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Describing The Skybox

Describing The Skybox

Describing The Skybox 300 Episodes Jun 27, 2026

Describing The Skybox is a fortnightly, book club-style podcast that delves deep into individual video games, exploring what makes each one unique. Episodes run about an hour to an hour and a half, featuring free-form discussion on themes and mechanics. The hosts are not reviewers, so their critiques aim to understand rather than persuade. Spoilers are fully discussed, so listeners are advised to play the game first if they are sensitive to spoilers.

Episodes

Episode 18 - Second Level Pants - Donkey Kong Bananza Jun 27, 2026 01:23:41 Can’t blame a Kong for podcasting. Welcome back to the podcast! Today, we’re going to be talking about Donkey Kong Bananza, the first 3D Donkey Kong game in almost 30 years and a launch title for the Switch 2. The main thrust behind Bananza is that it’s a collectathon platformer not dissimilar to Mario Odyssey, but with the ability to heavily interact with the terrain. This means punching thro
Episode 17 - Rudy Slippers - Earthbound Halloween Hack Jun 7, 2026 00:47:41 You little podcasts are going to have your bodies ripped in half. Welcome to our last episode of Mystery May this year, where the game we play is decided by dice roll. This time around, fate has deemed it necessary for us to play the Earthbound Halloween Hack, which is notorious for a few reasons, most notably being that it was created by Toby Fox who would later go on to develop Undertale. How
Episode 16 - Surprisingly Little All Star - Dreams May 24, 2026 01:17:09 You may say I’m a podcast, but I’m not the only one. Welcome back to Describing the Skybox! This week for our second episode of Mystery May this year, the die has decided we play Dreams, the game development software slash game on the Playstation 4 (and 5). Dreams is an odd one to talk about in our format to some degree, as a lot of what defines what this game is is tied up in the tools it prov
Episode 15 - Harshened the Blow - Fez May 17, 2026 01:02:52 A great podcast has been revealed to you. Welcome back to Describing the Skybox! Today, as our first episode in Mystery May, we’re going to be talking about Fez, a now shockingly 14 year old game. Fez is a puzzle platformer, emphasis on the puzzle, but not a complete dis-emphasis on the platformer, in which you move around on a 2D plane, but have the ability to rotate the play area, adding a bi
Episode 14 - A Misleading Thumbs Up - Super Mario World May 3, 2026 01:17:09 Mario must be ready to face the podcast ahead of him. Welcome back to the podcast! Today, we’re talking about Super Mario World. Undeniably one of the most iconic games on the Super Nintendo, if you are involved in the platformer space at all, you will see Super Mario World come up pretty much every day. This more than any other game defined what 2D platformers could be throughout the 90s, and
Episode 13 - In My PJs - Resident Evil Requiem Apr 18, 2026 01:36:23 The silent treatment, I hope. Welcome back to the podcast! Today, we’re going to be talking about Resident Evil Requiem, the ninth mainline Resident Evil game and one that mechanically resembles the RE Engine games. Like, all of them, because this game is both a first person survival horror title as well as a third person action game at different points, and the balance between them and how you
Episode 12 - Skyrim in Reverse - Final Fantasy Apr 4, 2026 01:10:28 The black orb podcasts ominously… Welcome back to the podcast where today we’re going to be looking at the Game Boy Advance remake of Final Fantasy. The first in what is probably the series of games most synonymous with the JRPG genre, the original Final Fantasy showcases all the hallmarks of the genre in a simple but still very functional way. The player is allowed to choose the makeup of thei
Episode 11 - Dead in a Week - Roadwarden Mar 18, 2026 00:59:40 Their shouts are like spells, and will make you sick. Welcome to the final episode of Fanbruary this year! We’re going to be talking about Roadwarden, a largely text-based RPG that seemingly takes some inspiration from modern rules-light TTRPG design with a lot of richness to its text and a simple, obfuscated approach to combat and other randomness-based encounters. Set in a type of post-apocal
Episode 10 - Pigs and Other Shapes - Klonoa 2: Lunatea's Veil Feb 28, 2026 00:48:28 I may leave this world, but we’ll always be a podcast. Welcome back to the podcast, and to the third episode of Fanbruary, in which we play games suggested by you the listener. For this installment, we’re going to be talking about Klonoa 2, a 2-or-2.5D platformer on the Playstation 2. This is a game that thrives on novelty, with the interesting ways it uses its enemies as items and creative for
Episode 9 - Hero Bucks - Far Cry 5 Feb 21, 2026 01:34:08 Every problem cannot be solved with a podcast. Welcome back to the podcast and, of course, to our second episode of Fanbruary this year! Today, we’re talking about Far Cry 5, which is, obviously, an installment in the Far Cry franchise and, obviously, not the fifth one because of all the weird spinoffs. Still the thing that most stands out, or at least the thing that was advertised the most, th
Episode 8 - Adult Man Brain - Nancy Drew: Curse of Blackmoor Manor Feb 7, 2026 00:52:57 What would motivate someone to turn into a podcast? Welcome to the first episode for Fanbruary this year! We’re starting off with a classic adventure game in Nancy Drew: Curse of Blackmoor Manor, part of an extremely prolific series which we haven’t played before. Given that the character of Nancy Drew is a detective, the object of the game centers around solving a mystery, in this case the mys
Episode 7 - That Which Was Well Paced - That Which Gave Chase Jan 24, 2026 00:49:40 A podcast for the senses we can’t take from them. Welcome back to the podcast! Today, on what is an appropriately wintery day, we’re going to be talking about That Which Gave Chase, a game where you sled through the arctic. Largely a narrative game, That Which Gave Chase takes you through several different points in time in a shaky, disconnected way as you learn about the reason you are where y

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