufey, Marvel's Wolverine, Silent Hill Townfall & More! June State of Play - Beyond 948
Sony kicked off the summer of gaming with a pretty hefty State of Play. We got first looks at God of War Laufey, a very extended (and pretty violent) look at Marvel's Wolverine, and a ton of other upcoming titles such as Silent Hill Townfall, Phantom Blade Zero, Until Dawn 2, Onimusha: Way of the Sword, and a whole lot more. It was a pretty packed show. Beyond!
This weeks show is hosted by Max Sc

If GTA 6 is Delayed (Again) Here Are Some Backup Plans - Beyond 947
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GTA 6’s third trailer has not yet dropped as of this recording, which makes the wait until the game’s eventual release in November seem further away than ever. But what happens if it gets delayed, again? Well, luckily there are a ton of awesome new games coming out before then like Wolverine, Blood of Dawnwalker and

PlayStation Loses Even More Money on Multiplayer - Beyond 946
This week, we're talking about some extremely expensive big-ticket items in the world of game development. From Sony's recent financial earnings reporting a $765 million impairment loss (at least partially due to the underperformance of Destiny 2 and this year's Marathon launch) to SEGA's cancellation of its mysterious "Super Game" announced back in 2021, to reports of Grand Theft Auto 6's budget

Mortal Kombat 2, Resident Evil & The New Era of Gaming Movies - Beyond 945
This week, we’re talking about video game movies again! Specifically, Mortal Kombat 2, which we loved. Resident Evil’s trailer dropped last week, and the internet seems divided on it, but we’re willing to give it a fair shake given director Zach Cregger’s past work, and clear love of the franchise. We dig into what makes a good video game movie, reflecting on the past hits and misses, and looking

From Saros to Vampire Crawlers, What Makes a Roguelike We Rogue-Love? - Beyond 944
Assassin's Creed Black Flag: Resynced is officially real. Can you believe it?! Ubisoft has unveiled the AC Black Flag remake after weeks of leaks, and we're breaking down the full gameplay showcase: what's been remade, what's gone, and what big questions we still need answered before we get our hands on the open-world pirate game.
We're also deep in PlayStation leak territory: the Spider-Man face

Is 2026 The Year Hollywood Finally Figures Out Video Game Movies? - Beyond 943
Well, maybe! So far, we’ve had Return to Silent Hill, Iron Lung and The Super Mario Galaxy Movie, which were varying degrees of successful depending who you ask, but still to come we’ve got the Johnny Cage-forward Mortal Kombat II, Zach Cregger’s Resident Evil, the totally bonkers Street Fighter movie. And, hey, if this isn’t this year, it’s not like video game movie adaptations are slowing down:

Bloodborne’s Getting a Movie, We Have Some Questions - Beyond 942
A Bloodborne animated feature film is in the works from Sony Pictures and Jacksepticeye, which is a better Bloodborne-related announcement than… no Bloodborne announcement. In any case, we’re stoked no matter what, but we have a lot of questions: what will this movie look like, or sound like? How will it tackle FromSoftware’s infamously dense lore and approach to storytelling in a linear narrative

How Romeo is a Dead Man Uses Practical Effects To Melt Faces, Suda51 Interview - Beyond 941
This week Max and Brian are joined by the legendary Goichi Suda, AKA SUDA51, and James Mountain from Grasshopper Manufacture, who’ll be translating! SUDA 51 is the director, designer, writer, and producer behind a ton of memeorable and often times weird (but in the best way possible) games such as No More Heroes, Killer is Dead, and recently Romeo is a Dead Man. We ask him all about the creative p

If a PS5 Pro is $900, What Does This Mean for PlayStation 6? - Beyond 940
Once again, Sony has raised the price of PlayStation hardware, with a PS5 base model selling for $150 more than its 2020 launch price. The PS5 Pro, which had a hefty pricetag to begin with, is now 899.99. Usually, at this point in a console’s life-cycle, hardware is at least half the price it was at launch, but the PS5 has increased by almost a third. So, what does this mean for PlayStation 6? It’

