
Kirby Conversations | Exploring Kirby, Nintendo, and More
Kirby Conversations is a monthly podcast dedicated to Nintendo's iconic video game character Kirby. Hosted by Sean Douglass, Bridget, and Gigi, the show delves into over 30 years of Kirby games, history, and culture, as well as related topics like Super Smash Bros. and HAL Laboratory. It aims to be an entertaining and educational exploration of Kirby's impact on the gaming industry. The podcast is part of the Sound Stone Network, which focuses on video game history.
Episodes
Don't Sleep on Kirby Battle Royale (But Do Use the Sleep Ability)
Kirby Battle Royale is a game often considered one of the worst Kirby games, and it was no doubt disappointing that the game wasn't larger in scope or equipped with better online features (especially for a game all about multiplayer battles). But behind the game's flaws is a clever minigame collection with surprisingly good 3D Kirby combat, a lot of unlockables, and creative experiments that still
More Non-Kirby Games We'd Recommend to Kirby Fans
What makes a game a good Kirby-adjacent recommendation? Is it the ability to use enemy powers? Smash Bros.-like controls? Or maybe just solid platforming with a round, memorable character? For this episode, we cover all of these elements and more with another list of non-Kirby games we think Kirby fans should try. We're deliberately going in this weeds with some of these choices, spanning multiple
A Roundtable with Kinix and SUPAH on Competitive Kirby Air Riders
For this episode, Sean and Bridget are joined by two guests from the Kirby Air Riders competitive community, Kinix and SUPAH! Kinix is a freelance game developer, Kirby Air Ride veteran, and moderator of the Kirby Air Ride Online Discord server. SUPAH is a streamer and competitive player also active with Mario Kart and other racing games. Join us a for a chill conversation on how the competitive m
Bonus Mailbag Episode: Our Favorite Bosses and the Mysteries of Shiver Star
Is this bonus episode, Sean, Bridget, and Gigi are answering more listener questions, covering their favorite bosses, Kirby Super Star ninja tech, the mysterious Earth-like features of Kirby 64's Shiver Star, and more. Thank you to everyone who submitted questions to the show, and if you'd like to share something with us, like a discussion question or a recommendation for a future episode, we're a
Channeling Success: How Given Created YouTube's Popular Channel Kirby
In this episode, Sean interviews Given, the creator behind the YouTube channel Channel Kirby. Channel Kirby offers creative, thoughtful, and polished commentary on the Kirby series, and people have noticed, with some of the channel's most popular videos reaching over 100,000 views. In our conversation, Given shares how he got started with the channel, some of his YouTube strategies, his favorite
How a Team of Animation Veterans Brought Us Kirby: Right Back at Ya!
We know listeners have been asking for an episode on Kirby: Right Back at Ya!, so for this episode Sean and Gigi are finally unpacking the surreal charms of Kirby's anime series. Sean is relatively new to the show, while Gigi is more familiar and has watched it in multiple languages. Together they go over the history of the show's development, trivia, surprising connections between the animation t
It's Kirby to Rock A Rhyme: More Kirby Air Riders and Winter Games
For this episode, Sean and Bridget are hitting the streets and the slopes with more discussion of Kirby Air Riders and a batch of winter game recommendations. After breaking down some competitive strategies for City Trial, they consider other games that are a good fit for the winter months, including snowboarding games and the SSX series. (The earliest unreleased versions of Kirby Air Ride for the
Updates for 2026 and Sound Stone Holiday Giveaway!
Happy holidays everyone! This is just a quick update to share that we are running a holiday giveaway with the podcasts Pixels and Polygons and Flashback 64, our fellow shows in the Sound Stone Network. From now until January 1st, if you subscribe to our YouTube channel at www.youtube.com/@SoundStone-Network, you'll be automatically entered to win a $100 Nintendo gift card. We will choose a random
On the Road Again: Unsurprisingly, We Really Like Kirby Air Riders
Kirby Air Riders is finally here, and Bridget, Sean, and Gigi are breaking down their early impressions. While it probably won't come as a surprise that we all really like the game, we have a lot to share about our first few days playing both solo and together in multiplayer. Since the game is still so new, we're avoiding spoilers in this one and just sharing our general thoughts on its signature
What if Video Games Stopped Receiving Patches? (with Nic McConnell)
