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The Retro Hour (Retro Gaming Podcast)

The Retro Hour (Retro Gaming Podcast)

The Retro Hour (Retro Gaming Podcast) 500 Episodes Jul 3, 2026

The Retro Hour is a weekly podcast covering retro gaming and technology news, featuring interviews with industry veterans. New episodes are released every Friday.

Episodes

538: Commodore 64: The Birth of a Cultural Icon - The Retro Hour EP538 Jul 3, 2026 6891 This week, we’re joined by legendary documentary makers Ant and Nic Caulfield, the team behind From Bedrooms to Billions, The Amiga Years and The Rubber-Keyed Wonder, as they return to celebrate one of the most iconic home computers ever made: the Commodore 64. Commodore 64: The Birth of a Cultural Icon on Kickstarter: https://lnk.ua/TRJ0cmHX1Contents:00:00 – The Week’s Retro News Stories56:23 –
537: The Man Who Made Lemmings Work On Atari ST: DMA Design's Brian Watson - The Retro Hour EP537 Jun 26, 2026 5501 This week we’re joined by Brian Watson, formerly of DMA Design who worked on the Atari ST version of Lemmings 1 and 2, and porting it to the Atari Lynx.  He later worked for Iguana Entertainment, Acclaim, working on Turok, N64 audio drivers and clever memory systems used across dozens of games. Brian shares brilliant stories from the trenches of 16-bit and 32-bit development, the challenge of mak
536: The 7th Guest: The Inside Story with Trilobyte's Rob Landeros - The Retro Hour EP536 Jun 18, 2026 6607 Rob Landeros joins us to share the incredible story behind Trilobyte and The 7th Guest, from discovering the Amiga and working at Cinemaware and Virgin, to teaming up with Graeme Devine and helping ignite the CD-ROM revolution with one of the most iconic FMV horror puzzlers of the 1990s. The 7th Guest Remake: https://the7thguestremake.com/Diddly on Kickstarter: https://lnk.ua/9XeHAcgxMContents:00
535: The Game That Took 37 Years to Finish: Ocean Software's Colin Porch - The Retro Hour EP535 Jun 11, 2026 6578 This week we’re joined by veteran programmer Colin Porch, whose career took him through some of the biggest names in British gaming history, including Imagine, Software Projects and Ocean Software. Colin shares stories of Imagine’s dramatic collapse, converting arcade hits like Dragon’s Lair, Operation Wolf and Gryzor to home micros, the infamous lost Parasol Stars C64 port, and the technical wiz
534: How Games Like Wipeout and Tony Hawk Changed the Music Industry - The Retro Hour EP534 Jun 5, 2026 6011 This week we’re joined by video game music expert Matt Ombler, head of music and gaming partnerships at Laced, to explore the incredible world of game soundtracks, from Sonic on the Mega Drive and Tony Hawk’s Pro Skater shaping a generation’s music taste, to Wipeout, Halo 2, retro sound chips, vinyl reissues and the growing importance of preserving game music history. Matt also shares stories fro
533: cyber.cafe: The 90s TV Show That Exposed the Internet's Wild Side - The Retro Hour EP533 May 29, 2026 6405 This week, we’re joined by Wingham Rowan, creator and host of the pioneering ’90s ITV show cyber.cafe. Long before YouTube, Twitch, Tinder and social media, cyber.cafe explored the strange, funny and sometimes shocking human stories emerging from the early internet, from chat room romances and online communities to JenniCam, alien abductees, moral panics, bizarre websites and late-night web cultu
532: Elite Systems: Inside the 80s Arcade Conversion Powerhouse - The Retro Hour EP532 May 22, 2026 6925 This week, we’re joined by Elite Systems co-founder Steve Wilcox for a journey through one of the most important names in British gaming history. Steve shares how a family business in the West Midlands evolved from mail-order cassette games into a major force of the 8-bit era, publishing hits like Airwolf, Commando, Ghosts ’n Goblins, Bomb Jack and Paperboy. Chuckie Egg for iOS: https://tinyurl.c
531: Inside Psygnosis: WipEout, PlayStation and the Rave Generation - The Retro Hour EP531 May 15, 2026 6353 Inside Psygnosis: WipEout, PlayStation and the Rave Generation - The Retro Hour EP531This week we’re joined by former Psygnosis PR manager Glen O’Connell for a brilliant journey through one of the most exciting eras in British gaming. Glen shares stories from Liverpool’s arcade and computer shop scene, his move from rave music promotion into games, and his time at Psygnosis during the huge shift
530: Inside Gargoyle Games: Stuart Cox on Light Force, Scooby-Doo and ThunderCats - The Retro Hour EP530 May 8, 2026 6421 This week, we’re joined by Stuart Cox, artist at the legendary Midland studio Gargoyle Games, for a brilliant trip through the golden age of British 8-bit development. Stuart shares how he went from the Dragon 32 and early arcade obsessions to working on Scooby-Doo, Light Force, Shockway Rider, Hydrofool, ThunderCats and more, with stories of rapid-fire development, clever tricks to push the ZX S
529: Nightdive, Stardock and the Business of Saving Classic Games: Larry Kuperman - The Retro Hour EP529 May 1, 2026 6630 This week, we’re joined by Larry Kuperman, former VP of Business Development at Nightdive Studios, former Business Development Manager at GameStop, Stardock veteran, and co-founder of the IGDA Ann Arbor Chapter. Larry shares incredible stories from the business side of games, from discovering Wolfenstein 3D on a mighty 486, selling custom PCs in the ’90s, and Stardock’s early digital distribution
528: The Man Behind the Atari Jaguar: John Mathieson- The Retro Hour EP528 Apr 23, 2026 5949 This week, we’re joined by John Mathieson, the hardware designer best known as the father of the Atari Jaguar. John takes us through an extraordinary career that began at Sinclair Research on the ZX Spectrum, before moving through ambitious and often misunderstood projects including Loki, the Konix Multisystem, Atari’s Panther and Jaguar, and later the Nuon. Along the way, he shares brilliant beh
527: The Untold Story of the Amstrad Scene PD Libraries, Magazines and More - The Retro Hour EP527 Apr 16, 2026 6085 On this week’s podcast, we celebrate 42 years of the Amstrad CPC with special guest Jo Cook, who takes us deep inside the Amstrad scene of the late 80s and 90s. From growing up with a CPC 464 and helping run the legendary King Arthur’s Domain PD library and Merlin-Serve, to writing for Amstrad Action and seeing the community evolve into the modern day, Jo shares a warm, funny and fascinating insi

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