Looking Back At The Great PSN Hack, Fifteen Years Later - Beyond 939
NOTE: due to some technical issues, this week’s episode is audio only.
After almost 20 years, Sony is reportedly retiring The PlayStation Network’s name and logo. What they’ll call it now is anyone’s guess, but it’s as good an excuse as any to take a look back at the 2011 debacle that led to Sony getting hacked, millions of users having their data compromised, and the PSN being taken offline for

Is PlayStation The Only “Normal” Console Left? - Beyond 938
Nintendo merged its handhelds and consoles into one device with the Switch, Microsoft loosened the definition of an Xbox to include mobile devices, smart TVs and PCs, and Valve is about to bring PC gaming into the console space with the Steam Machine. Meanwhile, Microsoft’s Project Helix is bridging the gap the other direction, bringing the next-gen Xbox into PC territory instead. In the middle of

Here’s How Much it Costs To Be Leon Kennedy - Beyond 937
This week there’s plenty to talk about in the world of PlayStation: our first look at live-action Kratos and Atreus in Prime Video’s God of War series, as well as rumors of Sony Santa Monica developing a spin-off that follows their late wife/mother Faye. Meanwhile, the most obvious thing in the world seemed like a Bloodborne remake from the now-defunct Bluepoint Studios, and the reason we didn’t g

Resident Evil Requiem Is One Hell of a Resident Evil - Beyond 936
Resident Evil Requiem is almost here, and we’ve finished it. Well, one of us has - and as someone who’s been with the series since day one, Brian Altano has some strong feelings on the matter he’s eager to share. How does it compare to previous attempts to mix horror and action? Does it feel like a sequel to Village, Resident Evil 4, or something else entirely? How does it balance being a legacy s

If Remakes Are The Safest Bet, Why Close The Studio That Does Great Remakes? - Beyond 935
Well, this sucks: Sony has closed Bluepoint, the semi-recently acquired studio behind some of the best remakes of PlayStation games to date, like Demon’s Souls and Shadow of the Colossus, plus a slew of remasters and ports like the Metal Gear Solid HD Collection, Uncharted: The Nathan Drake Collection, as well as bringing Gravity Rush from Vita to PS4. The last project we heard the studio was work

God of War Remake, Project Windless, John Wick & More From February State of Play - IGN Beyond 934
In Sony’s first State of Play presentation of 2026, we got more than 30 trailers, gameplay reveals and announcements, plus plenty of release dates and even a surprise shadow drop of the 2D retro-styled God of War Sons of Sparta. This is a nice treat to hold us over until Kratos gets a fresh coat of warpaint in the remake of the original trilogy of games set in ancient greece. We also got a few sur

Horizon Hunters Gathering Gives a Realistic Open-World Game a Cartoony Multiplayer Spin - Beyond 933
After months of rumors, Horizon Hunters Gathering has finally been revealed: a cooperative multiplayer game set in the same universe as Aloy’s adventures, but not to be confused with the free-to-play Horizon Steel Frontiers. Hunters Gathering has a bold, cartoony art style that breaks away from the usual realism of the non-LEGO games, but we can’t help but feel like between these games, plus Zero

We Don’t Need PlayStation 6 Yet, We Have PS5 At Home - IGN Beyond 932
The PlayStation 5 will have been out for six years this fall, which is usually when console manufacturers start looking ahead to next-gen hardware. But that might not be the case for Sony anytime soon, as one industry analyst claims a variety of factors will see the PlayStation 6’s launch pushed to 2029 or later. We have mixed feelings about this, but ultimately, we don’t really feel like the PS5

Forza Horizon 6 Is Our Most Anticipated Xbox Game of 2026 (That’s Coming To PS5) - Beyond 931
Last week, Xbox held a Developer Direct showing off four-awesome looking games that are also coming to PlayStation: Forza Horizon 6, Fable, Kiln and Beast of Reincarnation. Considering Forza Horizon 5 was one of the best-selling PS5 games of 2025, it's safe to assume that we aren’t the only ones excited about the next open-world arcade racer, and we’re just as excited that this new cross-platform