On a recent episode of Darren Hupke's podcast Pixels and Polygons (linked here), friend of the show Nic McConnell shared a "hot take" about video game patches. We'll let Nic share the nuances of his take in the show itself, but he was essentially expressing that he thought video games should not be patched as often as they are. We thought this was an intriguing idea worth unpacking even further—an
How Kirby: Triple Deluxe Embraced the Creativity of the 3DS
2014's Kirby: Triple Deluxe marked Kirby's debut on the 3DS. Combining Kirby's familiar 2D platforming with 3D effects, motion controls, and other functionalities of the 3DS, it's a true product of the quirky, experimental energy of early 2010's Nintendo. Gigi is our host today, and with Sean and Bridget, we're looking back at what made Triple Deluxe special. We explore its history, share trivia,
Roll Claying Game: Rainbow Curse and the Wii U in 2025 (with Nic McConnell)
With innovative controls, a unique claymation aesthetic, an outstanding soundtrack, and a surprising mix of charm and challenge, 2015's Kirby and the Rainbow Curse still offers so much to enjoy ten years later. So why is it one of Kirby's most polarizing games? Canvas Curse fan Nic McConnell returns to Kirby Conversations to discuss the game, which he and Sean have been playing for the first time.
Springing into Star-Crossed World—With Spoiler and Spoiler-Free Segments
In this episode, Sean and Gigi are unpacking the brand new Star-Crossed World content from the Nintendo Switch 2 edition of Kirby and the Forgotten Land. They discuss the many things that stood out to them, like the graphics, complex levels, and amazing new soundtrack, while also considering how nice (and surprising) it is to return to Forgotten Land three years later. At the same time, both have
Kirby Air Riders Direct Reflections + Network and Schedule News
This is just a short episode to catch you up on our new schedule and a new show coming to the Sound Stone Network. And, of course, we had to include some reflections on all the reveals today from the Kirby Air Riders Nintendo Direct! Sean is here to share some brief updates and Air Riders takes, and we'll be back again at the start of September (if not before then) with a long look into Star-Cross
For a Short Subgame, Gourmet Race is Still a Feast for Speedrunners
In this episode we're off to the races, revisiting the Gourmet Race from Kirby Super Star. This short subgame gave us our first taste of Kirby racing back in 1996, and while it may just take a few minutes to reach the end and beat King Dedede, the game packs a surprising amount of depth for those looking to maximize their best times. Bridget has a few tips to share for anyone trying to shave a few
One-Hit Wonder: Surviving Kirby's Dream Land at Maximum Difficulty
While Kirby games are known for their accessibility, they also have a reputation among some for being on the easy side. But even if a particular game isn't hard enough for you, there are always ways you can add your own twists or gameplay ideas to turn up the challenge. So for this episode, Bridget, Sean, and Gigi are sharing their ideas for how you can make Kirby games harder—through timed challe
Shippin' Out: How Flagship Became Known for Resident Evil, Dino Crisis, and Kirby
In this episode we're looking back at the history of Flagship—a unique studio founded by Final Fight/Street Fighter II creator Yoshiki Okamoto. Flagship received startup funding from Nintendo, Sega, and Capcom, and its game credits include everything from the Resident Evil series to Zelda and Kirby titles. We're also very intrigued by Okamoto's YouTube channel, but translating that will have to wa
More E3 Stories with Captain Dangerous + Summer Games 2025
The summer is upon us (at least in the U.S.), and with it comes a bevy of new game announcements from events like Summer Game Fest and the Steam Next Fest. And in the spirit of summer game festivals, we're also looking back at the late, great E3. For this episode, Ky "Captain Dangerous" Parker is sharing more of her favorite memories from E3's she's attended in the past—the exhibits she saw, the p
How the Switch 2 Improves Kirby Star Allies and Other Switch Titles
Bridget has acquired a Switch 2, so for this episode she's sharing her first impressions and what's she's been playing on it so far. We also go over the significant performance boost she's seeing for older Switch titles, including fixing some noticeable slowdown in Kirby Star Allies. And we close with some reflections on the Switch 2's exciting new GameCube library.What GameCube games would you li
In 1999, Japanese Parents Really Wanted to Defeat Their Kids in Smash Bros.
After Smash Bros. was first released in Japan in 1999, players flocked to the game's website, where Masahiro Sakurai posted survey results, game tips, and even answered players' emails. There are reams of emails left from this period that offer a fascinating, funny, and even touching look at nascent Smash Bros. culture. In this episode, Sean, Gigi, and Bridget look over some of these early surveys
