Home Podcasts Agents of the Inquisition: A Warhammer 40K RPG
Agents of the Inquisition: A Warhammer 40K RPG

Agents of the Inquisition: A Warhammer 40K RPG

Dumb-Dumbs & Dice 57 Episodes Aug 20, 2026

Interrogator Morgan Rhalls is pulled from prison to lead a secret mission for Roboute Guilliman. She assembles a team of operatives to serve the Inquisition in the Warhammer 40K universe. The podcast follows their struggle against Chaos and their duty to the Imperium.

Episodes

2.32 - Internal Truths
2.32 - Internal Truths Aug 20, 2026 3299 Last episode Morgan was invited to meet with Libertine Morwith aboard the Shadow to negotiate the Judge’s return and made the trip solo despite the team’s objections. Solomon and Damien spent their time preparing the Lucky Strike for combat in case the situation deteriorated. In her negotiations Morgan remained cautious, only revealing what she had to, and successfully brought the Judge home - dis
2.31 - Negotiating in Shadow
2.31 - Negotiating in Shadow Aug 13, 2026 2914 Last episode, the Judge was forced to battle his fellow captive Tasha while puppeting the body of an Ork. Victorious, he struck Tasha down and the others swore vengeance against him before enacting a deadly battle of their own. Meanwhile, the rest of the agents returned to the Lucky Strike and introduced Stevius Funkhauser to the rest of the crew. During a brief moment of transition Morgan filed r
2.30 - The Final Lesson
2.30 - The Final Lesson Aug 6, 2026 3190 Last episode, the Judge was slowly losing his mind on the ship of the Rogue Trader Libertine Morwith. His fellow prisoners have been training, learning combat and social skills, becoming more capable and forming bonds between themselves. The Judge, however, refused to partake and was eventually chained up to prevent him from harming himself trying to escape. Now they all face a final test, a battl
2.29 - The Wraithbone Connection
2.29 - The Wraithbone Connection Jul 30, 2026 3161 The Judge became acquainted with three other prisoners, who had all undergone the same Wraithbone surgery. As the weeks went on, they were each taken away to be indoctrinated through hypnotherapy into xenos cultures. Alastair learned the speech and movements of the Aeldari language, while the Mayor received the education of a chaos cultist and learned some warpcraft, and the Judge and Tasha became
2.28 - Forced Education
2.28 - Forced Education Jul 23, 2026 3331 Judge Rex awoke in a cell, strapped to a slab with Rex 2 muzzled in a nearby kennel, having been abducted from the Lucky Strike. One of his captors, Tina, said she was working on behalf of a client and would be surgically inserting Wraithbone into his body. The Judge failed to bargain with his captor, and the surgeries continued for 68 days until he made a desperate play to free himself but only m
2.27 - The Abduction of Judge Rex
2.27 - The Abduction of Judge Rex Jul 16, 2026 2980 The agents and their allies faced off against Aun’o Artemis, who was operating a massive battlesuit. Damien drew on his psyker abilities and successfully commanded Aun’o Artemis to eject from the suit, leaving the Ethereal unprotected. Solomon struck Aun’o Artemis as the Tau flew through the air towards him, cleaving him through and revealing that the so-called Ethereal had been an imposter. The b
2.26 - The Eternal Contract
2.26 - The Eternal Contract Jul 9, 2026 2616 The agents, Gue’vesa gangs, and Kroot laid siege to the central dome that housed Aun’o Artemis, fighting Fire caste warriors, drones, and a Crisis Battlesuit. Damien unleashed warpfire, Solomon threw photon grenades to disorient the Tau warriors, and Morgan used her smaller size and nimbleness to deftly move through her enemies as she attacked. Solomon dealt the killing blow to the Tau inside the
2.25 - The Gue'vesa Rebellion
2.25 - The Gue'vesa Rebellion Jul 2, 2026 2669 Brother Solomon informed the Vespid of Aun’o Artemis’s betrayal of the Tauva and of his illegitimate claim to his position. The Vespid said they would determine the truth of his corruption, and would kill Solomon and his people if it was in fact deception. Excella Rhodes, Spartacus, and the Agents decided on their plan of attack and Solomon informed the Vespid through the helmet they had given him
2.24 - Test the Stinger
2.24 - Test the Stinger Jun 25, 2026 2997 As the agents made plans to challenge the Ethereal, Spartacus heard how Morgan spoke of xenos and he no longer trusted her to help the Kroot find a way off the planet. Solomon, however, considered his alliance with the Kroot to be sincere, and promised to help them. Spartacus took Solomon to treat with the Vespid, but as they approached the Hive, it seemed to be emitting harmful radiation. Damien,
2.23 - The Hive of Silent Death
2.23 - The Hive of Silent Death Jun 18, 2026 2970 The agents returned to the Kroot dome, Spartacus summoned Tau that might be sympathetic, and Stevius left to round up Gue’vesa leaders to discuss the current situation. Morgan showed the Tau Romeo’s recordings of the battle and the bodies they had found in the woods. The Tau were hesitant to accept duplicity within their ranks, but accepted that unintentional mistakes may have been made. The agent
2.22 - Unintentional Mistakes
2.22 - Unintentional Mistakes Jun 11, 2026 3074 The agents fought off the last of their Tau ambushers. Solomon had a troubling sense of a desecration within the cave, and upon investigating, they discovered the bodies of Gue’vesa, Kroot, and a few Tau, all of which had been there since around the establishment of Fontus. Spartacus then arrived, and after explaining what had happened, all evidence pointed to the theory that the people who had go
2.21 - A Troubling Desecration
2.21 - A Troubling Desecration Jun 4, 2026 3119 The agents found themselves isolated in the woods, ambushed by Tau in stealth battle suits. Solomon quickly discovered that the weapons that had been provided to them by the Tau had been sabotaged, Morgan tried to drag Stevius to safety but couldn’t entirely avoid him being hit, and Damien drew on the warp to alter the flow of time around some of their enemies to delay their attack. They focused t

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