Resident Evil Requiem Marks 30 Years of These Games Scaring The Heck Out of Us - Beyond 930
Our Resident Evil Requiem hype has reached critical mass, and while it remains to be seen if this ninth mainline entry can deliver on its ambitious promise, Capcom’s been making these games for three decades. This episode, we take a look back at the many variations on the survival-horror formula that’ve been attempted over the years, from the PS1 era’s tank-controlled classics, to the ill-fated ac

Ghost of Yotei Beer, Death Stranding Hot Sauce & More Weird Gaming Collabs You Can Eat - Beyond 929
Hey, remember when consumer electronics giant Sony used to bring consumer electronics electronics to the annual Consumer Electronics Show? Well, this year, Sony’s showing was basically just Sony Honda Mobility’s upcoming EV, the Afeela. Which is technically an electronic thing you can consume, and also something you can use to play video games, as long as you’ve got a PS5 plugged in at home… but i

Sony Patents New AI Tech That’ll Play Your Video Games For You! - Beyond 928
The year is 2026 AD and cybergaming super-corporation Sony has created new technology that would allow video games to play themselves. Well, sort of. We dig into PlayStation’s latest tech patent that would provide AI-driven assistance to players, both in the form of “ghost” characters that demonstrate the right way to beat part of a game, or a feature that would allow the game to play itself, some

PlayStation’s 2025 Year in Review - Beyond 927
This week, we’re taking a look back at PlayStation’s 2025, from game releases to hardware announcements, corporate reorgs to global politics. The PS5 has had a wonderful year, breaking the 80 million sales mark, but it also saw price hikes at a time in the console life cycle when hardware usually gets cheaper. With this in mind, we’re in no hurry for a PlayStation 6, but Sony is definitely working

26 Awesome PlayStation 5 Games Coming in 2026 - Beyond 926
2026 is shaping up to be a big year for games! Let’s take a look at just a few of the many upcoming releases slated to hit PlayStation 5 in the new year! From heavy hitters like Grand Theft Auto 6, Marvel’s Wolverine, 007 First Light and LEGO Batman Legacy of the Dark Knight to some weirder smaller titles like Romeo is a Dead Man, Mouse: P.I. For Hire and Screamer to the numerous massive RPGs expe

Hideo Kojima, Leon Kennedy and Muppets: Our Wildest Game Awards 2025 Predictions - Beyond 925
The Game Awards are the last big gaming event of 2025, and they always come with a fair share of surprises and announcements, so why not have some fun with it? We’ve prepared an extremely unofficial Beyond edition of legally-distinct The Game Awards Bingo. What will we see this year? Muppets? (Yes) Hideo Kojima? Flute Guy? More importantly, will be get an big game reveals or shadow drops like the

The Cosmic Invasion of Marvel Games That Don't Suck - Beyond 924
This week Max and Brain look back on the recent crop of Marvel games that are suprisingly pretty good. From Spider-Man to Blade, theres a lot of cool stuff headed to consoles and PC if you're a Marvel fan (or just a fan of fun games). One could even say theres a cosmic invasion of superhero games that dont suck...speaking of cosmic invasions, Max and Brian also sat down with game director Frederic

13 Awesome Games To Grab Cheap Black Friday - Beyond 923
With the holidays fast approaching and Black Friday just around the corner (or later this week if you're reading this when the episode releases) its finally that most wonderful time of the year where you can buy a bunch of games you didnt get a chance to play for dirt cheap. Brian and Max have compiled a list of recent PlayStation releases that are absolutley worth checking out now that they'll be

Valve Has Entered The Console Race, Should PlayStation Be Afraid? - Beyond 922
In a surprise move, Valve has announced plans for a Steam Machine console, taking PC gaming from desktops into living rooms in a big way. Sony’s had the market cornered this console generation, but does the introduction of a device that simplifies PC gaming for more casual players (while still allowing more tech-savvy ones to get under the hood) pose a threat to the future of PlayStation? With Son