Listeners Ask Us Some of Their Trickiest Questions Yet
We're back with more listener questions this week, including some of the trickiest questions we've gotten so far. What are the hardest Kirby games to speedrun or 100%? What are our top three favorite Kirby games? And what our top three favorite games overall? There's some tough ranking to be made in this episode, and we appreciate listeners giving us some deep questions to chew on (or perhaps just
Does the N64 Super Smash Bros. Still Hold Up Today? (With Flashback 64)
How well does the original Super Smash Bros. hold up today? Who better to help us answer that question than our friends Gooey and McKenna of Flashback 64, the chronological Nintendo 64 podcast. Together we reflect on the game's development history (did you know one early idea for it was to make all the characters dogs?) and our own history with the game, which continues to be one most of us return
Your Questions From the Midwest Gaming Classic
Thank you to everyone who visited our booth at the Midwest Gaming Classic this month! It was great to meet you, and thank you for submitting such thoughtful, creative, and funny questions to the show as well. It'll take several episodes to respond to every question, but for now here's a mailbag episode where we answer the first batch, about Smash Bros. characters, potential future Kirby gameplay i
Bonus Episode: Kirby and the GameCube Ride Again
After all the news from the April 2nd Nintendo Direct, we had to put out a bonus episode with our reactions and some of the additional information we've found about the Star-Crossed World upgrade for Kirby and the Forgotten Land, Kirby Air Riders, GameCube games on the Switch 2, and more. Who is this mysterious new Waddle Dee with a telescope in Star-Crossed World? Could Sakurai and Bandai Namco b
Everything We Can Assemble About the Lost Kirby for GCN
First announced in 2004, Kirby for Nintendo GameCube (which never received an official title beyond that) looked to be an ambitious Kirby adventure for a new console generation. But despite several exciting announcements, screenshots, and trailers that had Kirby fans of the 2000's eagerly anticipating its arrival, the game was quietly canceled, and it would be years before Kirby saw another non-ha
Gigi in Japan: Stories and Secrets from the Nintendo Museum
Gigi, one of our co-hosts and the Editor-in-Chief of WiKirby, is back from a long trip to Japan. During the last episode we talked with her about her more Kirby-centric experiences, like the Kirby Cafes, and for this show we're moving the conversation more generally to the other Nintendo things she saw--including the Nintendo Museum. There are some parts of the museum they don't let visitors photo
Kirby Cafes and Other Highlights from Gigi's Trip to Japan
Gigi recently spent several weeks in Japan, and she's back to tell us all about it! In this episode we mainly focus on the Kirby experiences, including a detailed discussion of her time at the Kirby Cafes. She has plenty to share on how to secure a reservation at one of these massively popular theme restaurants, her thoughts on the food and décor, and how it all compares to the similarly popular P
Kirby's Drum Land: Finding a Rhythm with Taiko no Tatsujin and Donkey Konga
Drumroll please...it's time for an episode on drumming to Kirby music in non-Kirby games. Music class is in session as Bridget introduces Sean and Ky to the history of the Taiko no Tatsujin series, some of which contain Kirby songs and cameos. They also reflect on the iconic DK bongos and the Kirby songs that were playable in the GameCube's Donkey Konga series. The 2000's saw a surprising boom of
Say Yes to the DS: Kirby Canvas Curse with Nic McConnell
In this episode, Sean and Bridget are joined by special guest Nic McConnell, Age Ratings Manager at Riot Games, to discuss his favorite Kirby game: Kirby Canvas Curse. Together they reflect on Canvas Curse's amazing visuals and level design, the enduring appeal of the DS's touchscreen controls, and the unique background of the game's director Motomi Katayama (who worked on a surprising range of se
Catching Up with Captain Dangerous + Switch 2 Reveal
Ky "Captain Dangerous" Parker has been away from the podcast for a bit, so in this episode we're catching up with her on her latest miniature projects, current photography work, and what it's like to be a Nintendo Ambassador during the quiet period before a new console launch. Speaking of which, the Switch 2 was just revealed, so we've got some thoughts and reflections to share on that as well—par
A Kirby Music Roundtable with Megan Kelz and Duncan "PixelTea" Smith
For this episode, Sean sits down with composers Megan Kelz (https://diamondthorns.bandcamp.com) and Duncan "PixelTea" Smith (https://duncansmith.carrd.co/) for a conversation all about the music of Kirby. They go in-depth on the artists behind Kirby's famous songs, highlighting many of their favorite tracks along the way, and explore the actual music theory and instrumentation behind what makes th
