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The Retro Hour (Retro Gaming Podcast)

The Retro Hour (Retro Gaming Podcast)

The Retro Hour (Retro Gaming Podcast) 500 Episodes Oct 10, 2026

The Retro Hour is a weekly podcast covering retro gaming and technology news, featuring interviews with industry veterans. New episodes are released every Friday.

Episodes

552: GamesMaster: Golden Joysticks and ’90s TV with Dominik Diamond- The Retro Hour EP552
552: GamesMaster: Golden Joysticks and ’90s TV with Dominik Diamond- The Retro Hour EP552 Oct 10, 2026 6480 GamesMaster legend Dominik Diamond joins us for a brand-new conversation recorded live at PLAY Expo in Blackpool. From landing the presenting job and meeting Patrick Moore just once to backstage rivalries, celebrity guests and the infamous Dave Perry fallout, Dominik shares hilarious and candid stories from the show that defined gaming TV in the ’90s. Plus, audience questions, his return to stand
551: Streets of Rage: Inside the Music with Yuzo Koshiro - The Retro Hour EP551
551: Streets of Rage: Inside the Music with Yuzo Koshiro - The Retro Hour EP551 Oct 2, 2026 4734 This week we’re joined by legendary composer Yuzo Koshiro, recorded live at Retromessa in Norway, for the story behind the iconic Streets of Rage soundtracks. From the club music that inspired those unforgettable beats to getting the most out of the Mega Drive, Yuzo shares how he helped shape the sound of Sega—and reveals his role designing moves and voicing characters in Streets of Rage 2! Plus,
550: Warren Spector: The Stories Behind Deus Ex and Ultima – The Retro Hour EP550
550: Warren Spector: The Stories Behind Deus Ex and Ultima – The Retro Hour EP550 Sep 25, 2026 7081 This week, we’re joined by legendary game designer Warren Spector to explore the stories behind Ultima, Deus Ex and Epic Mickey. From the Dungeons & Dragons session that changed his life to John Romero’s offer to make his dream game, Warren shares how he championed player freedom, why Deus Ex almost became a Command & Conquer RPG, and what working with Mickey Mouse meant to him.Paul Drury
549: Yuzo Koshiro: From ActRaiser to Smash Bros.– The Retro Hour EP549
549: Yuzo Koshiro: From ActRaiser to Smash Bros.– The Retro Hour EP549 Sep 18, 2026 4768 Recorded live at Retromessa in Norway, we sit down with legendary video game composer Yuzo Koshiro for part one of our conversation, exploring his Nintendo years. From his earliest piano lessons to the orchestral sounds of ActRaiser, the infectious grooves of Super Adventure Island and the worlds of Etrian Odyssey and Super Smash Bros., Yuzo shares the stories and influences behind his music. Plu
548: Before Photoshop: How SEGA’s Sonic Artwork Was Made – The Retro Hour EP548
548: Before Photoshop: How SEGA’s Sonic Artwork Was Made – The Retro Hour EP548 Sep 11, 2026 6363 How do you turn a handful of pixels into one of gaming’s most recognisable characters? Recorded live at RetroMessa 2026, Dan and Joe meet illustrator Duncan Gutteridge, whose hand-painted artwork helped define Sonic’s European image during SEGA’s 16-bit glory years. Duncan recalls reimagining Sonic 2, creating artwork for Sonic 3 and Knuckles, working with airbrushes, phones and fax machines, and
547: British Gaming Legends: Stories From an Iconic Era – The Retro Hour EP547
547: British Gaming Legends: Stories From an Iconic Era – The Retro Hour EP547 Sep 4, 2026 6796 It's Ravi's final episode of the podcast, we give him a good send off!  Plus, we bring you our Best of British panel from RetroMessa, featuring Mike Dailly (DMA Design), Glen O'Connell (Psygnosis), Duncan Gutteridge (Sega UK) and Brian Watson (DMA Design) for a panel discussion about British gaming history, iconic games and the moments that helped shape an entire era.Contents:00:00 – The Week’s R
546: The Making of The Suffering: Horror, Morality and Games That Remember – The Retro Hour EP546
546: The Making of The Suffering: Horror, Morality and Games That Remember – The Retro Hour EP546 Aug 28, 2026 6003 Veteran game designer Richard Rouse III joins us to revisit his journey from Bungie’s early Macintosh games to Centipede 3D and The Suffering. He reveals how the horror classic found its prison setting, blended action with psychological storytelling, and remembered players’ moral choices, plus the stories behind its lost sequel and unmade movie.Contents:00:00 – The Week’s Retro News Stories39:42
545: Region Locked: The Untold Story of Australian Video Games – The Retro Hour EP545
545: Region Locked: The Untold Story of Australian Video Games – The Retro Hour EP545 Aug 21, 2026 6338 Australia gave the world pioneering adventures, cult classics and global hits,but much of its gaming history has been left out of the story. This week, we're joined by Region Locked creative lead Michael Refalo and veteran game designer John Passfield-co-creator of Halloween Harry, Flight of the Amazon Queen and TY the Tasmanian Tiger, to explore bedroom coding, cassette-tape publishing, The Hobb
544: Amiga Just Revealed Its Future Plans - The Retro Hour EP544
544: Amiga Just Revealed Its Future Plans - The Retro Hour EP544 Aug 13, 2026 6302 This week, we’re coming to you from Amiga Kickstart in Derby, where we recorded a fascinating panel looking at what comes next for one of computing’s most iconic names. With the long-running legal battle between Hyperion Entertainment and Cloanto finally at an end, the Amiga company took to the stage to discuss the future, its plans for the platform and what this new chapter could mean for the wi
543: Beats of Rage: From Fan Game to OpenBOR - The Retro Hour EP543
543: Beats of Rage: From Fan Game to OpenBOR - The Retro Hour EP543 Aug 7, 2026 5660 This week, we’re joined by Roel van Mastbergen of Senile Team to discover how a homemade MS-DOS tribute to Streets of Rage exploded to around a million players, crashed two servers and evolved into OpenBOR. Roel also reveals how the project led him into Dreamcast development, the fate of Age of the Beast and what’s next with Hypno Tiles.Senile Team: https://www.senileteam.com/Zoom Platform: https
542: Veronica Explains: Why Old Computers Were Better at Teaching Us – The Retro Hour EP542
542: Veronica Explains: Why Old Computers Were Better at Teaching Us – The Retro Hour EP542 Jul 31, 2026 6840 This week, we’re joined by Veronica from the brilliant YouTube channel Veronica Explains for a journey through a lifetime of tinkering with technology. Veronica shares stories of growing up in a family of programmers, exploring the early Internet through Prodigy and GeoCities, inheriting a 50-year-old COBOL codebase, her love of the Commodore 64 and Amiga, the lost art of the computer manual, and
541: Colin McRae, Batman & AstroBurn: From Games to Hollywood… and Back - The Retro Hour EP541
541: Colin McRae, Batman & AstroBurn: From Games to Hollywood… and Back - The Retro Hour EP541 Jul 24, 2026 6556 This week's guest is Haz Dulull whose career has taken him from creating FMV and cinematics for games like Colin McRae Rally and Battalion Wars, to working on blockbuster films including The Dark Knight, Prince of Persia and The Chronicles of Narnia. He's returned to his gaming roots with his colourful new SNES style shoot ‘em up, AstroBurn. Astroburn: https://store.steampowered.com/app/3810660/A

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