Nightreign DLC, Marvel Tokon, New PlayStation Hardware | Sony State of Play Japan 2025 - Beyond 921
This week, Sony surprised us with a nice little State of Play presentation focusing on PlayStation games coming from Japanese and Asian studios, which included a tease of Elden Ring Nightreign’s first major DLC, The Forsaken Hollows as well as what’s in store for Marvel Tokon Fighting Souls’ upcoming closed beta test. We also got a look at some cool horror games like Fatal Frame II: Crimson Butter

The Sad State of GTA-Like Games (That Aren't GTA) - Beyond 920
This week, we’ve heard Rockstar games co-founder Dan Houser talking about cancelled GTA 5 story DLC and Saints Row 1 design director Chris Stockman sharing his pitch for a Saints Row reboot, which has us lamenting the lack of open-world action games set in contemporary settings. Specifically, the kind where you can steal cars and cause mayhem - you know, like in GTA. It feels like we used to get t

The Horror Games That Defined Each PlayStation Console - Beyond 919
It’s almost Halloween, so what better excuse to geek out about horror games? Max and Brian take a look back at the horror franchises that dominated each generation of PlayStation console. From the birth of Resident Evil on the PS1 to Silent Hill and Fatal Frame’s numerous outings on the PlayStation 2, to the PS3/360 era that gave us Dead Space, Condemned and of course, The Last of Us. A few major

Halo's Coming to PlayStation And PlayStation's Going to Magic: The Gathering - Beyond 918
In the video game equivalent of Hell freezing over or pigs flying, the original Halo is coming to PlayStation. Halo: Campaign Evolved is a full Unreal Engine 5 overhaul of the 2001 Xbox original, and in honor of the 25th anniversary, it’s going multi-platform sometime next year. Nick got a chance to play it, and shared his impressions about new features, control changes, UI improvements, and more,

Ghost of Yotei Devs Discuss That Ending, Story Changes, Easter Eggs & More | Spoilercast! - Beyond 917
SPOILER ALERT! This week, we’re talking Ghost of Yotei yet again, but delving deep into late game content, including the ending. Joining us to unpack all that, and answer some more questions about how the open-world samurai epic came together are creative director Jason Connel and lead writer Ian Ryan from Sucker Punch Productions. We discuss story changes, their first impressions of Atsu, how Eri

Digesting the Spaghetti Western Vibes of Yotei - Beyond 916
This week on Beyond Jada Griffin is hosting yet again! Joined by Michael Higham, and Nick Maillet to talk more about Ghost of Yotei. We dive into how the Japanese community is embracing Yotei for how it quintessentially feels like Hokkaido, a few of the smaller touches of things we liked such as the various minigames in Yotei, and a couple of platinum trophy tips from Jada. We also read some viewe

Ghost of Yotei Devs Explain Lessons Learned From Tsushima, Cinematic Influences & More - Beyond 915
Ghost of Yotei is almost out, and this week we’re joined by to members of the team at Sucker Punch Productions who were behind it. Creative director Jason Connell and art director Joanna Wang tell us about how the studio approached their follow-up to Ghost of Tsushima, from the cinematic inspirations to the real world research that informed this new open-world vision of Japan, and its new protagon

Ghost of Yotei: A Leaner, Meaner Sequel That Doesn't Reinvent Open-World Samurai Games - Beyond 914
Ghost of Yotei isn’t out for a little while, but the reviews are in, and we’re joined by IGN’s Michael Higham to discuss Sucker Punch’s highly anticipated samurai sequel stacks up compared to its predecessor. Ghost of Tsushima was one of the last great first-party exclusives of the PS4 era, but Ghost of Yotei takes full advantage of the PlayStation 5, and it’s definitely worth the wait. Join us as

We Finally Saw Wolverine! Our Sony State of Play September 25 - Beyond 913
Sony suprised everyone with their September State of Play and Max, Jada, Brian, and Nick broke down every major game announced. Starting off with the first look at the long awaited Marvel's Wolverine, and it didnt dissapoint. Wolverine is definitely earning it's likely M rating, and everyone on the show (espically Jada) was impressed with the small amount of gameplay we saw today. It's safe to say