Strawberry Battlefields Forever: Why We're Still Playing Kirby's Dream Buffet
As you gather with friends and family for the holidays, you may consider returning to 2022's Kirby's Dream Buffet—a budget-friendly party game that packs a lot of fun into $15. While not a traditional Kirby game (he's just rolling in ball form here), Dream Buffet still has tons of unlockables and more than twenty food-inspired stages of racing, battles, and mini-games. For this episode, Bridget, S
HAL Laboratory's "Bodacious" Kabuki: Quantum Fighter
For this episode we're heading back to 1990--and forward to 2056--for Kabuki: Quantum Fighter, a pre-Kirby sci-fi platformer that marked the first time HAL Laboratory published a game they did not develop themselves. Sean and Bridget are here to discuss this bizarre adventure, in which a kabuki actor (actually a colonel who got uploaded into Earth's main defense computer) flips and hair-whips his
There's A Lot We Already Know About Kirby News For 2025
It's almost 2025, and while the biggest announcements for the Switch's successor are still shrouded in mystery, there's already a lot we know about what's coming for Kirby next year. In this episode, Sean and Gigi break down what for sure is coming, what is likely coming based on our best estimates, and even a few more wild predictions toward the end.Want to reach out? You can email us at mail@kir
Kirby Sass Attack: Why the Feisty Kirby's Avalanche Never Released in Japan
Did you know Kirby's Avalanche is the only Kirby game never to release in Japan? That's because it's the Western version of Super Puyo Puyo, redesigned with Kirby characters instead of the usual Puyo Puyo crowd. (This also explains why Kirby is a little sassier in this one, as his personality is modeled after Puyo Puyo protagonist Arle Nadja.)For this episode of Kirby Conversations, Sean, Bridget,
Happy HALoween: The Scariest Moments in Kirby Games
With Halloween approaching for our staff and listeners in the U.S., for this episode we decided to explore our favorite scarier or high-tension moments from Kirby games. From frightening final bosses to surprisingly sophisticated moments that explore themes like death or colonialism, the Kirby series is no stranger to going to some darker places. (Lest this sound like a heavy episode, we have plen
Revisiting the Original Kirby's Return to Dream Land (with Flashback 64)
For this episode, we're flashing back to the original Kirby's Return to Dream Land on Wii with Gooey and McKenna of the Nintendo 64 podcast Flashback 64. Even with the KRtDL remake out on Switch, the original still holds up with its distinct art style, motion controls, and even some unique content. And for fans of retro Kirby games, it may come the closest of any of them to capturing that spirit o
How the Kirby Star Allies DLC Pushed the Switch to Its Limits
Gigi has been translating Japanese developer interviews from the Kirby Star Allies artbook, and with it she's discovered some intriguing new insights about the history of KSA's extensive DLC. So for this episode, we're talking all about KSA's final DLC mode Heroes in Another Dimension and all the character additions the game received throughout 2018. How do we feel about DLC in Kirby games, and ho
Non-Kirby Games We Think Kirby Fans Would Love
In this episode, Bridget, Ky, Sean, and our new team member Gigi share their picks for other games we think Kirby fans would like. From games that involve copying enemy abilities to inclusive platformers with similar vibes and themes, we cover more than a dozen games in this episode—including some pretty deep cuts you may not have heard of before.What unexpected or lesser-known non-Kirby games wou
Some Exciting News and Updates from Kirby Conversations
Hi everyone. There's no regular episode this week, but we've got a few updates about the show to share. Most importantly, we are happy to announce that we will now be joined by Gigi, WiKirby Editor-in-Chief and avid translator of non-English Kirby content, as a new official member of the Kirby Conversations team! Welcome Gigi!And among other news, we also have a new giveaway running, where you can
An Interview with Gigi, the Prolific Kirby Translator and Editor-in-Chief of WiKirby
If you've ever read an English translation of a Kirby article or developer interview that was originally published in Japanese, chances are you've encountered the work of Gigi. We've cited her work several times on this podcast in the past and also refer frequently to WiKirby, the massive Kirby wiki for which she serves as editor-in-chief. So it's an honor to have her join us on this episode for a
The Magolor Epilogue is a Playground of Gameplay Possibilities