Borderlands 4 and Battlefield 6 Are Playing it Safe, But Playing to Their Strengths - Beyond 912
This week we’re joined by notorious tie-guy Travis Northup, who just dropped his review of Borderlands 4, and who also went hands on with some large scale maps in Battlefield 6 at a preview event. What do these two games have in common, besides being shooters? They’re both shaping up to be returns-to-form for a couple series that haven’t stuck the landing with their core fanbase in recent installm

25 PlayStation Games Still Coming in 2025 - Beyond 911
The year is far from over, and some of the biggest game releases are still yet to come - so let’s run down 25 games of various shapes, sizes, genres, flavors and configurations that have our attention for one reason or another. From the obvious big sequels like Ghost of Yotei, Ninja Gaiden 4, and Vampire The Masquerade Bloodlines 2, to smaller offbeat indies like Baby Steps, Bye Sweet Carole and M

007: First Light Gameplay Reveal Gives us a View To a Killer James Bond Game - Beyond 910
This week we break down Sony's surprise 007 First Light state of play and why the game looks like it's going to be Hitman With a Dash of Uncharted, Sleeping Dogs & GTA. It's been a while since we've had a good 007 game and thats looking to change thanks in part to the game's developers history making the Hitman games (which are basically 007 games without the goofiness and excellent hair). 007 Fir

LEGO Batman Looks Like The Best Batman Game in Years - Beyond 909
We’re back from gamescom, jetlagged, but excited to have some new and upcoming games to discuss. Capcom had a solid lineup including Pragmata, which doesn’t put puzzles above shooting, but still has puzzles, and probably isn’t a Mega Man prequel. The Resident Evil Requiem demo we had didn’t blow us away, but it also didn’t show too much, and maybe the element of surprise will work in its favor, mu

Battlefield 6 Looks Like Donkey Kong Bananza Directed By Michael Bay - Beyond 908
This week, we’re talking about the literally groundbreaking new destruction physics in Battlefield 6, which looks to be almost on par with Donkey Kong Bananza’s smashability, but in an obviously very different way. We’re also chatting with the developers of Ninja Gaiden Ragebound about the throwback platformer’s NES roots, and sharing some of the games we’ve been playing lately like the indie cycl

Fighting Yourself is Fun in Wuchang Fallen Feathers - Beyond 907
From forgotten peripherals to bizarre trends, we're taking a wild trip through PlayStation's strangest hardware. Plus, Jada shares her early impressions of Wuchang: Fallen Feathers. This week we're going retro, weird, and very PlayStation.
00:00 - Intro
01:00 - Wuchang: Fallen Feathers
18:06 - PlayStation’s Best, Worst and Weirdest Experimental Products
39:24 - SDCC 2025 & Outro
This week’s s

How Does EA's Skate Compare to Tony Hawk's Pro Skater 3+4 - Beyond 906
It’s a good time to be a fan of skateboarding video games, between Activision’s remakes fo Tony Hawk’s Pro Skater 3 + 4 out now, plus EA’s long-awaited reboot of Skate (Sorry, “skate.”) arriving sometime in the foreseeable future. Nick had a chance to spend a few hours in the open world, and while the free-to-play live-service aspect is rubbing a lot of fans the wrong way, and the approach to mone

Ghost of Yotei Looks Like a Bigger, Meaner and Prettier Spin on Tsushima - Beyond 905
Sucker Punch finally gave us our long-awaited look at Ghost of Yotei in action, and while it’s certainly looking like a gorgeous successor to Tsushima that’ll put the PS5 through its paces, it’s hard not to compare it to one of this year’s other big open-world samurai game, Assassin’s Creed Shadows. While there will definitely be some familiar themes, gameplay, and visuals, Yotei looks to have ple