There are so many ways to approach the Magolor Epilogue in Kirby's Return to Dream Land Deluxe. Along with completing the story, you can earn medals, speedrun it, or even take advantage of its brilliant combo system to go for amazing, triple-digit runs through each level. So for this episode, Sean and Bridget are breaking down all the gameplay possibilities for this ambitious subgame. Sean played
Part Time Lover: How Part Time UFO Gets Mobile Gaming Right
Part Time UFO arrived in 2017 as the first game from HAL Laboratory's new mobile gaming brand HAL Egg. Clever, funny, and full of inventive crane game-inspired puzzles, it's an easy recommendation for anyone interested in what other recent games have come from Kirby's longtime developer. So for this episode, we're discussing the history, gameplay, and some of our favorite animal-balancing, cheerle
Kirby in Nintendo World Championships: NES Edition and at Evo
Today we're talking about Kirby in esports new and old. In Act 1, Bridget tells us about the Kirby's Adventure speedrunning challenges in Nintendo World Championships: NES Edition. Then for Act 2, Sean is back from Evo, the major Las Vegas fighting game tournament and convention, to talk about the surprising presence of Kirby at an event partially owned by Sony.What are your thoughts on Nintendo W
Flashback 64: Mischief Makers (With merritt k)
Happy Friday! Here's a podcast recommendation for your weekend: an episode of Flashback 64 about Treasure's cult classic Mischief Makers. If you liked Kirby 64, we think you'll really dig Mischief Makers, a 2.5D platformer that follows robot maid Marina on an adventure to rescue the kidnapped Prof. Theo. Marina can grab, throw, and shake most of the enemies and objects she encounters, so if you en
The Lost Characters and Power Combos of Kirby 64
Exploding shurikens. Fireworks. A...refrigerator. The Power Combo system in Kirby 64: The Crystal Shards lets you combine Kirby's copy abilities with dozens of inspired and hilarious results. So in this episode, we're looking back at some of our favorite abilities from Kirby's Nintendo 64 outing, while also exploring some abilities and originally playable characters that didn't make the final cut
The Developers of Grand Theft Auto Almost Made a Kirby Game?
Today we're discussing Kid Kirby, a canceled Kirby title from the 90s developed by DMA Design Limited, the Scottish company that would go on to become Rock Star North of Grand Theft Auto fame. While Kid Kirby was never finished, many assets from this unique Angry Birds-esque platformer can still be found, and they show a strikingly different take on Kirby from anything you might've seen in his off
City Trials and Tribulations: Kirby Air Ride Community Interview Part 2
Over the past two episodes, we've been covering the thriving competitive scene around Kirby Air Ride's City Trial mode--a community of over 11,000 members. This episode is part two of our two-part interview series, and Sean and Bridget continue to speak with our guests drcKARGaming, one of the top Kirby Air Ride players, and Protag, a community leader and developer on updates to the game's competi
How Dedicated Fans Turned Kirby Air Ride Into a Thriving Esport
Over the past few years, a loyal group of players have built a thriving competitive scene around Kirby Air Ride's City Trial mode. Featuring regular tournaments for significant cash prizes and a Discord with over 11,000 members, it's a prime example of how dedicated fans can revive a classic game for a modern audience. So for a two-episode interview series, we're speaking with master Air Ride comp
Would Masahiro Sakurai Ever Make Another Kirby Game?
Delivery Waddle Dee has just dropped off a fresh stack of listener mail, so for this episode we're responding to your comments and questions. We cover a range of topics, from Kirby's 3D future to whether Masahiro Sakurai, Kirby's creator, would ever return to direct a new game for the series. (Apparently this could be a slightly controversial topic, so for what it's worth Kirby Conversations is a
Behind the Scenes of Nintendo's Merchandise Photography
So Nintendo's hired you for a merchandise shoot and they've sent you a big plush Kirby. Now what? In this episode, Ky takes us inside her work as a photographer for Nintendo, going behind the scenes of some of our favorite photos involving Kirby, Zelda, and more. Then for Act 2, we're playing a game where we imagine new photo assignments for Ky by combining random themes, moods, and game series, w
In 2001, People Waited 90 Minutes to Play This Canceled Kirby Game
At Space World 2001, Shigeru Miyamoto presented a showcase for Kirby Tilt 'n' Tumble 2, a cutting-edge Kirby title that demonstrated the power of the upcoming GameCube and its connectivity with the Game Boy Advance. Crowds flocked to the play the game at the convention, press covered it widely alongside other key GameCube fixtures like Luigi's Mansion or Super Smash Bros. Melee, and then it...neve
Tumbler Account: Our Thoughts on Playing Kirby Tilt 'n' Tumble in 2024