How Can Resident Evil Requiem Keep The Series Fresh After 30 Years? - Beyond 904
Let’s get this out of the way: we’re happy there’s a new Resident Evil game on the way and we will absolutely be playing it day one. That said, the way Capcom is framing Resident Evil Requiem has us a bit skeptical - especially with them specifically bringing up the fact that Leon Kennedy (supposedly) isn’t in it. We discuss how Resident Evil’s latest installment has a lot of expectation to meet,

Death Stranding 2: Weird, Confusing and a Technical Masterpiece - Beyond 903
Death Stranding 2: On The Beach is finally almost here, and as one of 2025’s few big PlayStation exclusives, you can see why a lot of PS5 owners would be excited for this one. This week, we’re joined by Simon Cardy, who reviewed DS2 for IGN, to discuss the many things it does right, whether or not that’s enough to win over folks who didn’t live the first game, and also unpack a handful of criticis

Sony Hints At PlayStation 6, Knows Most Players Aren’t Into Cloud Gaming - Beyond 902
The PlayStation 6 is still a long ways off, but Sony acknowledged they’re pushing the platform forward and exploring new ways for us to engage with it, but they’re well aware that streaming games from the cloud isn’t how most of us play our games. The PlayStation Portal might seem to suggest that’s the direction the company is taking things, but unfortunately, end-to-end network stability is out o

Resident Evil Requiem: New Details on Gameplay, Setting, Characters & More - Beyond 901
Resident Evil Requiem (or Resident Evil 9, RE9uiem, or whatever we’re supposed to call it) got an official reveal during Summer Game Fest 2025, and shortly after that, a select few people got to play a demo behind closed doors. IGN’s Matt Kim was one of those lucky people, so he stopped by to tell us about the game’s newest features. There’s option to swap between first and third person perspectiv

Let's Play The Ultimate PlayStation 4 Game Show, Wheel of PS4-tune! - Beyond 900
It's our 900th episode! And we're at IGN Live! So, in honor of this momentous occasion, we invented a whole game show: Wheel of PS4-tune! Why? Because it was a good title. So, all the questions are about Sony's last console generation, its hardware, games, and so on. How well do Brian and Jada know deep-cut PlayStation 4-centric trivia? How are they at guessing video games based on their ESRB desc

007 First Light, Marvel Tokon, Silent Hill f and More From Sony's Summer State of Play - Beyond 899
On this very special episod eof Podcast Beyond, Max, Brian, and Jada are joined by John Davison to react to the latest PlayStation State of Play where Sony showed off a ton of games. This episodes highlights were the reveal of the new James Bond game from IO Interactve, 007 First Light, and the Arc System Works Marvel themed fighter MARVEL Tōkon: Fighting Souls. After that the crew gives their tho

We're So Glad Hideo Kojima is Still Making Weird Games - Beyond 898
Kojima is always up to something and this week is no different. On this week's very special epsiode of Podcast Beyond!, Jada, Nick, and Max break down their favorite Kojima games, why hes so influential, and why him preparing to keep his legacy going long after he dies via a USB stick isnt even the strangest thing hes said lately.
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IGN Live is nearly here and we have a limited number of com

Will Fairgame$ be the next Helldivers 2 or Hyenas? - Beyond 897
Sony’s big push for live-service games hasn’t exactly been a resounding success, and the news that Haven, the studio behind the upcoming extraction-shooter Fairgame$, recently lost its founder Jade Raymond doesn’t exactly instill confidence. But, on the bright side, Helldivers 2: Heart of Democracy update takes the battle to Super Earth, giving the Starship Troopers-like a bit of an Earth Defense

Doom: The Dark Ages Rips and Tears Its Way Into Our Hearts - Beyond 896
This week, we’re rippin’ and tearin’ into Doom: The Dark Ages - but in a nice way! id Software’s recent installments in the beloved FPS series have been heavy-hitters in their own right, but the latest entry offers a truly satisfying experience with some of the most brutally crunchy combat in recent memory, an arsenal of new weapons and abilities that keep it fresh, and bottomless monster closet o

GTA 6: Will It Be The Best-Looking Video Game Ever? - Beyond 895
GTA 6 is set to redefine visual fidelity in gaming, but beyond the graphics, we have nine very specific questions about Jason and Lucia's adventure. From gameplay mechanics like Jason's in-game console and Lucia's ankle monitor to narrative possibilities like prison time and relationship dynamics, this episode dives deep into what Rockstar's trailer suggests about the experience. We also explore w

Borderlands 4 Has More Guns, But Less Goofs - Beyond 894
On this weeks very special epsidoe of Beyond! Max, Nick, and Jada react to the Borderlands 4 State of Play where they share their thoughts on the games new direction, its gameplay improvements, Randy Pitchfords shirt choice, and if they think the game was moved forward to accomidate that one Florida simulator everybody is paitently waiting for. After that they get into their thoughts on the newest

Between Oblivion Remastered & Clair Obscur, RPG Fans Have It Made - Beyond 893
Whether you’d like a turn-based foray into a whole new fantasy realm, or a meticulously overhauled return trip to a familiar open-world, there’s plenty to keep you busy this week between Clair Obscur: Expedition 33 and The Elder Scrolls IV: Oblivion Remastered. We’ve got plenty to say about these role-playing games, which are both doing very different things very well (and which of course have the

When Did You Realize PlayStation Was a Major Player? - Beyond 892
This week, we’re joined by our pal Mike Drucker, stand-up comedian and writer, formerly of IGN, more recently of The Tonight Show With Jimmy Fallon and Full Frontal With Samatha Bee, and most recently the author of the book “Good Game, No Rematch: A Life Made of Video Games.” Drucker’s book is a semi-autobiographical trip down memory lane, recounting some hilarious and endearing anecdotes about gr

Why Blue Prince is 2025’s Highest Rated Game So Far - Beyond 891
We’ve got a jam-packed episode this week! First order of business, Blue Prince just dropped and it’s currently the best-reviewed game of the year so far, so what’s the big deal? We invited IGN’s executive reviews editor and Blue Prince reviewer Tom Marks to discuss the many brilliant things this roguelite first-person puzzle game does right, and the handful of nitpicks that keep it from being a to

Atomfall and 6 Games we Want to Play before 2026 - Beyond 890
This week on Beyond Jada Griffin is hosting yet again! Joined by Travis Northrup, Cameron Kingdom Hearts Hawken, Kevin Diaz and Brian Altano makes an appearance for an Atomfall Interview with Ben Fisher - Head of Design at Rebellion - and Rebellion CEO and modern day knight, Jason Kingsley. We talk about Sony’s appearance at Cinemacon with unveiling dates for not one but two Spider-Man Movies, we

Bloodborne Turns 10 And It’s Time For a Remaster - Beyond 889
This week on Beyond Jada Griffin is back in the host chair along with Akeem and Brian for one of our longest episodes in a while. They talk about the numerous anniversaries happening over at Sony this month including Bloodborne's 10th which Brian gets nostalgic for, PSP’s 20th anniversary, and God of War’s 20th anniversary all with 67 inches of Jormungandr for your pleasure. We also picked out fiv

Assassin's Creed Shadows is Unexpectedly One of Our Favorite Games of 2025 - Beyond 888
It’s been in the works for years, and delayed by several months, but Assassin’s Creed Shadows is finally here, and it’s worth the wait. Y’know, assuming you like big huge open-world games, don’t mind when Assassin’s Creed games veer into RPG territory, and are interested in the feudal Japanese setting. We’re all having a blast, and while it doesn’t break the mold or color too far outside the lines

What Will The PS5 Generation Be Remembered For? - Beyond 887
Last week, we got some major news about The Last of Us. Unfortunately, that news amounted to Neil Druckmann saying “don’t bet on” a third game, and then the announcement of a limited edition The Last of Us Part 2 Dualsense controller. Though there’s a new season of the HBO series on the horizon, that’s got to be a bit of a drag for TLOU fans – but was there ever going to be a happy ending for this