Today we're looking back at Kirby Tilt 'n' Tumble, a groundbreaking game that was the first handheld console software to include an accelerometer. While moving Kirby by tilting the Game Boy Color was novel at the time, we consider how it holds up in 2024 and which of the many methods to play it today works best. (If you're a speedrunner, that might even be the GameCube?!) As usual, we also cover h
Be Kine, Rewind: A Look Back at Kirby's Dream Land 2
In this episode of Kirby Conversations, we're getting nostalgic with Kirby's Dream Land 2—or at least Sean and Bridget are, as Ky's playing this one for the first time. We consider how well this nearly 30-year-old title holds up today, from its introduction of Kirby's animal friends Rick, Kine, and Coo to its satisfying (and challenging) puzzle design. KDL2 was also a game designed for the Super G
How Button Masher Turned His Love of Kirby Into a Grammy
In 2022, Jake "Button Masher" Silverman and Charlie Rosen won the Grammy Award for Best Arrangement, Instrumental or A Cappella. Their song was a new arrangement, performed by Button Masher and Rosen's 8-Bit Big Bang, of "Meta Knight's Revenge" from Kirby Super Star. In our episode today, Button Masher joins us to reflect on how this update of a classic Kirby song—the only Grammy-winning video gam
Are Kirby Games Too Easy?
The Kirby series often strives to be accessible for children and newcomers to video games. But are they too easy for everyone else? In this episode, Sean and Bridget discuss this classic question of Kirby difficulty and consider the intentional layers and inclusivity that Masahiro Sakurai and Shinya Kumazaki bring to the games they design. Then for Act 2, it's time for a funny and insightful refle
Inside the Competitive Scene of Kirby Fighters 2—With Lucy "Winters" Hayes
Kirby Fighters 2 had humble beginnings as a lower-priced Kirby title released in the middle of a pandemic. But a community of dedicated players have embraced the game, continuing to hold tournaments, explore its deep meta, and even refine the game in a new Community Edition. One of those players is Lucy "Winters" Hayes, a co-owner of the Kirby Fighters 2 Discord, and in this episode she sits down
HAL Has Dozens of Unused Ideas for Kirby Abilities
For this episode, we take a look at Kirby's newest abilities: Ranger, Drill, Jelly, Mecha, and Sand. These abilities bring exciting new dimensions to Kirby's most recent games, and we consider how they may also help us predict what new abilities Kirby could have next. We also reflect on the bright future for Kirby games—especially given the over fifty unused ability ideas HAL has said they had for
Kirby: Planet Robobot and the History of Japanese Mecha
For this episode of Kirby Conversations, we're looking at the influence popular mecha series had on Kirby: Planet Robobot. To start, it's Mecha History 101, as Bridget and Ky teach Sean about the rich history of Japanese mecha films and TV shows like Mobile Suit Gundam, Gurren Lagann, and more. Then we consider how Shinya Kumazaki seems to have drawn on his personal interest in mecha shows when cr
Sweet Revenge: Why Revenge of Meta Knight Still Soars 28 Years Later
In this episode of Kirby Conversations, Sean and Bridget take to the skies for a look back at Revenge of Meta Knight, one of several games within 1996's Kirby Super Star. From its expertly-paced action to its engaging story, we consider all the things that make this adventure such a terrific example of short-form game design. We also explore some lesser-known aspects of its development, its influe
From IG to E3: Captain Dangerous on Life as a Professional Merchandise Photographer
This is a preview for a Patreon-only episode, where Ky "Captain Dangerous" Parker describes how she became a professional merchandise photographer with Nintendo, Good Smile, Critical Role, and others. From her first invitation to E3, to an emotional experience at the Good Smile headquarters, this episode is full of stories you won't want to miss. We also speak with Bridget about her incredible col
A New Podcasting Adventure—With Kirby's Adventure
Welcome to Kirby Conversations! For our first episode, we dig into the history of Kirby's 1993 outing Kirby's Adventure—Masahiro Sakurai's sophisticated NES title that not only introduced Kirby's copy ability but also helped save HAL Laboratory during a time of financial crisis. We'll explore the background of its development, its timeless pixel art, Sakurai's unique ability concepts that he never
Recommended

The Money Magnette

Soul Brothers

The Holistic Counselor

The Privacy Insider: Conversations on Data Privacy & AI, Compliance & GDPR

The Holistic Spiritual Counselor’s Podcast

The Psychology of Money: Why Smart People Make Dumb Financial Decisions

My MoneyLife

Dear Dr. Tracy

Richard Syrett's Strange Planet

Beyond Broken Vows | Christian Marriage, Adultery, Pornography Addiction, Sexual Betrayal, Infidelity

The iLLogical Sense Podcast

GROWING IN TRUTH