Forza Horizon 5 & Days Gone Are Getting More Mileage on PS5 - Beyond 886
As part of this month’s Beyond Game Club, we’re revisiting Batman Arkham Asylum, Rocksteady’s debut game featuring the Dark Knight, which arrived in 2009 and laid the groundwork for Arkham City and Arkham Knight. As much as we adore the massive open-world Gotham City, in a lot of ways, Arkham Asylum is the perfect Batman game: a mix of action-packed combat and detective work in the form of puzzles

Monster Hunter Wilds Review Discussion! - Beyond 885
Monster Hunter Wilds will soon be out in the wild, and this week we’re joined by IGN’s reviewer Tom Marks and resident Monster Hunter expert Case DeFrietas to talk about how the latest installment in Capcom’s most popular series pushing the franchise forward, discuss the numerous things it does right, but address one common complaint among reviewers, in that it’s too easy compared to the previous

The Like a Dragon Series Recycle Assets The Right Way - Beyond 884
This week, we’ve got some games to talk about, including Like a Dragon: Pirate Yakuza in Hawaii, the latest installment in the long-running organized crime series that’s a bit less organized than usual, namely because it ditches the criminal underworld for the high seas. It may feature plenty of familiar backdrops and a few familiar faces (like most games in the series) it keeps things fresh by ge

The PlayStation State of Play Was Solid, But Not Exciting - Beyond 883
Sony’s first PlayStation State of Play showcased almost thirty new games (or updates for existing games) but still left us feeling a bit disappointed. The reveal of Housemarque’s Saros, a PS5 remaster of Days Gone, and a long overdue release date for Metal Gear Solid Delta: Snake Eater were highlights, along with some proper reveals of relative unknown projects like the fast-paced FPS Metal Eden,

Kingdom Come: Deliverance 2 is Awesome, But Not if You're in a Hurry - Beyond 882
Rumor has it, Sony’s doing a State of Play next week, which seems more likely than not based on the timing of previous years’ presentations, so we run down a list of predictions of what we expect to see. Ghost of Yotei seems like a safe bet, as does Death Stranding 2: On The Beach. Live-service is a bit of a touchy subject for PlayStation at the moment, but Bungie’s Marathon and Haven Interactive’

Can Assassin's Creed Shadows Save Ubisoft? - Beyond 881
This week, we’re taking a minute to talk about Assassin’s Creed Shadows, which has a lot going for it, but also a lot working against it. Between Ubisoft’s financial woes, two delays, a bunch of other big games including but not limited to Ghost of Yotei, plenty of backlash online, and the fact that it’s yet another big open-world Assassin’s Creed game, it might not stick the landing. But hey, wha

PlayStation's Live Service Gamble Keeps Losing - Beyond 880
This week Max is out on assignment and Akeem is filling in as host! We’re talking about Sony’s gamble on live-service games: with the cancellation of two unannounced titles, is it going well for them? Our review for Dynasty Warriors: Origins is in and we dive deep into the details with Jada. Plus the legendary Shuhei Yoshida’s thoughts on PlayStation’s live-service push. Beyond!
This week’s show i

With Pirate Yakuza in Hawaii, Like a Dragon Somehow Gets Even Crazier - Beyond 879
This week, we’re talking about Like a Dragon: Pirate Yakuza in Hawaii, which is about.. Well, you can kind of figure it out from the name alone. Nick Maillet had a chance to go hands on, and shares some of the crazy stuff he encountered. The mainline Like a Dragon/Yakuza games are wacky enough under normal circumstances, but it sounds like Pirate Yakuza in Hawaii is basically Like a Dragon: Blood

10 Games Turning 10 in 2025: Where They Are Now? - Beyond 878
Happy New Year! 2025 kicks off with a bunch of news out of CES, and it seems like Sony announced basically everything except games, from feature film adaptations of Horizon Zero Dawn and Helldivers 2 to a Ghost of Tsushima anime series to an immersive and probably weird-smelling experience in The Last of Us. Meanwhile, in the interest of not having a ton of game news to discuss, we’re taking a loo
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